Request: Allow TP to use bank funds
This would be nice, though I would still want to see the first fund access come from the character, not the bank. But bank funds should be accessible via TP.
I guess for now you can use a bank access item to withdraw money, no?
Storing money in the bank is set for a specific purpose, it’s supposed to be stored money for transferring or saving. I would make the argument that if we were to change that, we should just make all gold account shared all the time.
I see it as a check also.
When selling items, you’re required to have the money to cover the listing fee on your character. If, for some reason, you made a mistake when posting an item for sale for FAR more than you wanted to and you don’t have enough money on your character to cover the listing fee, you can’t post the item for sale.
I trade quite often and to ensure I don’t make a mistake, I rarely have more gold than I need on my character to cover the listing fees. There are times when I don’t have enough and need to make a trip to the bank, but I’d rather do that than have the system automatically pull the gold from my bank and potentially wipe me out…..with no way of getting that money back.
Most times I place my orders right from the bank, so I don’t have to worry too much about it.
I understand your request, but I feel that even MORE people would be making mistakes when buying and selling. I like it the way it is. It’s not perfectly convenient, but it’s not horribly inconvenient either.
Logic will never win an argument on the forums…..only a sense of entitlement will.
I prefer the way it works currently. Before I start a play session, I deposit all but 1G in the bank for that character, which helps me track my earnings while I play. Before I shop on the TP, I withdraw a certain amount, which helps me keep within a budget for that character (and prevents costly mistakes). My finances are a little muddled because I don’t have a dedicated character for trading, so one character might pay the listing fee and another might pick up the profits, but normalizing everyone to one gold seems to even it out.
It’s not that much of a burden, especially in the Grove or Rata Sum where the bank is close by.
He might start thinking he knows what’s right for you.
—Paul Williams
Storing money in the bank is set for a specific purpose, it’s supposed to be stored money for transferring or saving. I would make the argument that if we were to change that, we should just make all gold account shared all the time.
I really like this idea. Please do! It would save me so much jumping back and forth between characters.
No thanks. I like being able to store money in a place invisible to other transactions.
Although adding the option for people who want it (checkbox in the options) is the best way to go. That way both sides are happy.
No thanks. I like being able to store money in a place invisible to other transactions.
Although adding the option for people who want it (checkbox in the options) is the best way to go. That way both sides are happy.
Account upgrade maybe? I would buy that… an upgrade that made all carried money account wide. Could keep the bank as well… it would be a convenience upgrade, fitting of the gem store.
(edited by Sondergaard.8469)
Yeah no way, the way we have it right now is perfect. Else, you will have a lot of people on forums complaining how they accidentally bought a super overpriced item while surfing the trading post.
Storing money in the bank is set for a specific purpose, it’s supposed to be stored money for transferring or saving. I would make the argument that if we were to change that, we should just make all gold account shared all the time.
Can we get the same thing for crafting as well?
I have some logs and ores set aside in the bank for making gift of metal/wood but every time I try to craft something it takes from the bank stacks instead of the collection stacks.
Storing money in the bank is set for a specific purpose, it’s supposed to be stored money for transferring or saving. I would make the argument that if we were to change that, we should just make all gold account shared all the time.
Sure why not? Personally though, I like the separation between characters, only because it gives me some idea of what each character is making on his own. It would be nice if any one of them could make TP purchases using a common pool though. I mean, I sometimes have low level characters collecting a couple of gold from TP purchases, but then I deposit that money into the bank so as to not screw up their “natural” income balance. It’d be nice if you could deposit TP funds directly into the bank.
you spend complaining about it on the forums, you’d be
done by now.”
Storing money in the bank is set for a specific purpose, it’s supposed to be stored money for transferring or saving. I would make the argument that if we were to change that, we should just make all gold account shared all the time.
I’m thinking that’s a good idea. So many of the game design features have already removed many barriers to trade and reduced redundancies, it would make sense to do this. It’s convenient and gives players more time in the game.
Storing money in the bank is set for a specific purpose, it’s supposed to be stored money for transferring or saving. I would make the argument that if we were to change that, we should just make all gold account shared all the time.
If this is the intent for the bank, why do waypoints work differently? If I do not have enough gold on hand to use a waypoint, any overage is taken directly from my bank.
I’m not exactly sure when this feature was added to the game, but it seems that that is counter the stated intent for the bank.
Storing money in the bank is set for a specific purpose, it’s supposed to be stored money for transferring or saving. I would make the argument that if we were to change that, we should just make all gold account shared all the time.
If this is the intent for the bank, why do waypoints work differently? If I do not have enough gold on hand to use a waypoint, any overage is taken directly from my bank.
I’m not exactly sure when this feature was added to the game, but it seems that that is counter the stated intent for the bank.
I imagine to avoid situations in which you can’t revive a character by WPing if you don’t have the gold.
Storing money in the bank is set for a specific purpose, it’s supposed to be stored money for transferring or saving. I would make the argument that if we were to change that, we should just make all gold account shared all the time.
