How have we possibly not taken over the world by now?
Internal strife and gods I believe.
Because we wouldn’t have much of a game, well actually I’d be okay with a Charr dominated game world.
Pretty sure the ghosts and Fire Legion ties up way to many resources for the Charr to get to much done. As well as their being magic to resist the Charr technological superiority, but it is really a ghost/fire problem. And at the moment, the dragons aren’t doing anything to help as well, obviously.
Just look at the playable areas; the region of Ascalon was once cinders, ghosts, and flame legion, and later on was hit by the Branding. Its managed to regrow a good amount of plant life, the ghosts are loosing ground (Note how the main/playable section of the Black Citadel is entirely ghost-free; there is a walled off section that is still ghost infested, but you can’t access it due to invisible barriers preventing jumping into there.) – its rather amazing how far and developed the Charr have managed to get the area, especially considering that they were basically starting at square one when coming out from under the dominance of the flame legion and a costly war with Ascalon, which to some extent is still going on due to the foefire ghosts. To have an army, you need to sustain it; to sustain an army, you have to have the resources. Getting the land into a useable shape I imagine would have taken up a large amount of resources.
On top of that, you actually need a motivation to go to war with the world (which would also result in a multifront war, which is never good – look at this world’s World Wars) – the current Charr efforts to reclaim Ascalon stem from this being originally their territory before proto-Ascalonian human invaders drove them north, which had then been part of the basis for the Flame legion (in its days of dominance) to conquer the area, and the Iron legion assumed control over it after the Flame legion and the shaman caste fell; but by then there was already a lot of resentment from the humans in the southernmost regions, going down the Ebonhawk, and hence the war continued there, only stopping once the threat of the dragons was apparent (And still there are rebels who bear so much resentment towards the other race that they want to keep fighting; its a war stemming from a vicious cycle, not a war for the sake of omnicide). Militaries also have much more use than simply sending them off to fight in wars; they provide all sorts of diplomatic/political leverage, which can turn into economic leverage – and especially for the industrialized Iron legion, advantages in trade can be particularly useful.
Give Charr armor some more love!
Let us show our spots, stripes, or lack-there-of in style.
The Charr nearly did but the human pushed back. The Charr were beaten back in both Kryta and Orr. It is only now that the Charr are beginning to regain their former glory.
It’s because the humans and norns are fully geared in plot armor.
Magic. Seriously, a wizard did it.
Okay, but seriously serious, Avan’s post is spot on.
You know what they say about the leading man? He never dies.
If you wonder why they have not kickedkitten you should try putting a charr vs. a human or other race in pvp, aim for 1v1 if you can.
It’s because the humans and norns are fully geared in plot armor.
Well, the Charr and the Norn are tentative bros.
Humans have to be playable for this game, but I wouldn’t be surprised if after all the dragons are dead and the truce between the humans and charr is broken after the centuries go by and the memory of the bravery of the humans fades away, then the charr will start to dominate.
The answer is simple. People on average don’t like it because it’s hard to believe about them unless you really get into their heads, but it’s true. It’s true of the Vigil as well. The answer is: empathy.
Think about it. Let it percolate.
The charr have been jerked around a lot. A lot. They had their homeland stolen, they also had genocide committed against them (by a race that was very genocide-happy at the time), they were enslaved by the mnions of a human god and forced to do his bidding, and eventually they worked past all of this to become strong enough to stand on their own. The charr society is built upon strength, and it’s also built upon understanding.
You don’t go through all of that without becoming sensitive to it.
See, that’s the twist. If you get into the charr psyche, you understand that despite their militaristic nature, they’re only so hard-nosed and militaristic in order to defend their own. They’re not truly a conquering race, but they counter-conquer a lot. This is why homeland security is really important to them, they need to be able to take down any threat that comes their way.
Let me paint you a picture.
The charr had been at war with humanity, but clearly, the charr see this as the fault of outside forces (like their gods), forces which no longer exist. They feel sympathy for the situation of the humans.
