Charr smell like year old rotten fish.
No…those are lilacs; the Asura are just standing underneath them.
“My cat’s breath smells like cat food.” —Ralphie Wiggum
Crucial m4 128GB SSD (64GB SRT cache) | WD 2TB 2002FAEX | Antec Twelve Hundred
When I was your age, I could outrun a centaur…until I took an arrow to the knee
Hey, you try swimming around in water with zombie humans, zombie fish, zombie drakes, and water which has pretty much been steeped in dead things and parts of dead things all while wearing a fur coat and see how well you smell afterward :P
Provoke not the charr, for thy shrimpy gremlin self is crunchy and tastes good with Pitmaster Genus Portersmoke’s Famous Hot Sauce.
Then again, so does everything. All you ever taste is the sauce anyways.
The problem with you liongoatbull things is that you aren’t a very bright race whereas the Asura have created many inventions to bettter the world. What do you bring? Barbaric ugly looking contraptions that look like they are held together with superglue.
Well we did invent the printing press…which you lot seem to thoroughly enjoy using for showing all your little “colleagues” your wonderful “discoveries”. And without it you would all still be writing your poor little fingers to the bone so we obviously can’t be as dumb as you say we are.
Although I miss days of not having to constantly have my eyes assaulted with a constant stream of boisterous exploits of the Asura… maybe we were pretty idiotic for creating that contraption…
I’m sorry, I couldn’t hear you. You’ll have to stand a little taller for the sound waves to be able to reach my ears.
Oh, the asura. Always overcompensating.
Let’s look at the facts.
Charr
- They invented cannons (the Luxans only had a very crude type of bombard), guns, tanks, military-grade encryption, mortars, cars, airships, fans, gramophones, the printing press, turrets, flamethrowers, alchemical processes, and lots of other things which are now commonplace in Tyria.
- Every prototype they create is pragmatic, functional, and thus able to be mass-produced.
- And they are mass-produced, in their factory cities!
- The charr mine all their own materials, using machines of their own construction, and manual labour. They’re truly self-sufficient in this regard.
- The charr can process and purify most (or all) metals.
- The charr use a scientific process of understanding, thus their creations don’t rely upon any kind of crutch (like… oh, say… magic).
- The charr believe in cooperation which goes beyond politics. If you put three hundred charr in a hall, you’d end up with brilliant plans and fantastic ideas, all of which could be put to use.
- The charr believe in only self-reliance and the worth of their fellows.
Conclusion: The charr are not only intelligent, but completely legitimate. Their intellect comes from actually doing things, rather than being all talk. Their real world equivalent would be the scientist who always gets results.
Asura
- The asura have managed to invent gates and golems.
- Almost every asura invention is a massive failure, and tends to either explode or go horribly awry.
- The asura rely entirely upon incantations and handwavium. If this was taken away, they’d become helpless and vulnerable.
- The asura cannot mass-produce, so they have to contract out to other races to build for them (see: the new gate complex in Lion’s Arch).
- They have no ability to work with anything other than stone, and rely upon the charr for their metals (they send expeditions to the Black Citadel to try and figure out how the charr purify metals, but so far have had no luck reproducing it).
- The asura have no true concept of proper scientific methods (only romanticised mad scientist nonsense), and merely use magic to ape scientific progress. Without magic, they’d be useless.
- The asura have no concept of working together, and if you put three ausra in a room, you’d end up with one dead, one blind and dumb, and one swearing innocence.
- The asura religion almost borders on scientology in how they’ve tried to actually turn science into a religion. And that’s what they believe in. This is what shows their lack of true intellect more than anything. If they had any idea of how proper science works, they wouldn’t be trying to turn it into a system of faith.
Conclusion: The asura are amateurs who dabble in forces that they have serious trouble even beginning to understand, forces which were already refined to perfection for them (by the human gods). Their real world equivalent would be the pseudo-intellectual script kiddie; the sort that tries to sound intelligent whilst only having the barest understanding of the words they’re using or things they’re tinkering with.
The asura are basically annoying poseurs. They always sound like it. They’re talking with big words about their fancy inventions. Those inventions then blow up in their small faces. Whilst the charr continue to get results and create progress.
