Ehmry Bay's Nodes on Malchor's Leap Changes
i assumed nodes change when a map empties completely rather than on reset. ive had malchor’s leap and cursed shore nodes change without a patch so thats why im assuming this.
(^.^)b Cmdr WhÃte Rabbit, The Bunny Mesmer
d(“)(”) Alias: Thalia Cereus, Cisna Brightwell, Toxic Bunny
I never thought about this, but Berformet IS correct. Nodes reset whenever a zone is empty and after an update, the game HAS to generate a new (empty) zone for updated clients to enter.
Fate is just the weight of circumstances
That’s the way that lady luck dances
Interesting! It tells us a bit about the popularity of the content when there are times when there are zero players in the entire zone.
It is also possibly is a better indicator about a specific server population or player focus and concentration at specific times.
I think it’s less about how undesired a single piece of content is compared to the possible popularity of another (elsewhere).
A view of each servers Kessex Hills populations before and after the last content additions in that zone would be VERY interesting indeed. So would Sparkfly Fen’s before during and after the Tequatl content addtion.
Fate is just the weight of circumstances
That’s the way that lady luck dances
(edited by Brother Grimm.5176)