- The charr could have destroyed Ebonhawke easily. They could have rolled out a few tanks and just blew it to smithereens. Except, instead, there were already charr talking about a ceasefire and peace. Important charr like Smodur the Unflinching, Imperator of the Iron Legion. And peace couldn’t have happened if they’d blown up Ebonhawke.
- Even before the ceasefire, the charr were willing to let anyone of any race into the Black Citadel and onto charr lands. All they had to do was prove their worth to the charr somehow, then they’d be granted plebian status. Plebian status meant the right to work on charr land, and own a home on charr land, and the right to be treated with respect as a citizen and to be protected by the Adamant Guard.
So the charr treated the humans okay, despite all the humans had done to them, despite all that the human gods had done to them, because the progressive charr didn’t really believe that humans were their enemies, rather, they believed that bad leadership was their enemy. Bad leadership at the hands of the Flame Legion, Adelbern, and the human gods.
If you can prove you’re not a threat to the charr, they’ll leave you alone. If you can prove that you’re useful to the charr, they will go out of their way to defend you, they’d even use their military to keep you alive. They die for their allies. This is their way. It’s base sympathy. They understand that not everyone is strong, but they also have the same understanding as the sylvari, that everything has the right to be.
So the ethos is “Leave us alone, and we’ll leave you alone.”
Why haven’t the charr conquered the world? They don’t conquer, that’s why. They counter-conquer. They only attack if attacked. If you attack them, they will conquer you. But if you prove that you’re harmless, or if you prove your usefulness, then the charr will either leave you alone, or do everything in their power to ensure that you’re protected.
Because of the ceasefire, all charr are now beginning to see humans as useful. So what do you think would happen now if centaurs breached Divinity’s Reach and began killing humans left and right? Do you think the charr would sit back and let it happen? Hell no! They’d be right there, the legions would send as many contingents of soldiers as they could possibly spare, to fight (and even die) alongside their human allies.
Because that’s how the charr are. Ultimately, they just want their chance to be able to live and evolve, and if you don’t threaten that, they’ll protect your right to do the same.
This is the only logical reason to explain why the charr haven’t conquered everything. And it does indeed fit all the lore, and everything we’ve seen about charr attitudes in game. There’s a lot to back this up. Basically, the charr aren’t as warlike or as bestial as people think, they’re just as warlike and as bestial as they have to be to survive.
It’s not about conquering. It’s about survival. And if you’re an ally of the charr, you get to survive too, they’ll make sure of it.
The charr were doing pretty well conquering the world, it’s just.. they’re allied now..
Eh. I think you give charr too much credit if you really feel that the Legions would send soldiers to defend Divinity’s Reach against centaur. :P
You know what they say about the leading man? He never dies.
(edited by DrakeWurrum.6049)
@DrakeWurrum.6049
No. With how much I know about the charr at this point, I’m really not.
That’s like saying that the Adamant Guard wouldn’t give a darn about a human who’s being hassled and taunted by a gladium in the Black Citadel. You might think that. But if you hang around the Black Citadel, you’d find that this scenario actually plays out, and what happens?
The gladium gets chewed out for it, big time.
Gladium: “What’s your problem? I was only having a little fun.”
Adamant Guard: “When your fun disrupts my city it becomes my problem!!”
Human: “I never thought a charr would come to the aid of a human.”
Adamant Guard: “That has nothing to do with it, in this city, we all obey the same laws.”
The fact of the matter is that the humans are now allies, and according to the way that the charr military mind works, if your allies are in danger, you protect them. It doesn’t matter what race they are, it doesn’t matter if you like them or not, you’ll still do it.
So no, I’m really not giving them too much credit at all. The charr pretty much operate the same on a micro or macro scale, and the precedent is there. It’s just how they work. It’s not even about giving them ‘credit,’ really. It’s just about understanding how they think and what they would do in that situation.
(edited by AuldWolf.7598)
They haven’t taken over Tyria because…..WARNING ASURA SPOILER
My asura from the alternate timeline did it first!!! Go go asura power!!!
