Can Crafting be more customizable?

Can Crafting be more customizable?

in Crafting

Posted by: Jadeduarte.4387

Jadeduarte.4387

Q:

Would it be viable for anet team to make crafting even more customizable? Especially for someone who’s mastered a crafting skill up to 400. For example, making a lvl 80 rare or exotic that focuses on one trait line like power or condition damage instead of 3, or being able to craft a lvl 80 rare that covers all traits. Was thinking something along the lines of crafter puts in the basic components (coat padding/ lining) then adds the materials for the specific stats they want (vials of blood=power, venom sac=condition damage, and so on) 1 Thick Longcoat Panel + 1 Thick Longcoat Padding + 10 Spools of Silk Thread + 15 Vials of Potent Blood= 1 Noble’s Coat of Power (Rare) Def: 299 + 217 Power.

(edited by Jadeduarte.4387)

Can Crafting be more customizable?

in Crafting

Posted by: Jadeduarte.4387

Jadeduarte.4387

Figured this thread more of a suggestion so re-posted to here https://forum-en.gw2archive.eu/forum/game/suggestions/More-different-STATS-in-GEARS/509473