And that’s from a lore nerd who’s spent a good amount of time with both races. :P
(edited by AuldWolf.7598)
- They invented cannons (the Luxans only had a very crude type of bombard), guns, tanks, military-grade encryption, mortars, cars, airships, fans, gramophones, the printing press, turrets, flamethrowers, alchemical processes, and lots of other things which are now commonplace in Tyria.
- Every prototype they create is pragmatic, functional, and thus able to be mass-produced.
- And they are mass-produced, in their factory cities!
- The charr mine all their own materials, using machines of their own construction, and manual labour. They’re truly self-sufficient in this regard.
- The charr can process and purify most (or all) metals.
- The charr use a scientific process of understanding, thus their creations don’t rely upon any kind of crutch (like… oh, say… magic).
- The charr believe in cooperation which goes beyond politics. If you put three hundred charr in a hall, you’d end up with brilliant plans and fantastic ideas, all of which could be put to use.
- The charr believe in only self-reliance and the worth of their fellows.
They also invented the printing press, which allowed all the major races to be able to communicate through shared language and writing.
You know what they say about the leading man? He never dies.
Oh, and don’t forget that one single Charr in the Black Citadel Imperator Core (bottom floor) that, upon speaking to, is openly pondering about the idea of using electricity for power, instead of steam.
You know what they say about the leading man? He never dies.
- Almost every asura invention is a massive failure, and tends to either explode or go horribly awry.
And that’s from a lore nerd
Well “lore nerd” you’re contradicting the GW2 lore masters.
http://www.twitch.tv/guildwars2/b/327657138
Time @ 6:20
If you can’t tell the difference between GW2 lore and, lets be honest – Wow lore, then I fail to see how anyone can treat your list of “facts” with anything but extreme mirth.
Well “lore nerd” you’re contradicting the GW2 lore masters.
Heh, nice troll. (And you are trolling. The obnoxious nature of your closing paragraph makes your trolling obvious.)
Anyone with any sense would realise that the lore leading up to release can change, and never stays the same. I’m talking about canon lore from the two books and the game itself, as it is now. Those writing the lore can change their minds between interviews. I’ve seen them do it.
I’m basing what I said upon the charr and asura personal storylines, dynamic events, renown hearts, and the two books. You’re basing your knowledge upon old interviews. If I were someone else reading this, I know whom I’d put my money upon being correct.
Essentially, you’re saying that the in-game content is wrong and disagrees with the loremasters. Which I find to be a ludicrous concept. I see it as that they’ve simply changed their minds.
I think it’s telling that a non-trivial chunk of the charr content deals with the Flame Legion trying to sabotage the incredibly effective Iron Legion, whereas a non-trivial chunk of the asura content deals with experiments gone wrong. Due to the self-sobtage that ineptitude tends to cause. (It’ll be perfect this time, honest! Those bumblers.)
(edited by AuldWolf.7598)
Oh, and don’t forget that one single Charr in the Black Citadel Imperator Core (bottom floor) that, upon speaking to, is openly pondering about the idea of using electricity for power, instead of steam.
Yep.
And as the charr function now, in the game, this idea would be put through peer review, and would be tested extensively to perfection before being rolled out on a large scale.
The asura, as we see them now, would selfishly keep this in a lab, with endless experiments involving it blowing up or turning bad. Like that one generator that explodes and turns into an angry, ticked off fire elemental who wants to kill everyone. That worked out so well. Or all of those rebelling golems, that too. Or any number of failed experiments from the asura content.
(edited by AuldWolf.7598)
“Old interviews” ?
It was last month!
https://twitter.com/GuildWars2/status/232553893983297537
I think it’s telling that a non-trivial chunk of the charr content deals with the Flame Legion trying to sabotage the incredibly effective Iron Legion, whereas a non-trivial chunk of the asura content deals with experiments gone wrong. Due to the self-sobtage that ineptitude tends to cause. (It’ll be perfect this time, honest! Those bumblers.)
Do you realise Asura storyline elements such as defective golems attacking, and lab explosions creating fire elementals are due to the Inquest, which are the Asuran racial bad guys, basically the Asuran version of the Flame Legion. Because you seem to point to everything the Inquest does as proof of Asuran “failure”, while at the same time defending Charr failures by saying claiming it doesn’t count because it’s the Flame Legion, not the Charr. Way to have your cake and eat it too.
The fact is, all you can offer is half truths and calling anyone who proves you wrong (with solid facts no less) a “troll”.