Garn the Rageblade, Charr Warrior;
Crystal Desert; Member of Crack Clan
@DrakeWurrum.6049
No. With how much I know about the charr at this point, I’m really not.
That’s like saying that the Adamant Guard wouldn’t give a darn about a human who’s being hassled and taunted by a gladium in the Black Citadel. You might think that. But if you hang around the Black Citadel, you’d find that this scenario actually plays out, and what happens?
The gladium gets chewed out for it, big time.
Gladium: “What’s your problem? I was only having a little fun.”
Adamant Guard: “When your fun disrupts my city it becomes my problem!!”Human: “I never thought a charr would come to the aid of a human.”
Adamant Guard: “That has nothing to do with it, in this city, we all obey the same laws.”The fact of the matter is that the humans are now allies, and according to the way that the charr military mind works, if your allies are in danger, you protect them. It doesn’t matter what race they are, it doesn’t matter if you like them or not, you’ll still do it.
So no, I’m really not giving them too much credit at all. The charr pretty much operate the same on a micro or macro scale, and the precedent is there. It’s just how they work. It’s not even about giving them ‘credit,’ really. It’s just about understanding how they think and what they would do in that situation.
I don’t doubt that some warbands would head over to help. Our own characters are a pretty heroic lot, after all, and they’re legionnaires.
But I doubt that the Legions would officially send troops over to help. Not necessarily because they hate humans, really, but simply because it’d be a “human problem.”
You know what they say about the leading man? He never dies.
The answer is simple. People on average don’t like it because it’s hard to believe about them unless you really get into their heads, but it’s true. It’s true of the Vigil as well. The answer is: empathy.
Think about it. Let it percolate.
The charr have been jerked around a lot. A lot. They had their homeland stolen, they also had genocide committed against them (by a race that was very genocide-happy at the time), they were enslaved by the mnions of a human god and forced to do his bidding, and eventually they worked past all of this to become strong enough to stand on their own. The charr society is built upon strength, and it’s also built upon understanding.
You don’t go through all of that without becoming sensitive to it.
See, that’s the twist. If you get into the charr psyche, you understand that despite their militaristic nature, they’re only so hard-nosed and militaristic in order to defend their own. They’re not truly a conquering race, but they counter-conquer a lot. This is why homeland security is really important to them, they need to be able to take down any threat that comes their way.
Let me paint you a picture.
The charr had been at war with humanity, but clearly, the charr see this as the fault of outside forces (like their gods), forces which no longer exist. They feel sympathy for the situation of the humans.
- The charr could have destroyed Ebonhawke easily. They could have rolled out a few tanks and just blew it to smithereens. Except, instead, there were already charr talking about a ceasefire and peace. Important charr like Smodur the Unflinching, Imperator of the Iron Legion. And peace couldn’t have happened if they’d blown up Ebonhawke.
- Even before the ceasefire, the charr were willing to let anyone of any race into the Black Citadel and onto charr lands. All they had to do was prove their worth to the charr somehow, then they’d be granted plebian status. Plebian status meant the right to work on charr land, and own a home on charr land, and the right to be treated with respect as a citizen and to be protected by the Adamant Guard.
So the charr treated the humans okay, despite all the humans had done to them, despite all that the human gods had done to them, because the progressive charr didn’t really believe that humans were their enemies, rather, they believed that bad leadership was their enemy. Bad leadership at the hands of the Flame Legion, Adelbern, and the human gods.
If you can prove you’re not a threat to the charr, they’ll leave you alone. If you can prove that you’re useful to the charr, they will go out of their way to defend you, they’d even use their military to keep you alive. They die for their allies. This is their way. It’s base sympathy. They understand that not everyone is strong, but they also have the same understanding as the sylvari, that everything has the right to be.
So the ethos is “Leave us alone, and we’ll leave you alone.”
