Cloth creation as ascended Chef crafting

Cloth creation as ascended Chef crafting

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Posted by: Kate Soulguard.7132

Kate Soulguard.7132

I’ve noticed that I don’t have a whole lot of use for Chef these days, and I don’t know if anyone has talked about its future. But I got to thinking about ways to breathe life into that skill. It occurred to me the number of complaints about how to get various types of cloth. And, while it felt like off-label use of a Chef, it occurred to me that a lot of textile manufacture has a substantial degree of heating, bleaching, and water-based “cooking” processes involved.

So an idea I had for L400-500 crafting for Chef would be the manufacture of scraps of various types of cloth!

  • Jute: harvested from various Corchorus plants. These harvesting nodes might need to be added.
  • Cotton: Cotton bolls would be harvested via sickle from cotton plants, which would also need to be added.
  • Wool: raw wool would be harvested (via sickle) from Dolyaks and other non-hostile creatures.
  • Linen: fibers would be harvested from flax plants
  • Silk: strands would be harvested from silkworm coccoons located on various bushes.
  • Gossamer: harvested from spiderwebs in high-level areas.

In all cases, three strands make a scrap.

Anyway, a thought!

Cloth creation as ascended Chef crafting

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Posted by: cranked.3812

cranked.3812

This is not needed. If they wanted to infuse more cloth into the market they could simply adjust the drop rates.

Plus, there is no way to really balance the amount of cloth coming into the market if it is left up to players to create it. It will never happen and isn’t a very good idea.

Cloth creation as ascended Chef crafting

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Posted by: Herr der Friedhoefe.2490

Herr der Friedhoefe.2490

This is not needed. If they wanted to infuse more cloth into the market they could simply adjust the drop rates.

Anet likes to watch us run around the maze looking for the piece of cheese.

My posts are facts as I know them, or my own opinion, and do not represent any guild.