The agony of Charr armor. (Long read)

The agony of Charr armor. (Long read)

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Posted by: Darmikau.9413

Darmikau.9413

( For better formatting, you can find the Reddit thread here:
http://www.reddit.com/r/Guildwars2/comments/1isd48/i_want_to_share_the_agony_of_charr_armor_and_how/ )

The short version can be found as this image: (http://i.imgur.com/EchgKFS.jpg ).The longer version goes something like this:

It’s no secret that when it comes to armor, Charr get the shortest end of the stick. If you’re human you’re at the top, followed by the other three humanoid races, likely with Asura coming in last. Pulling in far behind them are Charr. As far as my knowledge goes, issues with the armor of other races exist, but are comparably few. With Charr armor, stretching, clipping, poor texturing, and a lack of consideration are not the exception; they’re the rule. If you think tail clipping is the extent of the Charr’s issues, you have no idea how deep the rabbit hole goes. It’s been this way since launch and it’s not looking to get any better. If anything, it’s getting worse. It’s become a running joke among the Charr community about what levels stretching and clipping will reach next, and if you aren’t a Charr player yourself, here are the reasons why:

Anatomy and Culture:

Reason number one is that Charr culture and anatomy sit in a context far removed from the other races. We are a race that stand hunched, with large necks and horns, big ears and obvious tails, plus all the other various beastly features such as a muzzle, claws, and the like. Additionally, the Charr are a culture much unlike the other races. The Charr revere technology, not magic, and anything that alludes to magic is almost considered insulting within Charr society. Soldiers are the norm; and if you’re not a soldier you wear simple rags and outfits because you are of lesser use to the Legions. None of this, from anatomy to culture, is considered in Charr armor. The great irony, in fact, is that for a race so determined to be individualized from the other races, and for a race who are the direct antithesis to humans, the Charr receive nothing in the form of armor or town clothes except those which are first modeled for humans both in anatomy and context, and then grafted – stretched and mangled – to fit the Charr form. A simple scan through the gem shop confirms this. Sweaters, riding boots, vests and blossomed shirts, hoodies (for a race with horns). These are all human fashions, and while they don’t perfectly translate to the other races, they translate even less to Charr, who systematically oppose human culture. Of course, it’s not just town clothes.

Almost every armor model in the game is designed with humans and humanoids in mind first. In fact, with the exception of the cultural armors, there are, I believe, two outfits designed with Charr in mind: Vigil, and the Cook’s Outfit. If you’re asking about Citadel of Flame, we’ll get back to that. There’s a reason why I pick these two as examples: they generally conform to Charr anatomy. The Cook’s Outfit features a muzzle cage which shows that it was designed specifically with muzzles in mind. Similarly, Vigil armor features large turtlenecks and shoulderguards indicative of the Charr. Heavy Vigil also features what I presume to be a rear flap for the tail, one that was never actually modeled properly and left to clip (you can see it here: http://i.imgur.com/fl0EXGx.jpg ).

The only other reason I presume Vigil was designed with Charr in mind is because the founder was a Charr, and it seems reasonable to assume that Anet designed heavy Charr Vigil armor with Almorra Soulkeeper’s physique in mind. Even so, it still presents the typical stretching issues (and you can see it in the above image, particularly about the belt on the hip, and on the backs of the calves), and all three armor tiers have tail clipping.

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Posted by: Darmikau.9413

Darmikau.9413

Back to the issue at hand; there’s a concept illustration I like to use that shows how Charr armor should look. You can find that [here](http://i.imgur.com/1FvEUtn.jpg). Notice several things about how the armor considers anatomy in its design. Full face masks protect the entire head, including the muzzle (there are currently only three full face helms in game, and they’re all cultural. We’ll get back to that as well). Armor extends along the entire length of the neck, protecting it. Space for horns is considered. These are the kinds of things that are essential to good looking, believable armor that are lost when you take the armor of a humanoid race and stretch it to fit a beastly race. Other examples of good Charr armor in concept are abound. Here’s a small gallery: http://imgur.com/a/N4yEr with a few more images as examples. Googling ‘Charr Concept Art’ will yield you even more results. All are prime examples on conforming to anatomy and culture, and considers a race where even magical spellcasters wear minimalist robes or light plate armor instead of cloth gowns, and where soldiers take consideration of their form in crafting armor. What hurts me most is to know that Anet is certainly not unaware of these things. Their artists certainly are: ( http://i.imgur.com/vzmGF30.jpg ), yet maybe bits and pieces of two or three of those designs at most made it into the game.