Why haven’t the charr conquered the world? They don’t conquer, that’s why. They counter-conquer. They only attack if attacked. If you attack them, they will conquer you. But if you prove that you’re harmless, or if you prove your usefulness, then the charr will either leave you alone, or do everything in their power to ensure that you’re protected.
Because of the ceasefire, all charr are now beginning to see humans as useful. So what do you think would happen now if centaurs breached Divinity’s Reach and began killing humans left and right? Do you think the charr would sit back and let it happen? Hell no! They’d be right there, the legions would send as many contingents of soldiers as they could possibly spare, to fight (and even die) alongside their human allies.
Because that’s how the charr are. Ultimately, they just want their chance to be able to live and evolve, and if you don’t threaten that, they’ll protect your right to do the same.
This is the only logical reason to explain why the charr haven’t conquered everything. And it does indeed fit all the lore, and everything we’ve seen about charr attitudes in game. There’s a lot to back this up. Basically, the charr aren’t as warlike or as bestial as people think, they’re just as warlike and as bestial as they have to be to survive.
It’s not about conquering. It’s about survival. And if you’re an ally of the charr, you get to survive too, they’ll make sure of it.
Hey let me tell you about this guy called Draco, he wears leather pants.
@DrakeWurrum.6049
Except it wouldn’t be a “human” problem, it would be a “charr ally” problem. All you need to have is a sound mind.
Which seems more sound to you?
Option A: “Well, we’re on the brink of peace. Not having extra people to fight is nice, when we already have enough to fight. Plus, if we save them now, we have more troops to aim against the dragons. And if we do aid them, they’ll trust us, and potentially owe us. This could lead to a more greatly unified front against the dragons. Plus, they’re allies, and we stand by our allies.”
Option B: “Eh. We’ll let the centaurs have at it. They’ll kill the humans or they won’t. Of course, it the centaurs don’t kill the humans, then that’s our ceasefire done with. And their politicians will assuredly get the support they need for the separatists, thus creating a unified human front against us. This will leave us at war with Ebonhawke again. But eh, we can handle it! What did those humans ever do for us, anyway?”
I admit that they might have to stop and think about it for a second, but only a second, because any Imperator in his right mind would obviously choose option A. I file this under sometimes, I just wonder what the heck people are thinking. So of course they’d come to the aid of the humans.
The charr are sensible and pragmatic, they’ve proven this time and time again. They forge alliances where they can. They make peace where they can. They fight mostly because the people they’re fighting with tend to be unreasonable.
Again, they could have bombed Ebonhawke into oblivion, thus creating a unified human front against them. They chose not to.
The reason why the charr haven’t conquered the world is because whilst they could do it, it would cost them more in lives than they’re willing to spend. And military casualties aren’t something the charr are fond of – you want to assure victory, and everyone dying isn’t a victory for anyone. Living to see another day is a victory.
This is what I’ve been trying to explain in this thread – the charr aren’t about conquest, they’re survivors. They’ve become militaristic because of the myriad and powerful forces that are trying to control or kill them. If they hadn’t become militaristic, they would have assuredly and undoubtedly gone extinct a long, long, long time ago.
Hey let me tell you about this guy called Draco, he wears leather pants.
I’m sure that that’s some incredibly clever pop-culture reference, but sadly I don’t get it.
In-fighting and bigger problems. (ie. Flame Legion and Elder Dragons)
Hey let me tell you about this guy called Draco, he wears leather pants.
I’m sure that that’s some incredibly clever pop-culture reference, but sadly I don’t get it.
From TVtropes
When a fandom takes a controversial or downright villainous character and downplays his/her flaws, often turning him/her into an object of desire and/or a victim in the process.
There are good reasons why the charr haven’t taken over Tyria, and I’m pretty sure it’s not because the charr are somehow averse to conquest. If we go through the Ecology of the Charr, the Movement of the World, and Planet of the Grawl, we get the following rough chronology of charr wars:
Charr city-states fighting one another until united under the Khan-Ur
Charr conquer the grawl in Ascalon
Humans invade Ascalon
Charr attack norn in small numbers, are pushed back, choose not to escalate
The Searing
3 and 4 may be in reverse order.
