Gladium sire story: the final choice

Gladium sire story: the final choice

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Posted by: Chadramar.8156

Chadramar.8156

Here be spoilers, obviously.

I made an Ash/gladium sire/Dinky charrmer to go with my Blood/shaman sire/Euryale charrior. Having reached the end of the sire story arc, I actually find myself hard-pressed to decide his fate and am curious how others resolved it. So, what did you choose and why?

Given the character’s scripted lines, I get the impression that we’re “supposed” to believe our father’s vague hints of there being more to the whole thing. That actually annoys me because it takes some of the decision-making away from me (as the game so often does in the stories, since we can never choose how our own characters react). If he actually gave me some facts, I’d probably be more inclined to believe him — and hey, my character is Ash Legion so she knows how to handle subterfuge and sensitive information. As it is, I’m not impressed with his choices or his behavior, and not particularly keen on putting my character’s reputation on the line OR potentially killing some perfectly loyal charr in the attempt to break him out. So I think I’ll probably end it in a mesmer versus mesmer duel in the Bane. That way, at least he can die semi-decently by charr standards and not make a bigger mess of things. But I guess I’ll always wonder if there really WAS anything more to it …

Gladium sire story: the final choice

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Posted by: Ben K.6238

Ben K.6238

I made the same decision for similar reasons. One bad move too many.

If you want to check the other outcome, there’s always the wiki if you don’t have the opportunity to play it on a different character.

Gladium sire story: the final choice

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Posted by: Kravick.4906

Kravick.4906

There is nothing more to it. The Gladium storyline was rushed and really poorly written over all and we never find out what really happened. Spoilers below.


If you side with your father and help him escape, you end up hurting a lot of adamant guard during the escape and then facing your fathers legionnaire at the portal. You end up being forced to kill her, and your father escapes through the portal. You never see him again after that despite him hinting to the contrary. This ending reeks of the story being rushed to fit a deadline. You never get any closure. When you talk to Rytlock, he says he saw the whole thing from his office and even talks about there being more to this incident that happened behind the scenes. Apparently your fathers legionnaire “might” have been involved in some highly illegal stuff (we never find out), and your father was possibly completely justified in his actions. Then the next thing you know you’re promoted to centurion despite having broken several laws, hurt a bunch of people, and everyone pretends this never happened.

Stuff goes here.

(edited by Kravick.4906)

Gladium sire story: the final choice

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Posted by: LameFox.6349

LameFox.6349

Basically whatever you choose, the hints will try to suggest it was the right choice. In neither case will you actually find out what was happening.

Gladium sire story: the final choice

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Posted by: Chadramar.8156

Chadramar.8156

Another example of rushed writing, then. That is sad … this game could be so much better if the storytelling was less messy.

Gladium sire story: the final choice

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Posted by: azureai.9764

azureai.9764

Yeah, I killed him, too. He already lied to you multiple times and tried to run away before. Why should you trust him now?

I made that choice without knowing any of the outcomes, but now knowing that there is absolutely no follow up if you let him live, it seems I made the right choice. Whatever was going on – he was lying to you.

Gladium sire story: the final choice

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Posted by: Saelune.5316

Saelune.5316

Fun fact: Realistically, not every mystery is solved.

My real life mentality is people generally deserve a second chance, so most of my characters think that way. I without regret let him live.

Gladium sire story: the final choice

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Posted by: Chadramar.8156

Chadramar.8156

If the game actually had any continuity and coherence whatsoever in its “personal story”, I could live with a few unanswered questions. Sadly, it doesn’t. So in a sense, getting nowhere with this situation is par on course, but it’s still highly annoying — in no small part because it’s more personal than many others. The whole thing is just begging for a follow-up story arc, whether or not you let him live.

I like second chances myself, though my charr are definitely less forgiving than say the sylvari. The problem is that busting an untrustworthy person out of jail would come at the cost of others’ health and lives, and that’s just not an option. His “second chance” is in the choice of being straight with his offspring, but he does not take that chance.