Crafting Experience Nerf
They said in the patch notes that crafting exp would be redistributed, so that 0-500 gives 10 levels instead of 0-400. Which would make sense were it not for the fanatical grind required and time-gatedness of 400-500…
NEW FEATURES AND CONTENT
Changes to Crafting
Crafting experience for all disciplines has been updated to accommodate leveling to a rating of 500. As part of this, the total amount of leveling experience that comes from leveling a crafting discipline now requires leveling all the way to a rating of 500.
Edit: cooking doesn’t have ascended level yet, along with any of the armoursmithing crafts or jeweller (afaik) so you can’t 10 char levels anymore through any of these crafts.
I agree here. This was an unnecessary change. Just getting from 400 to 500 will be problematic, even after ascended weaponry stops being the new hotness.