Charged Lodestone price going up too fast
Charged lodestones are so pricy because the elementals only appear while the Altar of Dwayna is controlled. So you’ve got like an hour window to farm for a rare mat, which is why the price goes up.
I am disgusted that nothing has been done to address this very serious issue, charged loadstones are nearly 5 gold each on my server!! Meanwhile every single other loadstone is 1 gold or cheaper!!
Why has nothing been done to fix this?! It wont be long before they reach 10 gold each!
They need to make the farming locations in Orr always available.
PLUS add in two new farming areas one in Frostgorge Sound and the other in Southsun Cove.
PLUS increase the drop rate of them in FotM.
It is deeply disturbing that this has been left to go so extremely out of control, something must bee done to fix this now.
I am disgusted that nothing has been done to address this very serious issue, charged loadstones are nearly 5 gold each on my server!! Meanwhile every single other loadstone is 1 gold or cheaper!!
Why has nothing been done to fix this?! It wont be long before they reach 10 gold each!
They need to make the farming locations in Orr always available.
PLUS add in two new farming areas one in Frostgorge Sound and the other in Southsun Cove.
PLUS increase the drop rate of them in FotM.It is deeply disturbing that this has been left to go so extremely out of control, something must bee done to fix this now.
The trading post is cross-server. Lodestone prices are the same for every server. I think the highest price charged lodestones reached was around 4g50s. Crystal and glacial lodestones are the only ones that are 1g and cheaper. Onyx may soon reach the same price as charged.
Other than that, I agree that there should be more methods to acquire lodestones.
All lodestone farming is Crap in this game and the developers know it and refuse to do anything about it. We have not even heard a response of any plans to make these rare items farmable.
We have exotics in this game that cost 350+ lodestones which is why no-one will ever get them.
Lodestones is the most broken part of this game right now, with no end in sight
All lodestone farming is Crap in this game and the developers know it and refuse to do anything about it. We have not even heard a response of any plans to make these rare items farmable.
We have exotics in this game that cost 350+ lodestones which is why no-one will ever get them.
Lodestones is the most broken part of this game right now, with no end in sight
totally agree with you. I checked the price of charged yesterday as those are the only thing I need to finish my Bolt. 3.45g cheapest (4 pieces) then the price goes up to 12g with total of around 600 of them listed on TP. I need 100 of them so I would need to spend around 400g just to buy them. Tried to farm them Malchors Leap but got none in like 6 hours. I got better luck with Destroyer ones – 3 drops in 3-4 hours, every day I tried to farm them. I dont even have full MF gear!
Seriously, we something must be done bout it. Starting to think I may have better chances with Clover recepies to get some of those…
Thief/Necro/Guardian/Mesmer/Elementalist of SFR EU
About a third of all my loadstones came from Clover mishaps. That’s with me dropping everything and porting down to farm in Orr every time I see the temple of Dwayna is fliped.
There is a tremendous amount of discontent with the loadstone situation in general. The Devs have been silent so far, but I beleive in my heart it has got to be a bullet point on their overview meetings agenda pretty regularly.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
The Devs have been silent so far, but I beleive in my heart it has got to be a bullet point on their overview meetings agenda pretty regularly.
I find it hard to believe that Devs actually would want to change the situation with lodestones. Why? Because a) lodestones are the major factor in stopping everyone an their dogs to run around with cool looking weapons (not only legendaries) and b) if they are hard to get = expensive it means more desperate people who will convert gems to gold and that equals ANet profit.
Besides, even if they said they upped the droprate we would have to believe them without any proof. RNG is RNG and it is hard to test. Remember when they wrote in some patch notes that Champion mobs almost guarantee rare drop? Have killed dozens of them by now and never ever got a single rare drop.
I understand this approach but I am not happy with it. IMHO getting to somewhere in MMO should be based on skill OR set time devoted to achieving something not RNG. I believe that even if 1 lodestone cost 10k-20k karma all would be happy.
Thief/Necro/Guardian/Mesmer/Elementalist of SFR EU
Drop rates im vets and champs did not take right.
Still have yet to loot something other then a blue or thin air from a mob.
Also lodestones used to drop in the jade sea in fotm. But most people dont realize that was stealth nerfes and they no longer drop there.
This is the way they want it for some reason so dont kid yourself and think otherwise.
Anet is constantly jiggling with droprates. Or did chocolate go from trash to valueable because of nothing being done? They upped the chance for certain T6 mats from lootbags with the wintersday patch aswell.
Lodestones are tricky however. Perhaps not increase the lodestones drop, but increase the availability of cores. Cores will go down in price and people can spend their skillpoints making lodestones for themselves or for profit, which will also bring down the price on lodestones.
