8 proffesions in 1 character, or 2 per character...?
There may or may not be an achievement for having all 8 crafts on the same character – currently known. Other than that, no advantage. The only disadvantage would be that if you need something crafted and you have it on a different character, you have to wait for a couple of loading screens – and the cost to change professions outweighs my impatience, so I chose to have it on my alt characters.
As far as spreading it out goes, it seems far more advantageous to me. In the earlier levels you can throw all of the refinements onto alts, giving a lot of early EXP, which helps. Additionally, you can craft 8+ slot bags (depending on if you have the runes) and use the alts to store their own components instead of your bank, and just use the bank for components relevant to your main and that are used on multiple crafts (such as runes/etc).
Some items are soulbound, but most stuff doesn’t seem to be (unless you put a rune on it, which is silly since found items with runes can be sold, but not items you’ve put a rune on yourself). I, personally, have a thief, necro, and elementalist so far – thief makes med armor for self and weapons for everyone else, and necro does tailor for self and ele, as well as artificing. Ele I’m going to have cook and jewel. Eventually I’ll also make a ranger – huntsman and maybe armor just to craft it, since I can already make the med armor with my thief). I don’t know when I’ll actually play those characters, since thief is my main atm, but by covering armor and weapons it means I can always be self-dependent with crafting.
It’s free to switch to a new profession, but to switch back to an existing profession it’s 10c per level; thus, 40s at level 400. Which really isn’t a lot, but close to half a gold – so I prefer to just switch characters.
(edited by starii.3865)
I have read somewhere that to create legendary items, you need to have different crafting professions at maximum level in the same character
I don’t believe that that’s accurate, since crafting legendary items is done via the mystic forge. You need items that may or may not be easier to acquire with certain disciplines, but that also depends on what legends you’re looking to make.
Two things I would like to point out and/or confirm.
1) You DO NOT need a rune to craft an 8-slot bag/pack/box. They are needed for 10-slot and higher. I’ve no idea why the rune tool-tip says it’s for that. (This information is on the wiki, I will not link it because I personally love the discovery system But it’s easy enough to find.)
2) Yes, every Legendary item requires you to have two crafting professions maxed out. As referenced here.
gifts arent soulbond
therefore you dont need max professions
some ingredients for the gifts may be soulbond tough and require certain farming
Like deadly bloom from TA for gift of nature
The gifts are account bound. So you really aren’t hurt by using multiple characters
From: http://gaiscioch.com/tavern/guildwars_crafting/post_35198.html
Using Alts
Pro – Cheaper… you don’t have to pay the fee for switching
Pro – You get 20 free levels on your alt for maxing two professions
Pro – More bag space between characters for intermediary components
Con – You have to swap characters often.
Con – This will make newbie areas slightly easier if you powerlevel crafting since your alts will all start at level 20. Guild Wars 2 level scaling mostly mitigates this effect but not completely. (Some people may see this as a Pro)
Using One Character
Pro – Your main character is more “complete”
Pro – 60 extra skill points on your main character (makes getting legendary weapons easier)
Pro – You don’t have to swap characters to make an item
Pro – You will be able to make the components for any epic weapon you want
Con – This can get expensive if you switch often (40 silver may not break the bank, but it isn’t cheap either)
Con – Space will get short and you will find yourself muling often.
I think it comes down to cost vs. time. It will cost more to level up all crafts on one character, but I guess you could argue it’s more convenient to not have to switch to another character to craft stuff. It takes more time to level crafts on various characters especially just having to level each character itself on top of the crafts.
I think its a bit silly how much it costs to swap between crafting professions when you consider each account starts with 5 character slots, so you can easily have 2 on each character and not worry about any fees. And lets face it, if you’re doing crafting, time taken swapping to the appropriate character is negligible. When you look at it like this there’s really no reason to level up more than 2 crafting professions per character unless you want to pay money for skill points. That and the achievement assuming it requires all 8 to be maxed on one character and not across the entire account.
If the price were something more reasonable, like say, 10s then I think it would be worth the effort, as you can usually get commissions for an exotic for 20s, so you still end up with 10s profit after taking into account profession swapping. But as it is now, the only way to ensure you don’t lose money is to only take large commissions.
I don’t believe that that’s accurate, since crafting legendary items is done via the mystic forge. You need items that may or may not be easier to acquire with certain disciplines, but that also depends on what legends you’re looking to make.
I’ve heard the items needed to make it are soulbound and not account bound. That might be what they were referring to.
I’ve heard that they are account bound. Guess we need some confirmation on this. It seems awful cruel of anet to not allow you to use your perfectly good alts to make gifts though. If it for some reason is soulbound we should definitely get them to change it to account bound.
The gifts are account bound; you can use multiple characters and still get legendary things. In fact, I think anything you craft in either tradable, account-bound, or “soulbound on use”, so you can always use multiple characters.
Also, the crafting achievements are account-wide.