(edited by Mif.3471)
Actually, quite a lot of asura inventions DO go wrong. Need I bring up the sewer incident?
You know what they say about the leading man? He never dies.
@Mif
It’s still prior to the launch and not relevant versus game content. You picked me up on one word. What I said was ‘if the game content contradicts their statements in interviews, then they’re likely either remembering wrongly, or they changed their minds.’ Instead, you picked me up on one word.
As for the asura. Don’t… just don’t. There are literally tens of incidents within the starting content alone that revolve around experiments going wrong, as the person above me has pointed out. They are astoundingly incompetent. And the game itself portrays them this way. I have nothing to do with that.
The fact of the matter is is that the game is portraying them as bumbling, incompetent, and too eccentric to be useful, and your cognitive dissonance over this is a clamouring noise. But ultimately, versus the content of the game, you have nothing to offer. You know I’m in the right here.
Thus, your posts signify nothing. They’re base trolling.
So, remind me, Mif… why are you in the charr subforum if not to troll charr fans?
You’re very transparent.
TL;DR: If you want to whine about your cognitive dissonance (oh no, the asura didn’t turn out to be the geniuses I thought they were) and troll the other races, go do it in the asura subforum? You’d likely have more support, there. But you’re doing it here, which means that you’re just being a troublemaker. Of course charr fans are going to support the charr. Well, imagine that!
(edited by AuldWolf.7598)
“The asura have no concept of working together, and if you put three ausra in a room, you’d end up with one dead, one blind and dumb, and one swearing innocence.” I may be an asura but I’m highly inclined to agree with this particular statement. The rest is just bookah nonsense.
Ah, the Asura; the one race I will never play.
Long live the Charr.
No other race has been capable of Quantum Mechanical Transportation and in turn rely on our Asura gates. We Asura are Technomagical masters, we mix our engineering with magic. We do not rely on magic it’s just that we have an abundant mastery in how to use it to create the best solution.
Also don’t blame all those bookah mistakes on us as a whole. Blame the Inquest which if I am not mistaking are actually funded by the Flame Legion. The High Legion rejects.
Anyway the Charr are useful that is a fact. No other race make a better distraction than a Charr.
Also in terms of working together. I recent that statement. We know perfectly well how to cooperate as long as the goal is the same for both involved parties. Also if anything if you place three Asura in a room you won’t have one dead, one blind and dumb and one swearing innocence. You’d have a heated argument on what the best approach would be each of them voting for their own solution ofcourse to prove superior to the other two dimwits in the room.
Also I will admit that I as a proud Asuran Engineer do use your creations of mass destruction BUT it was the Asura who managed to harness that destructive power of your rifles, pistols, flamethrowers, grenades and Elixir gun and provide a smaller more efficient solution to them without giving up any of the “Oomph” as you Charr express it.
Januk Monkeydoodle: 80 Engi
Knowledge is your friend: 1 of every class for sPvP except Ele.
Except none of that is actually true.
A lot of the failed experiments in the asura content have nothing to do with the Inquest. And if you want to blame them, why do you even have them on your Arcane Council (your leadership)? The difference between the Flame Legion and the Inquest is that the charr consider the Flame Legion to be kill-on-sight, whereas the asura have the Inquest making decisions for their entire race.
So, no, you can’t really blame the Inquest. If nothing else, you’re accomplices by the fact that none of you have bothered to do anything about them. You let them lead you.
As for the gates, they aren’t an asura invention. The magicks for that were already put in place by the gods, who refined magic via the blood stones. There are ancient teleporters in the Crystal Desert which have been around for a very, very long time. All the asura had to do to create this incredible ‘invention’ would be to look at how those teleporters work.
And again, the asura have utter reliance on magic. They handwave things into existence and completion. The charr, on the other hand, have to mine their own materials, understand the physical sciences, and prototype things before rolling them into mass production. The charr have no crutch, they have no ‘magic,’ instead everything they’ve created is by their own hands.
Really, the asura gates (based off of the Crystal Desert teleporters) and the golems (many of which end up malfunctioning and rebelling) are the only two marginally successful asura inventions. Whereas I’ve given a list of what the charr have successfully invented and, in many cases, put into mass production above. Let me pull up that list again.
The charr have to their name: Cannons, guns, tanks, military-grade encryption and ciphers, mortars, cars, airships, fans, gramophones, the printing press, turrets, flamethrowers, alchemical processes, and other things I’m sure to have forgotten.