Good idea. Make it happen, wouldn’t be too hard to implement.
Storing money in the bank is set for a specific purpose, it’s supposed to be stored money for transferring or saving. I would make the argument that if we were to change that, we should just make all gold account shared all the time.
If this is the intent for the bank, why do waypoints work differently? If I do not have enough gold on hand to use a waypoint, any overage is taken directly from my bank.
I’m not exactly sure when this feature was added to the game, but it seems that that is counter the stated intent for the bank.I imagine to avoid situations in which you can’t revive a character by WPing if you don’t have the gold.
Before they implemented this change, if you were dead and didn’t have the gold, the nearest waypoint took as much gold as you could afford. If you had nothing, it was free.
I’d like to be able to “lock” my bank then as a safety measure. E.g. if you put buy orders on the TP and it lags and you click again, you’ll end up without gold but with as many buy orders as clicks you did. While this makes large orders easier, I’m somwhow afraid it could backfire someday.
The way i do it is what’s in the bank is forgotten about and a saving vault, and what money i have across my alts is for spending. I wouldn’t like to access my bank funds for the TP or have my funds account wide if my funds on any of my alts runs low for what ever reason I use that alt to make it back up to a required amount. as soon as an alt hits a target amount of gold half goes in the bank and i carry on playing the game.
I have enough funds on my alts to get me by for waypoints and repairs, and a little extra so i dont get cut short (only roughly around 3g on each alt anything else goes in the bank.) Money saved in the bank funds the legendary im going for and the approx 3g on each alt i see as living expenses. In no way would i like to see any of this combined, its great the way it is.
Big Bad Bunny – Necro – FSP [PunK]
I don’t understand.
You’re fully aware of the dosh you have but you don’t want to see it when you press ‘I’?
This makes no sense.
I don’t understand.
You’re fully aware of the dosh you have but you don’t want to see it when you press ‘I’?
This makes no sense.
It makes it easier to keep track of the earning and spending of each character. I know how much money that my jeweler sitting in town doing nothing but making jewelry for the other characters is losing. I know how much my magic find character made in the last 30 minutes without having to make a note of the exact amount I have across all characters. She started with 1G and her food lasts 30 minutes. It’s really convenient.
Separating the money pools is helpful to some folks. I’d rather see the problem solved by being able to deposit money in the bank from anywhere than have my money pooled across all characters. That would make it really easy to deposit extra money on a character before logging off and makes collecting the money across a bunch of characters less painful.
I don’t know about withdrawing gold from anywhere. I’d have to think about the implications. It would make the BLT bank express items less useful.
He might start thinking he knows what’s right for you.
—Paul Williams
Before they link the TP to your bank, I’d like to see money be able to be deducted from your TP balance. It’s strange to me that I can have 1g sitting in the TP but I have to move it into my own pocket before I can spend it at the TP. Bidding wars are made a lot more annoying than they need to be because of this.
I could envision the following, gold between all characters shared (similar to laurels), bank tab still separate. Would eliminate the shuffeling back and forth – in line the the collectibles. Could be seen negatively as enticement to “spend more”. Gotta be careful.
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”
Ok check this out, I’m dedicating this to a guildie of mine:
If ANet implemented my idea (it sounds like there are good reasons not to, but if they did), you could check a box to enable “drunk mode” where it would disable the link between TP and bank.
Ok check this out, I’m dedicating this to a guildie of mine:
If ANet implemented my idea (it sounds like there are good reasons not to, but if they did), you could check a box to enable “drunk mode” where it would disable the link between TP and bank.
Cognitive dissonance (or some version of it) would make that feature not work.
I can just see it now. Some guy buying an item on the trading post, gets hit by lag and doesn’t realize it. Click (tries to buy but fails) hmmm he says. Click again (fails) grrrr. Click again (WTF! He says, what’s going on?). Click. Click. Click. Success. Goes to Trading Post to pick up. Finds 6 new items, lets say a named exotic costing 50 gold each where he only wanted one. Checks out his bank balance. 5 copper. “Gosh, Gee Whilikers”. He exclaims. “I guess I learned a hard but necessary lesson here. Oh well, back to farming.”
I’d rather money be account wide in the inventory of all your characters.
Then have the bank be a way to set your money aside so you wouldn’t accidentally spend too much or something.
As an aside, the game already deducts from your bank for those who didn’t know.
Go die on a broke alt and they’ll take money from your bank to waypoint.
Money is already account wide. There is just the barrier of having to log out, log in, log out in order for it to be transferred. Sometimes it’s annoying but I’m used to it so I could go either way with this idea.
Ok check this out, I’m dedicating this to a guildie of mine:
If ANet implemented my idea (it sounds like there are good reasons not to, but if they did), you could check a box to enable “drunk mode” where it would disable the link between TP and bank.
Cognitive dissonance (or some version of it) would make that feature not work.
Why are there so many ’Drunk Mode" buttons…..
hiccup!
They’re special! They got aspirations.”
Finn the human