Now, here’s the thing. As much as I would love to see anatomy and culture considered in the production of Charr armor, I understand that Anet is building a game for five races, and that Charr do not exist in a vacuum. Does this necessarily excuse creating all armor for humans first and them exporting it to other races? No, but it’s at least more understandable. It would take a lot of resources to design armor which would only fit the anatomy and culture of one race specifically, and thus Anet chooses to take the path that will appeal to the greatest number of people. That’s good. However, here’s the thing. The issues don’t stop there. What’s been argued above is not something that can be easily fixed, at least not without relocating a lot of time and resources. The second issue, however, brings to light just how little Anet cares even without consideration for the above.

Undue lack of care and general apathy or indifference:

I’m going to go out on a limb and say that, as a Charr player, I feel like Anet simply does not care about me or my race. Is there any truth to this? Only what truth I feel there is to it, but with perhaps a few more examples you’ll begin to see why. The fact of the matter is, even foregoing the above, Anet still puts in a shameful amount of effort when it comes to dealing with what armor they do give the Charr.

Have you ever noticed how many Charr Warrior and Guardians wear full tier 3 cultural, or some armor with a combination of tier 3 pieces? There’s a reason for that. It looks good. It looks really good. It exemplifies everything I said above about conforming to Charr anatomy and culture. The unfortunate truth, however, is that not only does it look really good, everything else looks really bad. There’s a reason why. Rytlock wears tier 3. Almost everything positive you can say about tier 3 heavy cultural can be chalked up to the fact that Rytlock had to have something to wear, and needed to look good doing it. The other Charr cultural armors? Some present tail clipping, and other issues that could have easily been avoided. In fact, it seems the only time Anet specifically cares about making sure Charr armor has a high level of quality to it is when it’s being crafted for an important figure. Why do you think I mentioned Almorra Soulkeeper and Vigil armor?

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Posted by: Darmikau.9413

Darmikau.9413

If the armors are not being purposed for a significant character, they will almost invariably be modeled for humans, exported to Charr, and come with all the features thereof. Stretching. Clipping. Removal of horns. It’s almost impossible to find any armor or any combination of Charr armors without these things. And that’s where the laziness comes in. Anet has shown no signs of improving these things, and continues to release stretched models, clipping, and other designs that clearly show undue lack of care for the Charr. Remember how I excluded Citadel of Flame armor from the list of armors designed for Charr? That’s because it wasn’t. Ironically, it’s one the Charr’s worst armor sets. Consider the first argument, and you realize that no Charr would ever be caught dead wearing anything relating them to the Flame Legion. Consider the second, and you realize just how foolish and lazy the design is. This is a set of armor designed by a Legion of Charr, for a Legion of Charr, and yet it comes with some of the most obvious stretching and clipping issues in the game. The outfits don’t even have slots for a tail, and they were designed for Charr. It’s indicative of how little Anet cares to treat the Charr and their armor with due consideration, and another example of how the designs and implementation of our armor falls dead last on their list of priorities.

So, where does the Radiant Helm fit into all of this?

Here’s what my Charr looks like without the helmet on:
( http://i.imgur.com/BYyey7N.jpg )

And here’s what he looks like with it on:
( http://i.imgur.com/grFY2N5.jpg )

Absent: Horns, ears, mane, dignity.

On a general level, I wasn’t going to get the Radiant Helm anyway. Sans that fact I’m short a few achievement points, it’s too bright for my tastes. Of course, this isn’t about that. This is such an extreme level of laziness and lack of care that I can’t even be mad, I’m simply impressed. This is a helmet that I’m guessing a very small proportion of the population has even dedicated enough time into the game to receive yet. It’s supposed to be prestigious. On Charr, it’s anything but. I have absolutely no doubt that whoever was tasked with modelling this helm simply took the helm for the humans, and placed it right on the Charr’s head without even a thought that, culture and anatomy argument aside, it might be both ugly and uncaring to not even make an attempt to preserve the ears and horns of the character. Of course, I don’t blame the modeler – this has been the precedent since the beginning. And that’s what this is about.