The asura have to their name: Asura gates, levitation generators, and golems.
Now, it was mentioned in Eye of the North that their generators are dangerous because they suck the life out of the nearby environment. Furthermore, we’ve seen those selfsame generators blowing up and turning into elementals, so they’re not very reliable. And golems tend to frequently malfunction and rebel. Whereas all charr inventions are tested and proven.
Need a further nail in the charr vs. asura coffin?
The charr don’t capture and test on live subjects. Whereas the asura captured and ran tests upon the sylvari. It was only when the sylvari began to scream in anguish from the horrible, torturous experiments did the asura stop and ask whether they should be doing this. They also run experiments on skritt and ettins. You can see the IQ skritt in Rata Sum, as an example. They run exhaustive mental tests on the IQ skritt every day, until it passes out from said exhaustion. That’s just cruel.
The charr will offer you a mercifully quick death if you get on their list of known enemies. Whereas an asura will likely capture and experiment upon you. Apparently the asura being afraid of you is grounds for them to do that (one of the lab assistants running horrible experiments on the ettins says as much).
So, ultimately? The asura are responsible for dangerous experiments, most of which either malfunction, explode, or go horribly awry. Some of which have lead to the torture of sapient, feeling races. The only one that’s been suitable for production on any scale without malfunction is the asura gates, no doubt based upon the Crystal Desert teleporters.
The charr have numerous inventions to their name, all of which have been successful and are completely reliable.
I’m sorry, but what were you saying?
The charr are clearly the winners here, when it comes to intellect. The asura are using magic to create what they have, and dabbling in forces they barely even understand. Whereas the charr are trailblazing the way with their understanding of the physical sciences, biology, alchemy, and so on.
Oh, if I made anyone curious by rambling on about teleporters, have a gander at this:
http://wiki.guildwars.com/wiki/Teleporter
They existed long, long before asura gates, and did much the same thing.
(edited by AuldWolf.7598)
Charr women may smell like rotten fish but they are still quite snuggly
Too long post to quote…
I applaud you good sir. /bow /applaud…
Anyway was gonna play Charr from launch but changed cause of Asura animations… Guess I made the wrong choice. :P Good thing I made another Engineer but Charr this time around.
Januk Monkeydoodle: 80 Engi
Knowledge is your friend: 1 of every class for sPvP except Ele.
Is that why the cubs always say, “You smell funny.”?
I have an Asura and a Charr, both female, and rather than squabbling like this they sit around exchanging recipes.
Which is quite odd, because it’s my Norn ranger (also female) who’s the chef.
;)
Guardians of the Vault [GotV] and Guíld of Dívíne Soldíers [GoDS]
Gate of Madness server
Uhh.. I like the Charr, and the Asura…
Where’s my group
Show the Chasuras love >.<
Squid bolts or GTFO from the Charr brozone!
Now, it was mentioned in Eye of the North that their generators are dangerous because they suck the life out of the nearby environment. Furthermore, we’ve seen those selfsame generators blowing up and turning into elementals, so they’re not very reliable. And golems tend to frequently malfunction and rebel. Whereas all charr inventions are tested and proven.
So you are saying that Asura inventions have a negative effect on teh environment while Charr inventions do not?
So charr do not need to mine extreme quantities of resources to fuel their factories/large military? Charr plant a tree for every one they cut down then?
The only thing that information about the Asura generators proves is that both races work with finite resources and that there is no “clean” technology in GW2.
Also you make it sound as if charr never have accidents during their research and development process which is of course wrong. The simple fact is, this is a story being told. For the Asura, a mad scientist theme was chosen, which to a large extent requires failure on a grand scale as comic relief. For the charr a militaristic theme was chosen which requries, to please it’s audience, a theme of success and strength. Into such a theme, failure 1) does not fit and 2) would not add meaningful content.
You know that that is fish sauce right? Something which is highly regarded and used a lot in canthan cuisine.
A charr would never smell of rot anyways, all the smoke and gunpowder would overpower all the other smells.
I have an Asura and a Charr, both female, and rather than squabbling like this they sit around exchanging recipes.
Which is quite odd, because it’s my Norn ranger (also female) who’s the chef.
;)
My Charr eats Asura. He likes them roasted with a nice chocolate mint sauce and a side of Sylvari Salad.