In the case of 2 and 3, humans and grawl are both also prone to warlike behaviour, so without further information, it’s hard to say how those wars started. With the norn, the norn aren’t inclined to war, but they do like fighting and proving themselves, so it’s possible that the charr responded to some norn that entered charr lands looking to prove themselves as if it was an invasion and counterattacked, but it looks like the charr made the initial attack – the peace came about because the norn showed they wouldn’t be easy to conquer like the grawl, but also that they weren’t inclined to invade back and thus didn’t present a threat like humans did.
But when charr city-state goes to war with charr city-state, it had to be a charr who started it. Overall, their attitude towards war and conquest seems to be quite similar to human – they’ll invade someone else’s territory and take their lands if they think they’ll gain more from it than they’d lose. Naturally, more advanced societies are more likely to see benefits towards cooperation, so it’s not surprising that the charr now may be less aggressive than in the past. Still, the charr still appeared quite serious about capturing Ebonhawke if the could as late as Ghosts of Ascalon (if only to remove the threat of an Ascalonian counterattack) even if they would have stayed there rather than engaging in the likely logistical nightmare of launching an invasion across the Shiverpeaks.
(more coming)
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.
Having discussed that, though, there are four things that could have prevented the charr from taking over Tyria even if they were inclined:
Already mentioned is the fact that between ghosts and Flame Legion, they haven’t completely secured their own territory.
Second is the effect of magic. While not reflected in PC character choice, fluffwise the three allied charr legions seem to be weaker magically than the other races (the tech is essentially being used as an (extremely effective) alternative). There are a lot of ways I can imagine that an elementalist or mesmer, or even necromancer, guardian, or ranger, could destroy, disable, or neutralise a primitive tank. It’s probably also worth mentioning that even “nonmagical” professions may be benefiting from magic – elite warriors are encased in magical armour, seek out places of magical significance to give them power, and perform superhero-like feats. If your character has spent long enough in the vicinity of the Shiverpeaks you’ve probably destroyed a few dredge digging machines that are roughly the equivalent of light tanks in protection, so Tyrian infantry being able to break a tank open without needing the specialised antitank weaponry that would be required in the real world is quite plausible.
Third, think of the subtext of ‘by now’. The charr have gone from primitive (although we never saw a charr city in GW1) but ingenious to early 20th century in two and a half centuries – I doubt they made the jump in the first century and have been stagnating since. Instead, it’s quite likely that all the really impressive stuff has been developed in the last generation or so and is still very much in the experimental stage. Consider their tanks, for instance – people seem to be thinking of tanks as being a win card if your opponent lacks the modern technology to counter them, but while that may be the case in a few decades, charr design and doctrine seems to be more WW1… and while it’s true that it was the side that had tanks that one that won, it was a lot more complicated than ‘we have tanks, we win’. Tanks of that tech level are actually fairly easy to stop if you’re cunning about it (and if they don’t break down themselves) – yes, they provide an advantage, but so does being able to fight from a fortified position with your own artillery and magic in support.
With regards to the side discussion of whether the charr would come to Kryta’s aid… once the treaty got to a point where that would be actually feasible (remember that technically what we have now is a ceasefire – the treaty is still being negotiated), they would. Charr may not be good at making friends, but those they have they stand by – and I have a suspicion that Smodur might be basing the treaty on the unwritten agreement between the three allied legions. So the first good reason to do so is essentially so that Kryta can return the favour sometime later – yes, the charr might be able to work out a deal with the centaurs if they won, but better to keep the agreement you’ve already made. And the second reason is political – whether they’re actually responsible for it or not, the people against Jennah (and the treaty) are using the centaur war to discredit Jennah, while if a charr detachment was to play a role in a decisive victory against the centaurs, that would be proof of the wisdom of Jennah’s policy. If Smodur hasn’t seen the political significance of that, I’m sure Malice has.
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.
