Artificer does it all.

Artificer does it all.

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Posted by: PopeUrban.2578

PopeUrban.2578

Is it just me, or does it seem like there’s a massively disproportionate amount of non-gear recipes for artificer versus every other crafting discipline?

Now, I’m aware that everyone has the ability to roll artificer, but let’s pretend for a moment that you don’t actually play a magic user, and thus the intrinsic value of an artificer is completely lost. See, I like potions, and tonics, and other such things, but I don’t play any magic users, and I kinda have to at least pick it up on an alt if I don’t want to waste a bunch of money swapping disciplines all the time.

It’s not a huge deal, but once again with the new AR system we’re seeing more recipies on the artificer list, which already contains a massive array of potions, tonics, and the lion’s share of LS limited recipies.

We usually end up with sigils and runes for all dsiciplines, and then artificer gets a few bonus recipies, and there’s usually at least one chef recipie.

I’m fine with the chef recipies, as that’s all chef does, but artificer’s disporportionate selection of the post-gear crafting pie kinda bugs me.

How about rotating in another discipline as the special one now and then? Add some “hones” or “ammunition” or whatever for the consumable slot. Maybe some cosmetic consumable effects? Something so that those of us without an artificer have some fun new recipes to tinker with on top of the latest runes/sigils now and then.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Artificer does it all.

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Posted by: bri.2359

bri.2359

Artificer is definitely the ‘odd’ crafting profession in this game. As a weapon crafting profession, it is pretty lame with only 4 weapons, and these are not just for ‘magic using’ classes.

My guardian uses all of them: staff, scepter, focus and trident, and I would not consider a guardian the same as an ele or mesmer. And, why isn’t dagger and pistol crafting in here as well?? Having artificer craft 6 weapons would make more sense.

As for potion/tonic crafting, this seems tacked on to artificer and very poorly thought out. This is should be with chef.

Lvl 80’s: Ranger; Guardian; Mesmer; Necromancer; Thief
Gandara Megaserver

Artificer does it all.

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Posted by: EnemyCrusher.7324

EnemyCrusher.7324

And, why isn’t dagger and pistol crafting in here as well?? Having artificer craft 6 weapons would make more sense.

Artificers are “magic” crafters. Pistols and daggers aren’t magical.

Light of Honor [Lite] – Founder / Warmaster
Sorrow’s Furnace Commander
“You’re the mount, karka’s ride you instead, and thus they die happy!”-Colin Johanson

Artificer does it all.

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Posted by: Brother Grimm.5176

Brother Grimm.5176

The reason for the “additional” crafting items is due to the lack of traditional weapon type of items. Also, the additional items DO fall into the realm of crafting that an Artificer should be crafting (magical items), so I don’t see the real issue here.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

Artificer does it all.

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Posted by: Mystic.5934

Mystic.5934

it’s like why all the story things revolved around asura – they are simply the race that has all the high-tech gadgets that find karka energy or can build giant present-giving blimps.
artificer is the profession that has the theme that potions and AR fit into.

Artificer does it all.

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Posted by: bri.2359

bri.2359

And, why isn’t dagger and pistol crafting in here as well?? Having artificer craft 6 weapons would make more sense.

Artificers are “magic” crafters. Pistols and daggers aren’t magical.

Humm …
So, a dagger in the hands of an Elementalist can be a fire or lightening weapon. A pistol in the hands of a Mesmer creates illusions. How are these not ‘magical’??

In this game, the actual weapon has nothing to do with it’s magical status. It is the class weapons skills that govern the magic of the weapon. A warrior’s longbow is a fire weapon, my mesmer’s greatsword shoots beams and creates illusions. Need I go on??

Again, shifting dagger and pistol crafting to artificer would make this craft more useful.

Lvl 80’s: Ranger; Guardian; Mesmer; Necromancer; Thief
Gandara Megaserver

Artificer does it all.

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Posted by: PopeUrban.2578

PopeUrban.2578

And, why isn’t dagger and pistol crafting in here as well?? Having artificer craft 6 weapons would make more sense.

Artificers are “magic” crafters. Pistols and daggers aren’t magical.

Humm …
So, a dagger in the hands of an Elementalist can be a fire or lightening weapon. A pistol in the hands of a Mesmer creates illusions. How are these not ‘magical’??

In this game, the actual weapon has nothing to do with it’s magical status. It is the class weapons skills that govern the magic of the weapon. A warrior’s longbow is a fire weapon, my mesmer’s greatsword shoots beams and creates illusions. Need I go on??

Again, shifting dagger and pistol crafting to artificer would make this craft more useful.

Because pistols and daggers are perfectly good weapons for non-magical uses. Like stabbing and shooting stuff.

Tridents, Staves, focii and sceptres are not. You either use them magically or don’t use them at all. You simply can not hit things or otherwise use these weapons without a magical ability. Also, yes, guardians are magic users. In that they use magic. Heavily. Like half of their skills. Are Magic. They shoot magical bubbles from a stick, and set things on fire by yelling at them. That’s a magic user.

This isn’t a thematics discussion, or a discussion about the crafting professions at release (when it made sense for artificer to have a disporportionate amount of consumables… for the weapon issue) it’s a discussion about the design of crafting professions, where artificer seems to be ahead of the game every single content patch. It just seems a little odd.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Artificer does it all.

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Posted by: bri.2359

bri.2359

Also, yes, guardians are magic users. In that they use magic. Heavily. Like half of their skills. Are Magic. They shoot magical bubbles from a stick, and set things on fire by yelling at them. That’s a magic user.

Lol!
My guardian doesn’t yell, she just glares menacingly and then things burst into flames! It’s a psychotic disorder, has nothing to do with magic .. And she hates that bubble making thing, she is a pointy-stick lass ..

As to point of discussion, have all crafts and yes, I agree with you artificer has received more consumable crafting than the other crafts…

Lvl 80’s: Ranger; Guardian; Mesmer; Necromancer; Thief
Gandara Megaserver