T6 mats going all up

T6 mats going all up

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Posted by: Gasoline.2570

Gasoline.2570

Seriously when is anet going to adress the issue with ultra low t6 drops? All of the prices are hiking like no tommorrow. Seriously this is getting out of hand and they really don’t care? You are driving players away from the game by doing this..

The balance team is chained to SPVP, and the PVE team is all about producing carnivals

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Posted by: Magnus Steelgrave.6580

Magnus Steelgrave.6580

They aren’t going any higher then they have been before.. this is just response to farming nerf on that “exploited” broken quest in orr

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Posted by: FallenTear.3710

FallenTear.3710

Dust goona up 50 silver each)

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Posted by: Gasoline.2570

Gasoline.2570

Dust goona up 50 silver each)

:) This economy is so broken

The balance team is chained to SPVP, and the PVE team is all about producing carnivals

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Posted by: Avigrus.2871

Avigrus.2871

There are a lot of issues… not that they will ever be addressed.

80 Necro (5), 80 Guard (4), 80 Mesmer (3)
80 Ranger (3), 80 Warrior (3), 80 Thief (3)
80 Ele (2), 80 Engi (3), 80 Rev (2)

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Posted by: perche.3215

perche.3215

rng + nerf in curse shore event = diablo 3 auction house.

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Posted by: Melfice.5091

Melfice.5091

I suspect them to drop after the southsun event has ended and a lot more people will start farming in Orr again

Professional noob guardian

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Posted by: colesy.8490

colesy.8490

Powerful bloods and venom sacs will probably go up again though.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
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Posted by: TehPwnerer.7215

TehPwnerer.7215

rng + nerf in curse shore event = diablo 3 auction house.

Pretty much. Currently there are under 500 available T6 dust – they are almost 40s a piece.

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Posted by: Xillllix.3485

Xillllix.3485

rng + nerf in curse shore event = diablo 3 auction house.

Pretty much. Currently there are under 500 available T6 dust – they are almost 40s a piece.

yup, thats 300 gold just to get the crystalline dust required to do a bifrost… And you cannot farm for it anymore, so your just expected to repeat dungeons 5000 times.

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Posted by: Beldin.5498

Beldin.5498

Powerful bloods and venom sacs will probably go up again though.

I hope so for the powerful blood and vicous fangs, since that was my best source of income. I just wonder why vicous claws are so high at the moment, while blood and fangs went down.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: Demigott.4150

Demigott.4150

more people will be in arah again after the “living story” event, more t6 again..

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Posted by: Vol.5241

Vol.5241

Time to sell my dust stock.

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Posted by: NoodllZ.8376

NoodllZ.8376

Everyone i hear hoping people will be back in Orr to farm for dust hasn’t realized that Orr has been nerfed to the dust.

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Posted by: Vol.5241

Vol.5241

Everyone i hear hoping people will be back in Orr to farm for dust hasn’t realized that Orr has been nerfed to the dust.

Not only that, but dust farming largely comes from spiders and wraiths. The former no longer can be farmed at shelter’s gate (and the timer has been increased) while wraiths are very difficult to farm since they are spaced out.

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Posted by: Obtena.7952

Obtena.7952

Seriously when is anet going to adress the issue with ultra low t6 drops? All of the prices are hiking like no tommorrow. Seriously this is getting out of hand and they really don’t care? You are driving players away from the game by doing this..

I don’t see what rising prices has to do with changing the drop rate. If you think about it, rising T6 prices might be exactly what a game developer wants to see. It get’s you out playing the game instead of running CoF p1 for a week straight.

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Posted by: Lisa.6102

Lisa.6102

Looks like i may have to start playing tha Diabalo 3 game I bought. grrrrrrr

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Posted by: roamzero.9486

roamzero.9486

Seriously when is anet going to adress the issue with ultra low t6 drops? All of the prices are hiking like no tommorrow. Seriously this is getting out of hand and they really don’t care? You are driving players away from the game by doing this..

I don’t see what rising prices has to do with changing the drop rate. If you think about it, rising T6 prices might be exactly what a game developer wants to see. It get’s you out playing the game instead of running CoF p1 for a week straight.

Going out and playing the game for mats just gets you slapped with DR. There is no winning in this situation.

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Posted by: AndrewSX.3794

AndrewSX.3794

It get’s you out playing the game instead of running CoF p1 for a week straight.