So the helm looks awful, just don’t wear it, right? Of course, and that’s the plan. But here’s the problem: this sets a whole new precedent for laziness when it comes to modelling armor and putting even a trace amount of care into crafting a quality product. That’s what this is all about. As I said, it’s no secret that Charr get the short end of the armor stick, but this takes it to such a high degree that I can’t help but worry for the future of Charr armor. This isn’t an isolated incident being extrapolated by a slippery slope argument – it’s a continuing decline in quality that is the basis for why I and many other Charr players feel that Anet simply does not care.

And that’s why I made this post. I have my completed Armor set for my guardian, and have had it for months without incentive or good reason to change. Many other Charr players probably care less than me about how their armor looks, and I wish I could have that level of indifference. I’m making this post because I think the Radiant Helm represents an unacceptable decline in quality that crosses a line Anet should have stayed well above, and someone had to say something. In the grand scheme of things, is it a big deal? Not really. There’s a whole game with lots of other issues to worry about. However, this is an issue that’s very close to a race and a community that I very much enjoy, and to see things like this completely frustrates me. It’s my hope that there’s at least one person at Anet who it frustrates as well, who might be able to have a say. Not for the helmet, but for the future of Charr armor, the quality of the armor of other races, and the quality of armor for races to come. The Charr community already has no hope for good looking armor unless we get new cultural sets, and I can’t imagine the same is untrue for any potential future races if they happen – Tengu, Quaggan, Skritt, what have you. For their benefit as well, someone needs to start caring.

tl;dr – Disconnected Developer. Discontent Charr.

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Posted by: PCanineBrigade.4916

PCanineBrigade.4916

+1. I’m also impressed at how new armors look outright ugly on charr and the old ones get ignored altogether. Even T3 Light Cultural has TAIL clippings. The armor designed for Charr. Have. Tail clips. I don’t even…

For the helms, I tend to like full-helm for heavies(T1-T2, IMO T3 helm is ugly), masks(T1-T2) for mediums and lights. Too bad they’re almost extinct.
Several other random OLD armors have tail slot/tail pad for charr, surprisingly. Such as the embroidered pants, chain mail pants, medium hotw armor and pirate town clothes. Maybe someone did care before then he got booted for caring?

I hunger for those concept armors.. They’re awesome. Oh, how would I pay for those to get in the game. Or they could start making armors that look differently depending on the race that’s wearing them.

(edited by PCanineBrigade.4916)

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Posted by: Serval.6458

Serval.6458

When they screw up the way charr cultural armour works on charr I think it’s safe to say getting anet to pay attention to the issue is a lost cause.

T1 and 2 heavy shoulder pieces are bigger than my character’s head and float far above the shoulders, the t3 heavy helm will have large teeth and some face’s muzzle fur stick through it. The cumulative intelligence of the people responsible for t3 light leggings for charr forgot that they have tails, which says a lot.

It doesn’t even seem like an issue of rushing to make armour before launch, as the single set (aetherblade) they’ve released since then has tail clipping on every piece (but it’s less noticable on the heavy one because there is less there.)

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Posted by: MuxyKillin.7036

MuxyKillin.7036

Aright, for discussion’s sake lemme add my 2 coppers… <rummages through coin purse>

As a Charr engi, to be specific, it’s kitten hard to find a nice, engi-looking, mix-n-match combination of armor, it really is. Of all the armors i looked at, plotted, planned and combined in the pvp lockers, there’s only about two coats i found acceptable… the t3 med vest (which really fits an engi as a utility harness/vest) and the Rascal’s coat (the only trench i’m willing to wear since it fits the tail).

And as far as cultural armors go, i’m so, so, so jelous that the t1 and t2 light masks looks so much better than the med masks. I’m still hoping though… Some day… Maybe… maybe

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Posted by: Chadramar.8156

Chadramar.8156

It’s a huge shame, yes. Charr and sylvari are far and wide my favourites, and both have huge issues with armor designed obviously and exclusively for humans. With the sylvari, at least non-cultural outfits “just” tend to look really weird, especially all those awful frilly-skimpy light armors on female characters. The charr on the other hand not only look weird running around in the gear of their former enemy, but they also have all these anatomical problems you described so well. The tail clipping on the light T3 and the floating shoulders on about half the cultural sets serve as the worst examples of terrible armor design for this species. If even their very own special gear does not fit them, it’s really no surprise that little else does either.

