Crafting Experience Nerf

Crafting Experience Nerf

in Crafting

Posted by: Fiddlybitz.6982

Fiddlybitz.6982

Prior to the 500 crafting skill cap update, leveling any skill from 0-400 used to give you 10 levels. I have been in the process of leveling a new Mesmer and got tired of grinding out hearts and doing zone completion, so I decided to buy some mats and level my cooking from 0-400.

30 minutes later, my cooking is maxed and I’ve only gained ~7 levels. I’m assuming the reason for this is that the remaining 3 levels are supposed to come from the 400-500 skill level. But I cannot for the life of me figure out why it would be implemented this way. Should leveling 400-500 not give you more in addition to the 10 levels you used to get from leveling 0-400?

Crafting Experience Nerf

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Posted by: Funky.4861

Funky.4861

They said in the patch notes that crafting exp would be redistributed, so that 0-500 gives 10 levels instead of 0-400. Which would make sense were it not for the fanatical grind required and time-gatedness of 400-500…

NEW FEATURES AND CONTENT
Changes to Crafting
Crafting experience for all disciplines has been updated to accommodate leveling to a rating of 500. As part of this, the total amount of leveling experience that comes from leveling a crafting discipline now requires leveling all the way to a rating of 500.

Edit: cooking doesn’t have ascended level yet, along with any of the armoursmithing crafts or jeweller (afaik) so you can’t 10 char levels anymore through any of these crafts.

Crafting Experience Nerf

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Posted by: Crossplay.2067

Crossplay.2067

I agree here. This was an unnecessary change. Just getting from 400 to 500 will be problematic, even after ascended weaponry stops being the new hotness.