Oh, i’d love to.

Then you get out trying to farm by yourself stuff….

-DR
-incredibly low and frustrating droprate
-every even slightly decent farm spot hammered over and over every patch
-best bet are Moldy bags, which are RGN fest (again), where 8 mat out of 10 are t5…that i can’t promote because due to dust prices it costs me more than straight buy t6 off tp.

That’s the point.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

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Posted by: Gasoline.2570

Gasoline.2570

Oh don’t forget, moldy bags feel like are over half just silk and leather scrap that goes for under vendor price on tp. lols.

The balance team is chained to SPVP, and the PVE team is all about producing carnivals

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Posted by: ShaeMtal.9473

ShaeMtal.9473

I don’t see what rising prices has to do with changing the drop rate. If you think about it, rising T6 prices might be exactly what a game developer wants to see. It get’s you out playing the game instead of running CoF p1 for a week straight.

Except for that with the curent drop rates and potential farming spots, its way more time effective to just run cof p1 over and over again for the gold to buy the mats on the tp, than actualy being out there and playing in the open world gaining the mats yourself.

But dont worry, I’m sure the solution to that will be to nerf cof p1, instead of actually buffing/making it more viable to go out in the world and farm stuff.

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Posted by: Demigott.4150

Demigott.4150

But we arent robots who run cof p1 24/7, we get bored and we go to arah and farm t6, because we are awesome.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Well the only mat that had any chance of staying stable just got slapped with a nerf.

Prepare for 60s Blood now.

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Posted by: AndrewSX.3794

AndrewSX.3794

Everybody stand up and cheer for Cystalline Dust finally touching the 40 silver mark.

GG Anet!

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

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Posted by: FallenTear.3710

FallenTear.3710

Dust up so crazy 2hours ago.

Attachments:

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Posted by: colesy.8490

colesy.8490

I wish it was that high in Europe.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Nub.2391

Nub.2391

this is the result of Anet mixing NA with farmer from the east.
they dominating all the items on TP so that u cant buy it normally but to buy gold from them.

simple.

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Posted by: Obtena.7952

Obtena.7952

I don’t see what rising prices has to do with changing the drop rate. If you think about it, rising T6 prices might be exactly what a game developer wants to see. It get’s you out playing the game instead of running CoF p1 for a week straight.

Except for that with the curent drop rates and potential farming spots, its way more time effective to just run cof p1 over and over again for the gold to buy the mats on the tp, than actualy being out there and playing in the open world gaining the mats yourself.

Yes, which is why crying about the price of T6 mats is nonsense. As long as it makes more sense to grind gold to buy them instead of farm them yourself, the price of T6 mats don’t actually reflect the value of the effort to farm them.

Honestly, this all boils down to people crying because they don’t want people getting fair market value for their farming even though the cryers do want fair market value for the gold they farm. That’s such a BS double standard. If it take 1 hour to get a certain amount of gold doing a dungeon and you get 5-10 T6 mats per hour of farming … how much should those T6 mats ACTUALLY cost? We aren’t ANYWHERE near the point of what I would call ‘expensive’ for T6 mats. If you are smart, you will spend every copper you have to buy them now.

(edited by Obtena.7952)

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Posted by: Smooth Penguin.5294

Smooth Penguin.5294

Pretty soon, OP will be complaining about players selling Precursors for too high a price.

In GW2, Trading Post plays you!

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Posted by: Obtena.7952

Obtena.7952

^^ He already did that.

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Posted by: Vol.5241

Vol.5241

Dust up so crazy 2hours ago.

lol whoever decided to buy all the dust up to 60s is short-sighted

It reminds me of the time someone bought all the dusk on the outpost a few months ago and plopped one up for 900g

Of course, others who hoard Dusk would severely undercut and now we are back to normal levels for Dusk.

Same with dust. Last I checked it was below 40s.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

I don’t see what rising prices has to do with changing the drop rate. If you think about it, rising T6 prices might be exactly what a game developer wants to see. It get’s you out playing the game instead of running CoF p1 for a week straight.

Except for that with the curent drop rates and potential farming spots, its way more time effective to just run cof p1 over and over again for the gold to buy the mats on the tp, than actualy being out there and playing in the open world gaining the mats yourself.