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Posted by: Frostfang.5109

Frostfang.5109

Such a good Point. 1 + from me! I’m also picky with armour and the clipping with horns, tails, the removing of hair ears and horns and the not so good looking stretching have left me with very Little to choose between… A-net have done some work n some armours though leaving space for the tail, later after the time of when the armour was introduced into the game – good work. But when it comes to headgear almost nothing looks good…

Kima & Co

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Posted by: JGBarbarian.3579

JGBarbarian.3579

I agree with the post and want to support this protest. I understand if a lot of armor that were made for humans (since we all know is going to be the most played race) don’t go that well for a charr. But, T3 light with tail clipping? COF armor made for humans? No, I don’t think that is acceptable. Considering this game gives importance to appeaerance rather than stats (something I like a lot) isn’t it negative to have a part of the playerbase with so little choices on armor? On my charr necro I only find acceptable the T1 and 2 cultural, Tactical armor and some parts (not all) of the Shadow armor. The rest has clipping issues (T3) or look bad on a charr. I refuse to believe you don’t have artists capable of expanding that Anet, since this is a game about visuals then I want you to give the charr (your most unique race of the game) the proper work we, charr fans deserve.

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Posted by: Bjornen.5218

Bjornen.5218

Everything Darmikau has said is true, so I can’t add anything to this topic that hasn’t been said. It is an absolute shame that I have to pick the looks of my thief just looking which pieces are not bugged for char instead of focusing on how cool he looks. I spend a lot of time in the wardrobe doing combinations and when I get a cool one, I see the back of my charr and…tail clipping. I’m not saying anythin about helmets just because I never wear one because 99% of them are a joke for chars: No horns, no correct stretching around the Charr’s head…Have you seen how masks fit in a Charr head? Awful.
Don’t know if we can do something from our side, but as a paying customer and a fan of this game, the only thing we can do here is insist on this topic, or stop playing, so, for the moment, I’m doing the first.

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Posted by: Red Jay.2516

Red Jay.2516

If I could give you +1,000,000, I would. You should post this on bugs section of the forums, since this place gets mostly ignored by devs.

I just can’t wrap my head around the fact, that despite the devs themselves claimed they focus on armor visuals, they keep making armor sets that blatantly ignore every non-human race.

And they have the nerve complaining that players stick to humans instead of trying other races. It makes me stick.

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Posted by: Bakey.9671

Bakey.9671

I’m trying to organize a formal protest. Join me fellow Charr! Let’s get ANet’s attention!

http://www.reddit.com/r/Guildwars2/comments/1itftp/charr_no_armor_protest/

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Posted by: Garo.5304

Garo.5304

Why would you write something so drawn out and within the first paragraph go completely off the topic? Did you even proof read?

It’s no secret charr armor is for the most part stretched over human modeling. As much as I dislike it on my charr I understand why – it would add a bunch of extra modeling stuff.

I rather have the old caster charr bipedal walk first before proper fitting armor. Clipping doesn’t really bother me

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Posted by: Scoobaniec.9561

Scoobaniec.9561

Well done…truly well done..Too bad my english does not letting me to write something like that. Just a one single question..could u post it somewhere else? Bug/General discussion? Charr forum is pretty much dead.

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Posted by: Bjornen.5218

Bjornen.5218

I’m trying to organize a formal protest. Join me fellow Charr! Let’s get ANet’s attention!

http://www.reddit.com/r/Guildwars2/comments/1itftp/charr_no_armor_protest/

That’s an amazing idea. Let’s hope it’s seconded.

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Posted by: Zlociutki.9165

Zlociutki.9165

I would like to see helmets and armors that will fit on Charr.

I think AN will never do helmets for Charr race faster way is just to do everything on the humans and scaled it to Charrs and Asuras.

These masks look great
http://i.imgur.com/1FvEUtn.jpg

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Posted by: Surbrus.6942

Surbrus.6942

It’s no secret charr armor is for the most part stretched over human modeling. As much as I dislike it on my charr I understand why – it would add a bunch of extra modeling stuff.

