Few questions about crafting/tp

Few questions about crafting/tp

in Crafting

Posted by: Tolsof.5071

Tolsof.5071

Alright all I’m fairly new to the game (been about a month of two now) and for some reason I like the crafting :p probably because it’s fairly simple and relaxing to me so I’ve been trying to figure out a way to make some cash off of this hobby. I found gw2spidy and it has been useful as far as information goes but it seems to put things at maximum cost compared to what the lowest is on the tp this putting them up for auction instead of instant cash.
Now I know that the guys who have managed to profit from the system don’t really want to share their secrets but a few tips would be nice (not involving spreadsheets or business majors please)

So when I put something on the tp it seems that if I sell it for lower or = to the lowest price item it just gives me the money upfront. Am I right on assuming this?
Can someone explain the different check boxes? I’m not entirely sure what they mean. Is it just person with most of item on the tp and person with least?

Am I doing the right thing by picking a profitable item with high demand low supply (based off of gw2spidy) and undercutting the highest price by a little and then waiting (so far nothing has been sold :(…) or am I doing something wrong.

Any help would be greatly apriciated.

Few questions about crafting/tp

in Crafting

Posted by: Tree.3916

Tree.3916

You are better off finding items that you can buy instantly and then list for more than (price you paid x 15%). Problem with using spidey is that everyone has access to it so unless you are tracking specific items then you probably won’t make much money.

I’d suggest looking at the API forum and making your own trading post crawler so you can personalize it yourself. There are plenty of tutorials on how to do it in multiple different ways.

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Few questions about crafting/tp

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Posted by: Mystic.5934

Mystic.5934

There are two markets: buy orders and sell listings.
buy orders are people saying “I want to buy 250 iron ore at 1s10c each”
sell listings are people saying “I have 250 iron ore I want to sell for 1s20c each”
When you buy stuff, I almost always place a buy order (You pay less, but someone will have to fill the order so it takes longer)
If you buy a sell listing, it’s instant but costs more (I’ll do this if the two prices are really close to each other)
When you sell an item, there are 3 check boxes. first is ‘match highest buy order’. This will sell the item instantly because it’s filling someone’s buy order. It’s also less money. second is ‘match lowest sell listing’. This will take longer because someone else will have to come along and buy it, but you get more money when it sells. The third is just match your lowest listing of that item, which is also a sell listing, so it takes longer to sell.
Regardless of what price you pick, there is a TP tax. whatever the price is, you pay 5% of that price when you list the item (even if you’re filling a buy order). This is taken out of your bank. When the item sells (if you’re filling a buy order it sells instantly), 10% of that amount is taken out. As a result, selling something for 1 silver will net you 85c (15% total tax). Everything you do with the TP should include this tax in your calculations.
‘flipping’ is when you place buy orders on an item, wait for them to get filled, then sell them as sell listings for a higher amount. If you select the items correctly, you will make a profit from other people’s impatience (you wait to buy the item, but they sell theirs instantly. Then you wait to sell it, but they buy it instantly). An example would be a buy order for 50s for an exotic sword, then listing it for 1g (1g x 0.85 = 85s, so 35s profit = 70%).
crafting can also make you coin. it does take more research – spidy can help a bit with that. I’m one of those people who made a api tool to help identify profitable things to make. It would be VERY difficult to make a meaningful profit without one. This is how I got started:
One day I noticed that Elder Longbow Stave was selling for like 30 times as much as Elder Wood Logs, yet I knew it only took 12 logs to make it. So I decided to make a few. Sure enough, they sold within a day and I made a little profit. I then got the gist of how many logs each of the huntsman components took, then looked through the TP and found where they sold for much more than how much that many logs cost. Then I wanted to do the other tiers and the metal components. I made a spreadsheet to help. it was basically “enter elder wood log price here: [ ]”, “make elder longbow stave if it sells for more than this: [ ]”. I got pretty good at searching the TP for log and ore prices, entering them, then looking up all the component prices and making a hand-written list of what to make. I found the spidy api. I wrote a script that would get the prices from spidy, calculate which components were profitable to make, give me a list of what they are, give me a list of what materials were needed to make them. Then I expanded the list to other professions. Then other crafted things. It’s now a long list :P I share it with interested people, but I’d rather not give it to everyone. PM me if you’re interested.

(edited by Mystic.5934)

Few questions about crafting/tp

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Posted by: Aberrant.6749

Aberrant.6749

For your crafting and flipping profits:

http://www.gw2spidy.com/

http://gw2tp.net/

You can also speculate. If you keep up on the info coming from a-net they’ll often tell you when something new will be coming or something will be changing. Based on that you can buy those items or the items that’ll be required to make them before people need them at a lower price.

Time limited items almost always go up in price as well. Things like time limited skins/dyes/recipies/minis etc.

There is more inherent risk with these two, but also more potential profit.

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