Yes, which is why crying about the price of T6 mats is nonsense. As long as it makes more sense to grind gold to buy them instead of farm them yourself, the price of T6 mats don’t actually reflect the value of the effort to farm them.

Honestly, this all boils down to people crying because they don’t want people getting fair market value for their farming even though the cryers do want fair market value for the gold they farm. That’s such a BS double standard. If it take 1 hour to get a certain amount of gold doing a dungeon and you get 5-10 T6 mats per hour of farming … how much should those T6 mats ACTUALLY cost? We aren’t ANYWHERE near the point of what I would call ‘expensive’ for T6 mats. If you are smart, you will spend every copper you have to buy them now.

I think you are a little confused. As of last week you could farm Dust in a couple of farming spots, as well as getting some moldy bags and random drops. You could do this to the effect of ~5g/hr in total drops if you sold everything for maximum profit.

A couple days ago the devs systematically nerfed those spots so now that the same mobs don’t drop a single item. It is no longer possible to obtain T6 dust at the same rate as you can buy them from CoF1 spam running. The price will now rise until you can again farm as many in an hour as you can buy from CoF running. This is how the market works.

What people are complaining about is the fact that although the prices will rise in accordance to the effort involved, the recipes that require these items do not change. The amount of time to obtain enough dust for items has effectively increased by a factor of 10 due to these nerfs. That is what people are complaining about. The prices themselves will always adjust to match CoF farming since that is where the majority of the gold in the game comes from, but as they systematically nerf every farming location in the game, the time investment keeps going up and up for the same items.

In the first 6 months of the game you could farm all the T6 mats you needed for a legendary, sure it took time and effort but it was possible. That is no longer the case, it would take years of farming 5hrs/day using the current availability to do the same thing. Basically they vastly underestimated what players were willing to do to get a legendary and now they need to overcompensate to stop new people from getting more.

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Posted by: Obtena.7952

Obtena.7952

I’m not confused at all … I’m asking people to consider the value of running a dungeon for gold to buy T6 materials VS. farming t6 materials yourself. You will QUICKLY come to the conclusion that T6 are actually very underpriced and this thread is nonsense.

(edited by Obtena.7952)

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Posted by: ilr.9675

ilr.9675

They aren’t going any higher then they have been before.. this is just response to farming nerf on that “exploited” broken quest in orr

Dust was never this expensive last winter so don’t even go there…

Demand has clearly snowballed, and price is already breaching super-saturation. I just unloaded all the ones I have because once it stays over 45s, many ppl will just give up or start making their own by farming Incandescent until that gets nerfed too. Point is, Anet’s going about this all wrong. …just like they’ve been going about crafting all wrong from the get-go. (& most of it’s in how they handle Salvaging). So unless they’ve got a brand new FOW “dungeon” hidden up their sleeves here, (which was basically the only thing keeping the price of Glittering dust down in GW1)… then we’ve got a genuine problem here.

Well you guys do. I don’t b/c I don’t need dust for any of the things I’m doing.

(edited by ilr.9675)

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

I’m not confused at all … I’m asking people to consider the value of running a dungeon for gold to buy T6 materials VS. farming t6 materials yourself. You will QUICKLY come to the conclusion that T6 are actually very underpriced and this thread is nonsense.

But that is simply not true. Based on current prices I can farm 5g worth of Powerful blood in an hour, 5g worth of armored scale in an hour, 5g worth of venoms in an hour, and 5g of Fangs/Claws in an hour.

Therefore it is equally profitable to run CoF OR farm any of those mats. Up until the nerf I could also do that with crystaline dust.

Now it takes about 3 hours to get 5g worth of Dust, so yes currently it is undervalued, it will rise eventually to the CoF balance point, which I think will be around 60s.

And underpriced based on what exactly? Based on the quantities and uses for dust and how much other items that use alternatives or similar mats to dust are, I would put the “correct” price of dust at 5-10s.

It is headed towards 10x that price. I would say that it is out of line with what it originally was intended as. The most probable explanation is that the devs outlook has shifted towards a much more heavy grinding idea and some items are hurt significantly more than others by the shift.

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Posted by: AndrewSX.3794

AndrewSX.3794

There’s just one thing that i’d like to ask you (by “you”, don’t mean poster above, it’s plural).