Between Auldwolf and draxynnic my pride as a charr has skyrocketed. Now I have a rp reason for my charr war to be a healing banner helping spec!
Draxynnic has a point, espcially with their charr tech. In the Black Citadel, you can talk to the NPCs about the cars and tanks they have on display there. Most of the conversations involved the extreme risk posed by operating one of those machines, and how common it is for charr to blow themselves up in their vehicle races.
Sorrow’s Furnace
They are currently fighting with the ghosts, is the reason why they arent taking it over. They could really take over the world, but that would kinda ruin the game for non-charrs (Though charr are indeed the best race)
Simple. The Ascalonian ghosts.
Well the Charr are missing a Khan-Ur. Without it the race is still internally divided. To that add the looming Dragons, the ghost pest just outside the city gates and the civil war with the Flame Legion
They keep respawning. :/
Auldwolf,
Their original story in GW1 tells differently:
“The feline Charr are a savage fighting race that once dominated the eastern side of the Shiverpeak Mountains. They fought anything they could – including themselves. Eventually the many warbands of the Charr united under a single leader: the Khan-Ur.
In the days before the Gods of Tyria brought the humans to Tyria, the Charr battled with the Forgotten in the Blazeridge Mountains. Long after the Forgotten stopped threatening the Charr, the humans appeared and, with the help of their Gods, pushed the Charr from their southern borders, conquering the land that became known as Ascalon in 100 BE. "
Your story would mean they would only fight back for Ascalon, however
“Their gods gave the Charr the Cauldron of Cataclysm, allowing the Charr to breach the Great Northern Wall and assault the three human kingdoms of Ascalon, Orr, and Kryta.”
They attacked all of mankind. Why? Because man was a race that they haven’t beaten yet. They LOVE fighting and they hate(d) humans. Many years of fighting and being taught to hate humans made many Charr almost instinctively hate humans. (Mind you, humans hated Charr even more. Hate brings more hate and the wheel turns) It’s only when the dragons rose that they had to ally themselves with humans. And it’s only because of this, they are finally learning to know each other and that they actually don’t differ a lot from each other.
So that solves the hating part. The fighting part? Well the good thing about undead (and ghosts) is that they never stay dead
GL – “The Afternoon’s Watch” [OATH]
Oh look, another person who hates the charr and has come to troll these forums. How original!
The problem with your post, G, is that it’s ripe with intellectual dishonesty. What you’re not telling people is that that was from the perspective of the humans in GW1. And they were toiling under mad king Adelbern. Adelbern was such a madman that, when the Krytans came to offer them aid, he turned them away because he believed that the Krytans must secretly wish to destroy them all now that they’re weak.
Everything was a ridiculous conspiracy with that crazy nutjob. And this is why you can’t really trust human records from the era. The developers have said many times that what they’re enjoying doing with Guild Wars is playing with the perceptions of people, and a proper lore-master actually looks at all the perspectives and finds the truth somewhere in the middle.
You’re just presenting the one-sided view that the humans of old Ascalon had. Just to backup a bizarre charr hate fetish.
Well, good job, I guess. You’re not making any of us look good, here. Least of all yourself.
Thanks for reminding me of why I’ve moved on to Champions Online for a bit, though, and helping me to reaffirm that that was the right decision.
You charr-hating jerks are absolutely insufferable, there’s no point even talking on these forums with the likes of you, here.
(Hell, my entire group has already moved on because we’re tired of the cynical nature of the game. And that the forums of my favourite race are constantly trolled by GW1 fetishists is just the icing on the cake. There’s little keeping me around any more, I’ll tell you that. And I’ve spoken to a lot of people who feel the same way.)
(edited by AuldWolf.7598)
Haha, wtf? Charr hating? I love the charr. Your point doesn’t rectify why they attacked Orr and Kryta which is what I pointed out. And even without GW1, everyone knows charr love fighting, ever talked to any charr npc in game? Guess not.
Oh well, ppl like you leaving is probably the best thing for this game. The world suddenly brightened up and flowers grew everywhere. Let’ kitten up red iris flowers!