I rather have the old caster charr bipedal walk first before proper fitting armor. Clipping doesn’t really bother me

It is not unprecedented for Anet to fix some of the Charr armours. Remember back when Arah medium armour was a clipping nightmare?.. and remember how they did a great job fixing it (the spine from the coat running down the Charr’s tail, rather than the Charr’s tail simply clipping through the spine).

Additionally, since there is so few Charr approved armours out there, even a couple fixes would drastically improve the wardrobe selection for Charrs. Basically improving Charr armour at this stage is the biggest bang for the buck (adjusting a handful of existing armour skins would multiply the amount of valid armours for an entire race).

Also, I see absolutely no excuse for why some Charr cultural armours weren’t even designed with Charr in mind (Light T3 is horrendous, it was obviously made for humans and simply stretched to fit the Charr model, clipping and all). Really, the excuse that the armour was designed for other races doesn’t even apply in the slightest when the only race the armour is even able to be equipped on does fit it.

On the subject of bi-pedal/“caster” Charr, I like that idea a lot, to ad more variety, however it would be terrible to used as a “fix”.

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Posted by: Pineapple Icecream.8315

Pineapple Icecream.8315

Ugh you said it, while I don’t have a giant problem with the tail clipping
(I just use my imagination and pretend my Charrior poked a small hole in whatever he was wearing for his tail)

I simply cannot stand 90% of all helmets for the charr.

When I put on one that shows the horns but removes the mane I cannot help but admire how fast my charr shaves, but again I know this is also a problem for all the other races that choose long hair (or a mushroom cap :p), but that problem isnt that big for the other races as they don’t have the 50% extra neck :p and to me the charr simply look bald without their glorious manes. (Think of the manes man, THINK OF THE MANES!!!)

The biggest pet peeve though is when they remove the horns.

How does that work?

Are they made of rubber? can you unscrew them from your skull? How does that work? How does that work! HOOOOOOOOOOooooow?

The big problem with full plated helms (that don’t show the face) is that they REMOVE the horns! just…just check the CoF Heavy armor helmet on a Charr…just…uuuugh.

I don’t mind the stretching, clipping of tails and even the removal of my (glorious) manes much but…why…the…horns.

Alruïn, Warrior in (dis)service of [FURY]

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Posted by: Electro.4173

Electro.4173

The stretching issue is definitely there, but I’ll be honest, it really doesn’t bother me.

I can’t stand the helmet and tail clipping issues, though.

This is a very well-constructed post. Agree with everything 100% even if it doesn’t all bother me to no end. Its clear the Charr armor is never going to be perfect (that would just be too much extra work for one single race in a multirace game) but just a few concessions here and there. Fix the helmets and tails of one armor set of each class per patch, something.

I’m definitely going to be attending the “protest” posted earlier in the thread tonight. Don’t know if it’ll help, but its better than nothing.

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Posted by: Evans.6347

Evans.6347

Alas, the 3 new sets show no effort to Charr anatomy yet again. Frankly I was very exited for the lot of them, but will in the end not buy a single one because each of them has no tail slot (which, yes, is still my main issue).

Unfortunate, Magitech armor would have made my kitty very happy.

Joy to the world, ignorance is bliss

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Posted by: Razor.9872

Razor.9872

If A-net doesn’t get their act together before Tengu arrive (they have the same character models as charr), I’ll loose hope.

NSPride <3

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Posted by: Kreslin.6832

Kreslin.6832

If A-net doesn’t get their act together before Tengu arrive (they have the same character models as charr), I’ll loose hope.

I have already lost hope. If developers wanted to do something with the charr armor, they would have already done it.

Some of developers are disappointed because many of the players are choosing humanity, instead of charr, asura. But look at armors on the screen-shots below. See the difference?! And they are surprise why most of the players don’t want to play the charr?

I don’t understand. How, how could Arena expect from us, love charr as much as humans, if they didn’t bother about normal looking armors for charr? It’s the main reason why many of the players don’t want to play charr.

It’s like making a very good sculpture, the masterpiece, and after that, make something on a “amateur” level. What sculpture do you think people will like more? A or B? Same thing about non-human races and their armors.

Aesthetic look is the most important part for making a choise, will people like the race or not. On the screen-shots below, human in Ascalon armor looks pretty good.

