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Posted by: magical giant.8650

magical giant.8650

Hello!

I want to ask why there still is a lock on how meny celestial charged crystal you can make per day, I understand why it was there when it released but now?

I think the 1 per day limit on charged crystals should get removed and make quartz crystals obtainible from doing PvP/WvWvW and “Endgame” PvE.

fin.

“Existing Isn’t A Crime!” Franky – One Piece

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Posted by: Zaxares.5419

Zaxares.5419

You can already harvest Quartz Crystals every day by going to Dry Top. There’s also plentiful supply of it on the TP, so acquiring Quartz itself shouldn’t be a problem.

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Posted by: Nilkemia.8507

Nilkemia.8507

You can already harvest Quartz Crystals every day by going to Dry Top. There’s also plentiful supply of it on the TP, so acquiring Quartz itself shouldn’t be a problem.

He’s not complaining about the lack of quartz, but rather the limit to making the Charged Quartz Crystals once a day. And even then their reason for time-gating it seemed to be so that people couldn’t get that achievement for charging a certain number of them right away during the Bazaar Living Story, which was not a worthwhile reason to me. The only other reason for keeping them time gated seems to be because they can be used for the Grow Lamps as part of growing the Vine/Mawdrey backpiece, which itself is time gated too. It’s really annoying.

(edited by Nilkemia.8507)

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Posted by: nekretaal.6485

nekretaal.6485

That wasn’t the reason at all.

If quartz wasn’t time gated, players would buy up all of the cheap quartz and throw it into the mystic toilet for cheap precursor attempts.

This would crash the prices for precursors, exotic weapons, rare weapons, masterwork weapons, T6 materials, legendary weapons, T5 materials… Basically all markets.

The way it is now, people who want celestial can get celestial and all of the other markets aren’t affected.

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Posted by: Lil Puppy.5216

Lil Puppy.5216

That wasn’t the reason at all.

If quartz wasn’t time gated, players would buy up all of the cheap quartz and throw it into the mystic toilet for cheap precursor attempts.

This would crash the prices for precursors, exotic weapons, rare weapons, masterwork weapons, T6 materials, legendary weapons, T5 materials… Basically all markets.

The way it is now, people who want celestial can get celestial and all of the other markets aren’t affected.

This is easily remedied by adjusting the forge to reject this as an exotic item for those purposes.

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Posted by: rogerwilko.6895

rogerwilko.6895

What is the difference between a Legendary pistol and an Ascended crafted one?
I mean stat / dps wise.

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Posted by: Zaxares.5419

Zaxares.5419

None. Legendaries have the exact same stats as Ascended weapons. Legendaries do, however, have the ability to change their stats on the fly, and ANet has guaranteed that Legendaries will always have top tier stats IF they ever decide to introduce new gear tiers. (Which I sincerely doubt they’ll do. There was a MASSIVE backlash against them when Ascended gear was introduced, and Ascended gear is already grindy/expensive enough that most players just stick with Exotics.)

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Posted by: rogerwilko.6895

rogerwilko.6895

so if I want a Better weapon (zerk stats) I should craft the one that is cheaper, correct?

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Posted by: Zaxares.5419

Zaxares.5419

Unless you have your heart set on the clown gun that is Quip, yes, I’d craft Zojja’s pistol too.

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Posted by: Nilkemia.8507

Nilkemia.8507

That wasn’t the reason at all.

If quartz wasn’t time gated, players would buy up all of the cheap quartz and throw it into the mystic toilet for cheap precursor attempts.

Mind explaining how? The only way what you’re suggesting would work is if people basically used Charged Quartz Crystals to make exotics (while cheaper, would still be costly due to still requiring ectoplasm, orichalcum plated dowels, etc) and using those to attempt forging precursors instead. Even then, due to the process relying almost entirely on luck/RNG, it would not likely cause the huge effects you are suggesting.

Oh, and I checked, you can’t put Quartz/Charged Quartz in the Mystic Forge itself.

This would crash the prices for precursors, exotic weapons, rare weapons, masterwork weapons, T6 materials, legendary weapons, T5 materials… Basically all markets.

Again, mind explaining in detail how? And, unless a “crash” means a dramatic price increase for everything, then I don’t see what the problem is.

The way it is now, people who want celestial can get celestial and all of the other markets aren’t affected.

Except they have to get it at a slower pace than other stat combinations. Although, since celestial is only really good for 2 or 3 professions anyway, most probably don’t care that much.

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Posted by: magical giant.8650

magical giant.8650

Still I think it’s a nesecery step to take, Imagine if making vial of blood was time gate’d. Like Nilkemia said Celestial is not for everyone but it’s really good for some and having it so hard to access is really annoying.

“Existing Isn’t A Crime!” Franky – One Piece

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Posted by: Wanze.8410

Wanze.8410

I think they used celestial gear as trial for ascended crafting to collect some data and feedback on how timegating would work out. And I dont see why they should cancel it for new players. Charged Quartz is also needed for the Grow Lamp, which offers a nice profit for crafters. That profit would possibly diminish, if the timegate is canceled.