GL – “The Afternoon’s Watch” [OATH]
Humans in Tyria back in the day were kitten crazy. I’m sure the Charr were provoked into attacking Kryta and Orr just because they wanted Ascalon back.
Also if I’m not mistaken, there’s an event in Harathi Highlands where Iron Legion is bombarding a Centaur camp while you charge in there and get rid of their supplies. Once the event ends, the Charr says “The Iron Legion sends their regards. Let’s get back to the base!” At least that shows that the Charr are willing to aid the Seraph in their war against the Centaurs.
Based on what happened the last couple of times we invaded human lands, the real reason we haven’t taken over the world yet is because we first have to figure out how to keep our enemies from blowing up their own kingdoms to stop us.
Also if I’m not mistaken, there’s an event in Harathi Highlands where Iron Legion is bombarding a Centaur camp while you charge in there and get rid of their supplies. Once the event ends, the Charr says “The Iron Legion sends their regards. Let’s get back to the base!” At least that shows that the Charr are willing to aid the Seraph in their war against the Centaurs.
Those guys would take any excuse to fire a cannon/mortar at something.
Most conversations I’ve observed with Charr NPCs seem to indicate that they’re extremely territorial, but that they’re willing to relax this attitude if the other person is perceived as being part of their “warband”. Plebians and other non-Charr who settle in Charr lands are officially treated as being part of the Charr legion, so most Charr accept it without protest. (There are some “racist” Charr NPCs in the Black Citadel though; one in particular hangs out near the tanks.) Another reason for this acceptance may also be the fact that since Charr social structure is militaristic in nature, Charr lower down the hierarchy are simply conditioned to believe that “you don’t argue with the brass”, and just follow their lead, with perhaps a little grumbling along the way.
Technically, the Asura would likely aid the Humans, since the humans helped defeat the Great Destroyer in GW1. <—- GW1 Spoiler
Moreover, we don’t know how recent the invention of the tanks are, so it’s entirely possible the Charr were already in the midst of the peace treaty by the time the tanks were in production. Also, I imagine a tank would be relatively easy to ambush in, and probably quite hard to replace when destroyed.
As for the norn being friendly with the Charr, they’re also friendly with the Humans.
1. the Charr are like Orcs in Warhammer they spend as much time fighting each other as their enemies.
2. The Asura are the most technologically advanced race.
Also if I’m not mistaken, there’s an event in Harathi Highlands where Iron Legion is bombarding a Centaur camp while you charge in there and get rid of their supplies. Once the event ends, the Charr says “The Iron Legion sends their regards. Let’s get back to the base!” At least that shows that the Charr are willing to aid the Seraph in their war against the Centaurs.
That was a single charr engineer that was working with a mercenary company who had her own siege weapons, not an official Iron Legion operation. (Which doesn’t mean it wasn’t approved under-the-counter, but she could just be a gladium that threw her lot in with the unit but still retains her identification with the Iron Legion.)
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.
1. the Charr are like Orcs in Warhammer they spend as much time fighting each other as their enemies.
2. The Asura are the most technologically advanced race.
I’d have to disagree with both these statements as Charr don’t suffer the same aminosity(sp) that Warhammer Orcs do. Its more a case of Charr having a high sense of personal honer that they will defend feircly if its challanged.
And as for saying Asura are the most technological race… its a little hard to say as its like comparing apples and oranges seeing as how both Charr and Asura are quite advanced, but Charr tech is based on practicality and (relative) reliability while the Asura are more focused on a more magi-tech approach to things. So Charr the most advanced non-magical race while the Asura are one of the more advanced magical races.
Though on another note regarding the Charr tanks, just because they have them doesn’t mean they know how to fully utilise them as they do seem a more recent creation so Iron Legion is probably both perfecting methods of mass production of ‘reliable’ tanks that won’t blow themselves up, as well as still working on effective Tank Tactics that will still likely be a new concept to the world of Tyria.