Charr, on the other hand, in Ascalon armor, looks like clown from the freaak show. Who would want to play this….?
That’s why most of the players don’t peak charr, or asura, etc. and play human.

I’ve played my charr, but I’ve lost hopes, and thinking about choosing human. How many of the players will still like the charr, or asura, when they will have these stupid armor issues?

I call non-human armor, especially armor on charr – quickie.
If you don’t have much time for making for each race individual armor, then why did make more than one playable race? Quantity over quality, that’s what you choose.

Attachments:

Seize the day.

(edited by Kreslin.6832)

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Posted by: Holy Whirlwind.2067

Holy Whirlwind.2067

Did anyone take pictures last night?! I heard there where over 200 charr there all naked with kites, chanting for their rights….LOL

BTW…other than the helm, I think the charr above looks better in that armor than the human. However a charr in in medium or light armor is a joke. The one armor I like on my ranger charr is the vigil armor with the dragon helm.

(edited by Holy Whirlwind.2067)

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Posted by: Opynn.2936

Opynn.2936

http://www.usgamer.net/articles/colin-johanson-talks-dungeons-dragons-and-chairs

Again, we switch gears. The clock continues ticking down. Johanson tells me that the art team is in the process of creating a bazaar’s worth of new clothing and armors. Unfortunately, most of these new threads won’t be custom-fitted to include horns, it would seem. Is more race-specific gear on the agenda? “I can’t really say for sure. We’re focused on stuff that is less race specific because it has a broader appeal and gets us more coverage for the work time we put in.”

“Of all the things we build, armors and giant bosses take up the most time. Anything we make that is one race specific, we are putting in a lot of work that we could be expanding out to all the races. I’m not going to say that we’re never going to do more race-specific armors, but those are definitely going to be less common than the normal, one-size-fits-all armors.”

They make race specific armor right now- they make all armors to fit humans, norns (biger humans), sylvari (green humans) and asura ( small humans with big ears)

Hell, I dont want race specific armor. I just want armor to include horns and tailst thats it. Make a hole for honrs and tail if you have a race with horns and tails.

Im tired at looking at my heavy T3 cultural.

I wanted to buy upcoming gem store armor but now, as I saw that it doesnt fit my main I wont.

Opyrr[GoT] Warrior

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Posted by: Scoobaniec.9561

Scoobaniec.9561

^ Be a charr. Don’t buy a single gem.

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Posted by: LameFox.6349

LameFox.6349

I’m not going to say that we’re never going to do more race-specific armors, but those are definitely going to be less common than the normal, one-size-fits-all armors."

Judging by how many armours actually fit all I guess we’ll be able to count these new specific ones on the fingers of one hand.

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Posted by: fellyn.5083

fellyn.5083

Well done…truly well done..Too bad my english does not letting me to write something like that. Just a one single question..could u post it somewhere else? Bug/General discussion? Charr forum is pretty much dead.

Pretty much this. We need to move this thread to the general discussion forum so people will actually talk about it. The race forums are probably the least viewed forum and the charr the least of the least.

It’s severely disappointing and is extremely lazy on anets part. And actually there is a thread some one started there yesterday, hopefully it doesn’t get moved.

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Posted by: Ehecatl.9172

Ehecatl.9172

As a charr light armor user I feel extremely limited to what I can wear. I want to find a good outfit that looks like something I’d wear on a battlefield. Was thinking of mixing charr cultural with Sorrow’s Embrace light and what do I get? Tail clipping. And the helm… Rraze looks like someone chopping off his head if you view him from behind, no mane or horns.

I’d go for the light cultural sets, but… Well. How do I say this… I don’t want to see my character’s nuts every time I view him from the side. Or no, maybe I DO want to see his nuts. It’s one thing to know your character is a ken doll because computer game. It’s quite another to get VISUAL CONFIRMATION.

Seriously. Tighten that loin cloth a bit more to the legs so it’s not flashing me all the time.

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Posted by: Lande.5782

Lande.5782

The new Phoenix armor on humans and then charr courtesy of dulfy.net.

It’s just a joke at this point. There is no way ANet saw that model on the charr and thought ‘that looks great!’.