You keep saying that prices are going to be on par with most efficent farm in the game.
Which is CoF P1.
If i had a crystalline dust for everytime i’ve read in this forums “in 1h i can do X gold in cof, in 1h i can do 5 dust so price will rise until dust will be worth X/5” i’d have 2 bifrosts.
Now.
Following this reasoning…. what will happen when CoF p1 will be deleted from game, nerfed to the ground or brought down to the ratio of reward of other dungeons? (which is 2 to 5 times less, and maybe even more when perceived from players, due to other dgs requiring bigger effort to complete comapred to cof)

Do you expect really ppl to say “best farm in game now nets half of X (which was cof p1 gold gain), so all mats prices must halve to adapt to it”?
No.
Because what’s driving up prices is not (only) the sheer gold avaibility and superior farming due to CoF.
It’s the supply nosediving.
(and it’s nosediving why? because, between some glitch/bug fixes which were being exploited – and fixing those is a must – anet kept sneaking some direct farming nerfs. ask Plinx of tunnel events in CS…and to some mobs loot tables.)
And as long as there isn’t a direct intervention by Anet on it, we can make farming dust the most profitable thing in the game, but prices will just keep rising.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

(edited by AndrewSX.3794)

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Posted by: Nike.2631

Nike.2631

Except for that with the curent drop rates and potential farming spots, its way more time effective to just run cof p1 over and over again for the gold to buy the mats on the tp, than actualy being out there and playing in the open world gaining the mats yourself.

Hi, I’m a harvester. I’m one of the people that goes out and gets those mats to drop so people who think like you have something to buy. I’m all for the people who actually add value to the system reaping the rewards. I’ll keep posting my stuff at or ABOVE lowest sale offer and watch the prices rise ’til it becomes apparent to everyone that gold (and gold farming) is nearly worthless and the mats are where the value is at.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Afya.5842

Afya.5842

It’s more of a fear or “bubble” if you ask me. Much like ecto price before the world boss chest “nerf”.

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Posted by: Curo.2483

Curo.2483

I’m going to try and summarize what I think people are saying here, so you can all try and understand how it works.

  1. Supply decreases (via nerfs/bug fixes), yet demand remains the same, so prices increase.
  2. The price of any given item in this situation will rise until the amount of time to farm one unit = the amount of time to farm the gold to buy one unit
  3. If you can get dust faster by farming cof1, the price of dust will increase up until the point where it takes the same amount of effort to get dust, no matter what your method
  4. This process will be gradual, but will eventually give us the “true value” of dust
  5. Through future nerfs/buffs to farming dust or gold in general, the true value will change
Curo Lunesque – “Concerned Citizen and Community Builder”
NSP – northernshiverpeaks.org

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Posted by: Obtena.7952

Obtena.7952

I’m not confused at all … I’m asking people to consider the value of running a dungeon for gold to buy T6 materials VS. farming t6 materials yourself. You will QUICKLY come to the conclusion that T6 are actually very underpriced and this thread is nonsense.

Therefore it is equally profitable to run CoF OR farm any of those mats. Up until the nerf I could also do that with crystaline dust.

I won’t comment on your assessment because I don’t think it’s statistically valid but I think if you have some confidence that Anet is aware of the impact of their nerf on dust volumes in the market, you can see the direction that these things are going to go … I still stand by the fact that the T6 mats are still relatively cheap right now and that’s just based on gold earning potential from grinding activities and demand for the items.

(edited by Obtena.7952)

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Posted by: ShaeMtal.9473

ShaeMtal.9473

Except for that with the curent drop rates and potential farming spots, its way more time effective to just run cof p1 over and over again for the gold to buy the mats on the tp, than actualy being out there and playing in the open world gaining the mats yourself.

Hi, I’m a harvester. I’m one of the people that goes out and gets those mats to drop so people who think like you have something to buy. I’m all for the people who actually add value to the system reaping the rewards. I’ll keep posting my stuff at or ABOVE lowest sale offer and watch the prices rise ’til it becomes apparent to everyone that gold (and gold farming) is nearly worthless and the mats are where the value is at.

Not sure as to why you felt the need to label me as a gold farmer tho, as where in the post i made did I say that? I simply brought fort the fact that running cof p1 will gain you the mats faster than farming the mats themselves in the open world. I view this as problematic due to this taking players out of the open world and into cof, and this means less people farming the actual mats and prices that keep rising.