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

@Nilkemia, regarding how Charged Quartz Crystal would affect ingame economy…

Firstly, during the Labyrinthine Cliffs LS (and Wintersday) Quartz was ridiculously easy to come by. Comparing 25 Quartz to one T6 Mat would be crazy as people would get Quartz by the hundreds even in casual play and low level areas. It takes a lot more effort to get the equal amount of T6 Materials for 1 exotic weapon, for example.

Many people still have a large stash of Quartz because of how easy it was to come by and that it’s not really implemented much (also consider that T6 materials have a wide variety of uses in game and in big quantities, like MF weapons/Legendary Gifts). Another side note is that people who have the Quartz Crystal Formation in their home instance are being guaranteed a few quartz crystals every day.

So if people were allowed to make as many Charged Quartz as they wanted, it’d be very easy to make cheap exotics to throw into the Mystic Toilet- no level 80 farming required. People would end up receiving comparatively “cheap” precursors and the market would flood with them. I am no financial/economics expert, but it seems to me that the in-game market is closely tied to Precursors/Legendaries. If a bunch of people make easy money, then would it not change the purchasing power of gold?

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Posted by: Wanze.8410

Wanze.8410

@Nilkemia, regarding how Charged Quartz Crystal would affect ingame economy…

Firstly, during the Labyrinthine Cliffs LS (and Wintersday) Quartz was ridiculously easy to come by. Comparing 25 Quartz to one T6 Mat would be crazy as people would get Quartz by the hundreds even in casual play and low level areas. It takes a lot more effort to get the equal amount of T6 Materials for 1 exotic weapon, for example.

Many people still have a large stash of Quartz because of how easy it was to come by and that it’s not really implemented much (also consider that T6 materials have a wide variety of uses in game and in big quantities, like MF weapons/Legendary Gifts). Another side note is that people who have the Quartz Crystal Formation in their home instance are being guaranteed a few quartz crystals every day.

So if people were allowed to make as many Charged Quartz as they wanted, it’d be very easy to make cheap exotics to throw into the Mystic Toilet- no level 80 farming required. People would end up receiving comparatively “cheap” precursors and the market would flood with them. I am no financial/economics expert, but it seems to me that the in-game market is closely tied to Precursors/Legendaries. If a bunch of people make easy money, then would it not change the purchasing power of gold?

This is false.

Lets take greatswords: Even if you would consider the 5 charged quartz free, you still pay around 5g for ectos, ori plated dowels and greatsword hilt and blade to craft a celestial greatsword.
The cheapest exotic greatswords on the TP are available for 4g lowest listing and 3g highest bid. Nobody in his right mind would craft celestial weapons to throw into the forge.

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Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

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Posted by: Nilkemia.8507

Nilkemia.8507

@Nilkemia, regarding how Charged Quartz Crystal would affect ingame economy…

Firstly, during the Labyrinthine Cliffs LS (and Wintersday) Quartz was ridiculously easy to come by. Comparing 25 Quartz to one T6 Mat would be crazy as people would get Quartz by the hundreds even in casual play and low level areas. It takes a lot more effort to get the equal amount of T6 Materials for 1 exotic weapon, for example.

Many people still have a large stash of Quartz because of how easy it was to come by and that it’s not really implemented much (also consider that T6 materials have a wide variety of uses in game and in big quantities, like MF weapons/Legendary Gifts). Another side note is that people who have the Quartz Crystal Formation in their home instance are being guaranteed a few quartz crystals every day.

So if people were allowed to make as many Charged Quartz as they wanted, it’d be very easy to make cheap exotics to throw into the Mystic Toilet- no level 80 farming required. People would end up receiving comparatively “cheap” precursors and the market would flood with them. I am no financial/economics expert, but it seems to me that the in-game market is closely tied to Precursors/Legendaries. If a bunch of people make easy money, then would it not change the purchasing power of gold?

While I appreciate your elaborating, both I and Wanze have covered this point. Even with Charged Quartz being easier to obtain compared to other materials for exotic crafting, the fact remains that you still need orichalcum, ectoplasm, and ancient wood for the process, either costing you money and/or time gathering those. It might be cheaper than the other exotics, but not by much. And again, since the precursor chances out of the Mystic Forge are utterly negligible and complete RNG, having more cheap exotics to throw in does not guarantee more (or cheaper) precursors.

And even then, if it caused the prices of precursors to take a nosedive, then all the better. Have you seen the ridiculous prices for them nowadays? And if the in-game market is somehow tied mainly to these in particular, then that’s a bad market already.

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Posted by: phoenixXx.9105

phoenixXx.9105

I recently decided that I’ll craft exotic celestial armor for my ele, but since I discovered you can basicly craft 1 piece or armor every 5 days i abandoned that idea.

So I decided I’ll craft valykrie armor and guess what: It took me exactly 15 sec to purchase T6 mats/globs and 3-4 minutes to craft complete exotic set. Something about this doesn’t feel ok to me.

I guess I’ll just skip exotic celestial and go straight for the ascended wupwup.

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Posted by: Astralporing.1957

Astralporing.1957

That wasn’t the reason at all.

If quartz wasn’t time gated, players would buy up all of the cheap quartz and throw it into the mystic toilet for cheap precursor attempts.

This would just end in quartz becoming not so cheap.

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