Gear Level Rollercoaster Effect
In a true ‘skill based’ game, there would only be one of each item. Granted it might take you a while of adventuring to fight your way from a knife to a sword – but once you had one you were set until such time you’d adventured far enough to find a GS or a LB. By the end of the game you’d have one of each weapon that your class could wield.
While you can often get in-between drops on gear, most of it that can be had from vendors are every 5 or 10 levels. A level 20 Green is still better than a level 25 white.
Most of the ‘hearts’ NPC’s turn into Karma vendors which sell Blue/Green gear that are good for 5-10 levels before replacing.
“I was playing Farmville and a kitten MMO GW2 broke out of it…”
I cut my gaming teeth on Adventure&ZorkI,II,III.
i7-2600K/8G/GTX570SLI/WIN7/Stereoscopic_3D
I cut my gaming teeth on Adventure&ZorkI,II,III.
i7-2600K/8G/GTX570SLI/WIN7/Stereoscopic_3D