What you do I honestly do not care about. I’m worried how healthy this will be for the game and community in the long run. I also worry how this may have an effect on new players who will be at a severe disadvantage here with the rising prices. If the development you seem to be ok with continues, people will just not bother as they don’t feel the time they spend is rewarding them enough.

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Posted by: Dean Calaway.9718

Dean Calaway.9718

I suspect them to drop after the southsun event has ended and a lot more people will start farming in Orr again

Not only that but Dragons & (some) Events dropping a daily bonus chest with guarantee rare, plus the daily rewards (that one larel in particular) are really putting people away of farming.

Personally the days I log in I can never do it all, let alone leave any time for something.

But if I can say something, going around farming nodes is hard work, are people expecting others to do that while they pay peanuts for mats? Specially T6 ones?

Victoria Cross [VC] – Desolation [EU]

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Posted by: Lucas of the Desert.2165

Lucas of the Desert.2165

My predictions after southsun is over: karka shells up, powerful blood up, scales up, dust drop and ectos up.

Simply because a majority of players farm them or stop doing so. Nothing shady or Arenanets doings going on.

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Posted by: Nike.2631

Nike.2631

Not sure as to why you felt the need to label me as a gold farmer tho, as where in the post i made did I say that?

I say that because anyone who comes to the conclusion going to CoF p1 to get more gold is the solution to achieving their desires IS a gold farmer. Producing gold instead of producing the goods you actually want drives the prices up (or rather drives the value of coin down). I don’t spend my time digging up mithril to insure the prices stay low, I do it to get the maximum amount of coin possible out of the material, and the same is true of T6 mats. Good harvesting is not charity work, its just as competitive and aggressive as flipping.

I simply brought forth the fact that running cof p1 will gain you the mats faster than farming the mats themselves in the open world.

And as long as that is true, or appears to be true, harvesters who don’t act out of altruism not only want to see the prices rise, but also take steps to make it rise.

I view this as problematic due to this taking players out of the open world and into cof, and this means less people farming the actual mats and prices that keep rising.

It’s actually rather self-correcting. The game does a LOT of things to punish following the herd and to reward doing the things that get done less often.

What you do I honestly do not care about.

Evidently you do, since you are concerned that my self-interest serves to push prices up, when prices should go up every time someone says “I’m not gonna work for what I want, I’m gonna work for gold instead…” in the blithe assumption that working for gold should have any value at all. More gold doesn’t get anyone closer to their objectives since gold doesn’t add the necessary tools to actually advance to the economy.

I’m worried how healthy this will be for the game and community in the long run. I also worry how this may have an effect on new players who will be at a severe disadvantage here with the rising prices. If the development you seem to be ok with continues, people will just not bother as they don’t feel the time they spend is rewarding them enough.

If I’m worried it’s because people are being given the impression that gold lets people advance in their goals, and that therefore getting gold fast is the ultimate goal of the game. Gold doesn’t let anyone advance – it just sets the order in which individual people do it. Ultimately the rate at which Gifts of Might and Magic (for example) are made cannot exceed the rate at which harvesting behavior kicks 250 of each T6 mat into the system. They aren’t made of gold, they’re made of mats.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: ShaeMtal.9473

ShaeMtal.9473

I say that because anyone who comes to the conclusion going to CoF p1 to get more gold is the solution to achieving their desires IS a gold farmer. Producing gold instead of producing the goods you actually want drives the prices up (or rather drives the value of coin down). I don’t spend my time digging up mithril to insure the prices stay low, I do it to get the maximum amount of coin possible out of the material, and the same is true of T6 mats. Good harvesting is not charity work, its just as competitive and aggressive as flipping.

I simply brought forth the fact that running cof p1 will gain you the mats faster than farming the mats themselves in the open world.

And as long as that is true, or appears to be true, harvesters who don’t act out of altruism not only want to see the prices rise, but also take steps to make it rise.

I view this as problematic due to this taking players out of the open world and into cof, and this means less people farming the actual mats and prices that keep rising.

It’s actually rather self-correcting. The game does a LOT of things to punish following the herd and to reward doing the things that get done less often.

What you do I honestly do not care about.