Attachments:

A gear treadmill in Guild Wars, seriously?
http://i.imgur.com/Gt6Za.jpg

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Posted by: Trakarg.2095

Trakarg.2095

The new Phoenix armor on humans and then charr courtesy of dulfy.net.

It’s just a joke at this point. There is no way ANet saw that model on the charr and thought ‘that looks great!’.

Dear god. I knew that armor would look bad on a charr, but this is my first time seeing how bad. Ugh. Disgusting.

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Posted by: sinzer.4018

sinzer.4018

I normally wouldn’t have read such a long post but i just couldn’t help myself. As someone with both a human and a charr it infuriates me that with my charr i have constantly struggled to have armour that doesn’t look terrible because of these issues while my human had no problems at all

I don’t necessarily want more charr-only armour, i want them to start the design process on a charr. Even if they rotate which model they start from each time i’d be fine with that as atleast then 1/5th of armours should look alright.

I understand that designing armour around a charr is more difficult but that’s why it should be at the start of the design process instead of an afterthought.

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Posted by: Chadramar.8156

Chadramar.8156

They make race specific armor right now- they make all armors to fit humans, norns (biger humans), sylvari (green humans) and asura ( small humans with big ears)

Very good point, except I would stop short at saying that they make human armor. Sylvari, norn and asura may not have the same issues as charr do, but the outfits are clearly not made for them, they are human designs made for humans.

I can see why Anet does not want to do more cultural armor, or cultural content period, though that’s a bloody shame IMO since one-size-fits-all without allowing for cultural identity is aggravating. What’s the point in playing a non-human if I almost never get to look, act, feel like or be treated as one? The least they could — and should, at this point! — do is to make armor that is not, for once, human-themed. Give us some norn-themed, sylvari-themed or yes, charr-themed armor. Please. It’s terribly overdue after all the humans-this, humans-that gear.

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Posted by: Erik the Dauntless.4063

Erik the Dauntless.4063

I am 100% behind what the OP is saying! It’s simply unacceptabe, A-net made a race that is so godkitten cool, yet in the armor department they seem to not want to go the extra mile.
Why do they wonder that Charr are the least played race? It’s not because people don’t find them interesting… it’s because Charr are so limited in armor that actually looks good on them.

If they want to make playing Charr more attractive then saying thing like this:
https://forum-en.gw2archive.eu/forum/game/gw2/Official-now-horns-are-bad-mkay
(read OP) is not the way to do it.

I gave your posts a “tumb’s up” OP. And i think everyone who cares and or play’s Charr should do the same.

I thought Charr where the unofficial mascott for GW2?even if we are not ,we deserve better than this !

To add: this is an mmo-RPG, we as the players shouldn’t be shoehorned into playing one race. This extends from armors to story btw, it has been said before and i’ll say it again: I play Charr, The story should reflect that, and not limit itself to only the first few missions!

(edited by Erik the Dauntless.4063)

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Posted by: Chadramar.8156

Chadramar.8156

To add: this is an mmo-RPG, we as the players shouldn’t be shoehorned into playing one race. This extends from armors to story btw, it has been said before and i’ll say it again: I play Charr, The story should reflect that, and not limit itself to only the first few missions!

Full agreement.

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Posted by: LameFox.6349

LameFox.6349

I’m sure I’ve seen that character before somewhere (not even in LA).

Anyway I previewed one of those and on my thief with a different head type that arm-piece seemed to wrap a bit further around, not like a strap but more like half a pair of sunglasses.

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Posted by: Khentar.7582

Khentar.7582

I try to make this picture with all the skins you can find today on the gem store.

I think there are only two simple things to make a good charr leggings :

  • A tail slot : something like the cook’s or pirate captain’s outfit for all “skirts” models.
  • A small piece of cloth (or leather or metal) at the base of the tail, at least for the other models.

If they can’t do a skin which perfectly fits a charr, even when it is available on the gem store for 800 gems (!), at least I hope they can follow these two rules.

(sorry for the mistakes, english is not my mother language)

Attachments:

(edited by Khentar.7582)

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Posted by: Hammerguard.9834

Hammerguard.9834

I’m just gonna post here for support. This issue has already been talked to death. I have nothing more to say.

… I still want tengu.

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Posted by: Arimahn.3568

Arimahn.3568

How hard could it be to just cut off a little tail flap on those skins? C’mon.

