Camera - Back of Charrs skull...

Camera - Back of Charrs skull...

in Charr

Posted by: Fishbait.6723

Fishbait.6723

Hey folks.

rant inc`

Curious if it`s just me grumbling how much I (really really) hate this or does every other Charr…

Downed state & camera rotating, constantly rotating… :$

Playing an Elementalist, so when downed I`ve no interrupts which is bad enough, but having to replace the camera so I can see the enemy players (& mobs) & rushing to select lowest ones to pick on, only to have to reset the camera once it starts moving again & again & again…

In Guild Wars when dead (no downed state in that) the camera would pan/spin/rotate etc, but once you placed it in one position with the mouse, it would stay there.
wtb that
/grovel

Also with a recent patch the camera seems extremely close in any time I`m downed, having to zoom out every time…) to see somewhat clearer on what`s going on around me, but this is also hampered by the funky screen edge markings.

I`ve an Asura (rat ;p) & others & they`re so much easier to see things when downed.
I know picking largest sized Charr may not of been wise move now, but how about normalising the camera distances to make it equal visibility?

rant over (until I go back into PvP ;p)

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…