Evidently you do, since you are concerned that my self-interest serves to push prices up, when prices should go up every time someone says “I’m not gonna work for what I want, I’m gonna work for gold instead…” in the blithe assumption that working for gold should have any value at all. More gold doesn’t get anyone closer to their objectives since gold doesn’t add the necessary tools to actually advance to the economy.

I’m worried how healthy this will be for the game and community in the long run. I also worry how this may have an effect on new players who will be at a severe disadvantage here with the rising prices. If the development you seem to be ok with continues, people will just not bother as they don’t feel the time they spend is rewarding them enough.

If I’m worried it’s because people are being given the impression that gold lets people advance in their goals, and that therefore getting gold fast is the ultimate goal of the game. Gold doesn’t let anyone advance – it just sets the order in which individual people do it. Ultimately the rate at which Gifts of Might and Magic (for example) are made cannot exceed the rate at which harvesting behavior kicks 250 of each T6 mat into the system. They aren’t made of gold, they’re made of mats.

Supose I should say then, that I do a mix of activites ingame. Yes, I’ll run cof a few times a day, but this is for the tokens I convert to ectos, not for the gold grinding that some do. I do farm different spots from time to time, but this mostly depends on me having any downtime between following the boss slaying train, or running other dungeons/WvWvW and doing stuff with my guild.

Your motivation for farming seems to be to sell for gold, good. Keep at it as that will at least keep the wheels turning for a while. My motivation for farming is to get the mats I want, then sell of the surpluss.

The curent ingame situation is that working for gold, will get you the materials and items you want faster than working for the mats themselves. Do you argue on this point? If it corrects itself down the road is something we will have to wait and see, but I do not think material prices rising to the same amount that people are able to farm gold is a healthy development for the game as a whole. Increased prices just makes it seem like the goal of getting that 250 stack or item X to be that much further away.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

There’s just one thing that i’d like to ask you (by “you”, don’t mean poster above, it’s plural).

You keep saying that prices are going to be on par with most efficent farm in the game.
Which is CoF P1.
If i had a crystalline dust for everytime i’ve read in this forums “in 1h i can do X gold in cof, in 1h i can do 5 dust so price will rise until dust will be worth X/5” i’d have 2 bifrosts.
Now.
Following this reasoning…. what will happen when CoF p1 will be deleted from game, nerfed to the ground or brought down to the ratio of reward of other dungeons? (which is 2 to 5 times less, and maybe even more when perceived from players, due to other dgs requiring bigger effort to complete comapred to cof)

Do you expect really ppl to say “best farm in game now nets half of X (which was cof p1 gold gain), so all mats prices must halve to adapt to it”?
No.
Because what’s driving up prices is not (only) the sheer gold avaibility and superior farming due to CoF.
It’s the supply nosediving.
(and it’s nosediving why? because, between some glitch/bug fixes which were being exploited – and fixing those is a must – anet kept sneaking some direct farming nerfs. ask Plinx of tunnel events in CS…and to some mobs loot tables.)
And as long as there isn’t a direct intervention by Anet on it, we can make farming dust the most profitable thing in the game, but prices will just keep rising.

That’s actually exactly what I think will happen. CoF1 is by a large margin the biggest source of gold in the game. If it ever does get nerfed (unlikely due to ramifications) then the market will start to deflate, you lose ~50% of the gold income but keep the gold removing aspects the same. Therefore gold will be worth more and prices will drop to be in line with wherever the new equilibrium point is.

This will take many months since the initial panic, and chaos will throw the TP out of any semblance of normalcy for at least a couple weeks (which is one reason why the nerf is unlikely). But it will happen.

The market will always naturally settle towards the highest gold making activity. If you can make 2g/hr somewhere but can only farm 1g worth of mats in an hour then naturally people will gravitate towards the 2g/hr activity since it rewards them more for their time. Since less people are now farming the mat for 1g/hr the supply will drop and the price will rise until it hits a point where you can farm 2g worth of the mat in the same time as you could earn the 2g straight up.

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Posted by: Charismatic Harm.9683

Charismatic Harm.9683

That’s actually exactly what I think will happen. CoF1 is by a large margin the biggest source of gold in the game. If it ever does get nerfed (unlikely due to ramifications) then the market will start to deflate, you lose ~50% of the gold income but keep the gold removing aspects the same. Therefore gold will be worth more and prices will drop to be in line with wherever the new equilibrium point is.