At the same time, if you want to do it yourself it could be easier if cores are farmable. But it would require a commitment from your own skillpoints to convert these cores to lodestones.
I remember checking for charged a while back in the TP. They were 4g about at the time… and there were 765ish available… point being, there was no lack of supply in the TP to account for those prices.
Drop rates im vets and champs did not take right.
Still have yet to loot something other then a blue or thin air from a mob.
Also lodestones used to drop in the jade sea in fotm. But most people dont realize that was stealth nerfes and they no longer drop there.
This is the way they want it for some reason so dont kid yourself and think otherwise.
It is funny how people cry “stealth nerfs” just because they personally don’t see something. I got 1 lodestone (corrupted) and 1 core (destroyer) from the same lvl 2 jade sea chest last night.
On topic, I do agree that some balancing would be nice. Don’t think the lodestones for karma would work with their setup now. They son’t want to be able to “sell” karma, and having lodestone become soul or account bout would be awful. Just a hair bump in drop rates and more availablilty of charged lodestone dropping foes would do the trick I think.
(edited by Skar Hand.5037)
I wish some dev would say something here , but i can bet all mine gold that he will never post in this topic , Charged lodestone price is way to big….Marry xmass guys and lets hope that the price will get normal (or maybe we will get better drop)
They really need to even this out. I mean.. currently: corrupted, destroyer, molten, glacial and crystal are all around 1g, some even around 50s each..
Dusk and Dawn are already the most expensive precursors, because many classes use greatsword as their main weapon. But ok, 300-400g for a precursor, that’s managable, but they also require both the 2 most expensive types of lodestones: onyx, around 3g and charged, now at 4g each..
Anet, why is there such a gap between costs in different types of legendary weapons ..?
I get there is some difference here and there, but why should one be 10x harder to achieve then the others? That’s unfair and out of control.
It’s been like this for a while and the price up charged lodestones keeps going up, while precursors are back at their ‘normal’ price; 300-400g for a dawn (i’m referring at sunrise here atm, twilight is just as bad)
Why are some lodestones constantly farmable (destroyers, corrupted, …) and why are Charged Lodestones always tied to a series of pre-events?? The one in Orr, the one in Malchor’s Leap, ..
I don’t understand why you want to keep this kind of disadvantage standing, when the precursor prices already make it hard enough.
Dawn + Charged Lodestones would cost you 700g atm..
Do something about this please, you can’t ignore the fact that this a huge imbalance in types of legendaries and people trying to aquire it.
The effort for aquiring a legendary should be overall equal, not 10x harder if you want a staff or a greatsword or …
I remember checking for charged a while back in the TP. They were 4g about at the time… and there were 765ish available… point being, there was no lack of supply in the TP to account for those prices.
Considering how many lodestones are needed to make some things, 765 isn’t a lot at all. If a few people with the money decide they want to make something that takes a lot of lodestones and buy what they need, the supply is all but gone.
Mjolnir takes 350 of them.
it also seems like quite a few of non-legendaries use them, yet they are the most rare lodestone. really sucks for people trying to make legendaries that use them. my guess it will not be addressed the other ones will be nerfed.
Do you even lift, bro?
They’re also used to craft runes like Superior Rune of the Scholar. They need to increase the drop rate significantly or put in different ways to acquire them like someone suggested dungeon tokens.
They’re also used to craft runes like Superior Rune of the Scholar. They need to increase the drop rate significantly or put in different ways to acquire them like someone suggested dungeon tokens.
Or reduce the amount used in recipes. If they made the recipes require fewer lodestones, then fewer would be getting used, resulting in higher supply and lower prices.
They’re also used to craft runes like Superior Rune of the Scholar. They need to increase the drop rate significantly or put in different ways to acquire them like someone suggested dungeon tokens.
Lodestones for Karma, not dungeon tokens…or both. There is nothing to do with Karma, perfect use.
They’re also used to craft runes like Superior Rune of the Scholar. They need to increase the drop rate significantly or put in different ways to acquire them like someone suggested dungeon tokens.
Lodestones for Karma, not dungeon tokens…or both. There is nothing to do with Karma, perfect use.
Which is why Anet would never go for that, lodestones would instantly become extremely cheap. Using COF tokens to buy Molten Lodestones or COE tokens to buy Charged Lodestones makes some sense from a lore perspective too.
This was voiced quite a while ago.So far, we’ve seen that topics that explode with tears and agony(heh heh) get adressed the quickest, and those that are small and still address a serious issue remain ignored.
So…due to the fact that there is another topic that discusses the same issue as this one, why has there been to moderator merging the threads?Somewhat afraid that the topic will go ballistic?