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Posted by: Bjornen.5218

Bjornen.5218

It’s crazy that even armor that you buy with gems does not fit charrs. You don’t want Charr money?

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Posted by: Chadramar.8156

Chadramar.8156

Honestly, if they want people to hand over 10 Euros for a single-use skin, the VERY LEAST they need to do is make sure what they’re trying to sell actually fits everyone. Why should charr players fork over real money for all those skins that were clearly made without a second’s thought or concern for charr characters and players?

Enough with the tail clipping and hover shoulders already.

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Posted by: Khandarus.2738

Khandarus.2738

Why can’t this be a medium Charr helmet, it looks close to the concept art and gasp actually works, IE not half of the neck exposed <.<

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Posted by: Scoobaniec.9561

Scoobaniec.9561

I want that one for next heavy. Who agree with me?

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Posted by: auratus.9854

auratus.9854

^Agreed.
At “tail not showing correctly”: Arah medium chest! That fits purrfectly, tail support.
And cause of most tails swing “through” the pants, I I got “used” cough to choose pants which DONT look like skirts. Will be difficult as necro…

(edited by auratus.9854)

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Posted by: LameFox.6349

LameFox.6349

^Agreed.
At “tail not showing correctly”: Arah medium chest! That fits purrfectly, tail support.
And cause of most tails swing “through” the pants, I I got “used” cough to choose pants which DONT look like skirts. Will be difficult as necro…

As a necro you need the AC pants. AFAIK they are literally the only ones that are just pants when it comes to light armour.

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Posted by: Electro.4173

Electro.4173

^Agreed.
At “tail not showing correctly”: Arah medium chest! That fits purrfectly, tail support.
And cause of most tails swing “through” the pants, I I got “used” cough to choose pants which DONT look like skirts. Will be difficult as necro…

As a necro you need the AC pants. AFAIK they are literally the only ones that are just pants when it comes to light armour.

I think there’s one of the low level crafted sets that’s pants. The level 20 set, maybe?

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Posted by: LameFox.6349

LameFox.6349

^Agreed.
At “tail not showing correctly”: Arah medium chest! That fits purrfectly, tail support.
And cause of most tails swing “through” the pants, I I got “used” cough to choose pants which DONT look like skirts. Will be difficult as necro…

As a necro you need the AC pants. AFAIK they are literally the only ones that are just pants when it comes to light armour.

I think there’s one of the low level crafted sets that’s pants. The level 20 set, maybe?

Sort of. What I mean by ‘just pants’ is that the AC ones have nothing else attached to them: with light armour (on any race, not counting cultural because I forget) there’s a lot of stuff that has pants… with something else on them. In fact, with the coat and pants together, a lot of it could pass for medium armour – a set of pants and a coat over them – whereas what you really get is this bizarre thing where the lower half is pants and the bottom half of a coat, and the coat is… well, the rest of the coat. That early set is vaguely better in that it’s only got some miscellaneous bit of fabric I’ve no idea what to call, though they look a bit like something (Disney’s version of) Aladdin would wear.

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Posted by: Kiono.6187

Kiono.6187

I nearly had an aneurism. Ive been saving up for the cultural magnus shroud looked awesome. Especially for my necromancer. Today I finally previewed it…and it chops off my poor girl’s mane! They can’t even get armor made specifically for charr correct ><

Guild Master of Fined Tuned Clockwork (FTC). Necro specialist.

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Posted by: Brumen.9720

Brumen.9720

It’s crazy that even armor that you buy with gems does not fit charrs. You don’t want Charr money?

Crazy… yeah…
At least i only bought cooks one so i’ve saved money.
Bah, i’m tired to wait.
And noone, i repeat noone from the Anet team took the time to write just a little answer to us in months.
A thread ’bout a jellyfish and no word bout Charr armor issues, thats great.

Charr need no gods !

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Posted by: auratus.9854

auratus.9854

AC pants? I am AC-traumatized
Arah Mid is really great, a screen to prove it fits snuggly on Charr:

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Posted by: Hammerguard.9834

Hammerguard.9834

AC pants? I am AC-traumatized
Arah Mid is really great, a screen to prove it fits snuggly on Charr:

Although it still has texture stretching.

:(

… I still want tengu.