This will take many months since the initial panic, and chaos will throw the TP out of any semblance of normalcy for at least a couple weeks (which is one reason why the nerf is unlikely). But it will happen.

The market will always naturally settle towards the highest gold making activity. If you can make 2g/hr somewhere but can only farm 1g worth of mats in an hour then naturally people will gravitate towards the 2g/hr activity since it rewards them more for their time. Since less people are now farming the mat for 1g/hr the supply will drop and the price will rise until it hits a point where you can farm 2g worth of the mat in the same time as you could earn the 2g straight up.

The points you’ve made in this post are spot on and illustrate why we have so many complainers about specific items pricing being “too high / too low / inaccessible / etc.”.

Why many of the complainers complain is due to tunnel vision. They think only of the one thing they’re looking at and not the cascade effect of everything tied to it. If you were to select a single item that’s complained about (in this case, T6 mats) and truly try to analyze ALL of the aspects of that item, it would prove to be a difficult task. The sheer number of variables can be mind-boggling.

Guild: Member of Charter Vanguard [CV]
Logic will never win an argument on the forums…..only a sense of entitlement will.

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Posted by: Daemon.4295

Daemon.4295

There’s just one thing that i’d like to ask you (by “you”, don’t mean poster above, it’s plural).

You keep saying that prices are going to be on par with most efficent farm in the game.
Which is CoF P1.
If i had a crystalline dust for everytime i’ve read in this forums “in 1h i can do X gold in cof, in 1h i can do 5 dust so price will rise until dust will be worth X/5” i’d have 2 bifrosts.
Now.
Following this reasoning…. what will happen when CoF p1 will be deleted from game, nerfed to the ground or brought down to the ratio of reward of other dungeons? (which is 2 to 5 times less, and maybe even more when perceived from players, due to other dgs requiring bigger effort to complete comapred to cof)

Do you expect really ppl to say “best farm in game now nets half of X (which was cof p1 gold gain), so all mats prices must halve to adapt to it”?
No.
Because what’s driving up prices is not (only) the sheer gold avaibility and superior farming due to CoF.
It’s the supply nosediving.
(and it’s nosediving why? because, between some glitch/bug fixes which were being exploited – and fixing those is a must – anet kept sneaking some direct farming nerfs. ask Plinx of tunnel events in CS…and to some mobs loot tables.)
And as long as there isn’t a direct intervention by Anet on it, we can make farming dust the most profitable thing in the game, but prices will just keep rising.

That’s actually exactly what I think will happen. CoF1 is by a large margin the biggest source of gold in the game. If it ever does get nerfed (unlikely due to ramifications) then the market will start to deflate, you lose ~50% of the gold income but keep the gold removing aspects the same. Therefore gold will be worth more and prices will drop to be in line with wherever the new equilibrium point is.

This will take many months since the initial panic, and chaos will throw the TP out of any semblance of normalcy for at least a couple weeks (which is one reason why the nerf is unlikely). But it will happen.

The market will always naturally settle towards the highest gold making activity. If you can make 2g/hr somewhere but can only farm 1g worth of mats in an hour then naturally people will gravitate towards the 2g/hr activity since it rewards them more for their time. Since less people are now farming the mat for 1g/hr the supply will drop and the price will rise until it hits a point where you can farm 2g worth of the mat in the same time as you could earn the 2g straight up.

I don’t think you will ever be able to farm 2g worth of mats at the same rate as farming 2g in COF (or whatever the current gold farming meta might be at the time). The reason being that the market isn’t cornered by mat farmers, it’s flooded with materials getting thrown up on the TP by casual players leveling their characters, grabbing dailies, going for completion, or just generally messing about in high level maps. These are the players driving down sell prices, as they’re often just dumping their daily drops for some quick silver rather than meticulously placing large sell orders to maximize profits, as a farmer of flipper might do.

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Posted by: liangdar.3054

liangdar.3054

I think it would be nice to see at least one comment of Arenanet to the situation going on in Guild Wars 2.
Was it really intended to become a farmgame just running CoF w1 or doing the World Events?
It already annoyed me in Guild Wars 1, that they just kept nerfing every single farming method to the dust.

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Posted by: Gasoline.2570

Gasoline.2570

I guess theyre just happy with the income.

The balance team is chained to SPVP, and the PVE team is all about producing carnivals