Guild Wars 2 farming and gaining money
I agree with Travis here and why should I run from event to event if I like farming 1 or 2 events in Orr, or why should I play this game the way some casual looks at it.
If you don’t have time or if you hate farming don’t farm and that doesn’t mean it’s not fun for other ppl.
What most of antifarmers here say is I hate farming and I will not play this game that way but I also don’t want those that do farm and spend time doing that stuff that bores me to earn more money then me.
Why should I be forced to run around LA 1 h looking for group that chances are will be bad pug and make me loose gold in instance(‘cose you think that’s the way this game should be played)?
I spent 5 hours yesterday finishing scale 13 fractals ‘coze 5 pople gave up befor we found 5th, then 3 of then quit coze someone made mistake and got us wiped and 2 got DC and couldn’t go back to instance so we barely finished last fractal (and I don’t even wanna talk about elitist crap coze that alone will make me quit this game).
Is that what should be fun for me, or the way this game must be played?
Fk NO! I will rather put some music, relax and farm 20 waves of mobs till some event pops out that I find fun, then I’ll go do that and go back to farming till another boss or DE or whatever pops out that I like to do.
While 100-120g a week is a bit unbelievable it isn’t difficult to make money in this game. If you are losing or breaking even running fractals you are doing something wrong.
Hints:
A. Sell your green and blue items.
B. Sell your salvageable items
Edit – I mean seriously, I keep my ectos, but I get ~3-5 per run of a Fractal. Doing my daily level 10 fractal and my daily reward yesterday took <1.5 hours.
because you are farming, not playing. I hope they’ll put a DR on common mobs to stop ppl like you.
They can’t do that and have material requirements like 250 lodestones for exotic (not even Legendary) weapon recipes. The game offers gear which requires you to farm, either for the materials directly (unlikely) or for the gold to purchase them from others.
Just because it’s not your idea of a good time doesn’t mean it’s “not playing”. For the record it’s not my idea of a good time, either. But it absolutely is playing. Farming is something you have to do in order to achieve some of the goals in the game. The players didn’t make the game that way; they’re just accepting the cost of those goals and performing the required actions: farm farm farm. What else can you do?
mmmm let met think … maybe a long term goal is meant to be achieved in a lot of time?
The problem is not the game requiring 250 of something. The problem is the “I want it now!” philosophy.
To me a farmer is only a spoiled brat that wants his awesome new toy.
Well mate, in reading your post, and the others, one can so easily brand you with names as well, hmmm maybe selfish jealous crybaby? Farmers do not harm the game in any way whatsoever. And do not complain about casuals. It is the other way around, when people like you are just jealous that some people who dedicate more time and effort into a game, have more stuff than you. You must be jealous of your neighbor’s car? Or maybe the Heart Surgeon who dedicated 8+ years of his life in studies, because he earns more than you? Pfff..
Acquiring legendaries should feel epic or legendary.
Farming isn’t fun nor epic.
Acquiring legendaries should feel epic or legendary.
Farming isn’t fun nor epic.
For me, farming gold and material is fun and epic. Its more fun than story, jumping puzzle, etc. If I wanted to play story driven game, I would play single player games like mass effect, skyrim etc. If I would like to play jumping, or logic game I would play Assasins creed, Portal ..
Farming is one of the most important things in MMORPGs.
I like doing dungeons again and again, I dont mind farming 2000 tokens, infact I enjoy that. I also enjoy doing orr for serveral hours a day and thats why I am getting my legendary done in 2-3 weeks
Acquiring legendaries is about how much you play this game, how dedicated you are. Its prove that you play Guild Wars more than real life. You dont need to farm for legendary if you dont want to. Only those like me with 1000+ hours played, us who are unpatient and wants to have unique things first, we have to farm for it. If you dont want to farm and still want a legendary, you can have it, but it takes you 10x longer. Is this reason for you to cry here? I dont think so. I hope you dont complain about someone else having bentley in real life, do you?
Maybe farming is not fun for you, but you dont speak for everyone but yourself.
(edited by Kacigarka.5176)
I agree with a lot of points raised in this thread.
First of all, let me go on record to state that I do like to farm and I don’t consider it a grind one bit. The reason why this is so is because I’ve been raised with the belief that if you want something bad enough in life – you better be willing to work your butt off for it to make it happen for yourself. In games of this nature, this is no exception.
Without people to farm there wouldn’t be as much resources available on the TP. With strong demand for various types of resources – without the farmers, where do you think the prices would be? Yep, they’d be pretty sky high!
Now let’s consider that point for a moment.
If prices are high what does that force the players to do?
It forces them to make more gold and in some cases it will cause people to actually buy gold. This isn’t the ideal scenario and my point is that this game needs farmers.
This is one of the core reasons why Anet should remove DR entirely because it harms everyone. The casual players, hardcore players and even the farmers. If the idea behind DR was to put a hamper on the bots – then I feel that it’s no longer necessary because there is now very minimal botting going on thanks to Anet’s proactive initiative (as well as the players who help report bots)
Imagine GW2 without DR. What would happen then? Well I believe that the game would be more fun for everyone. The casual players can slowly work towards their goals. The hardcore players can quickly work towards their goals. The farmers can help out the economy by introducing more resources into the game (the net effect is the prices would be lower for everyone)
Rewards would feel encouraging and it would please more people to play the game as they normally would – without even having to farm.
So in summary Anet if you’re listening – please remove DR from the game. It really has no place in GW2 where the game should be more about enjoying ones time spent in-game and not so much about having to log off / zone out / wait for DR to reset before we can resume play. DR hurts legitimate players for no good reason.
Commander @ Tarnished Coast
In some points I agree with the OP, and I agree with some points with others. I do think that nobody should be able to farm 120-150g per week, that is just excessive.. regardless if your playing 16+ hrs a day. I also agree that farming can’t be limited or hindered in anyway because eventually people will just get discouraged, lose interest, and leave.
Myself, I have no problem farming as we speak, but I’m attributing that largely to being part of a large guild that regularly runs the cursed shores for 2hrs at a time. All over the map we go to different events, and I easily make 3-5g in those 2 hours.
I don’t have to WP there unnecessarily, all I do is check the guild roster to see if there is a bunch of them online in the cursed shores.. then I know there is a run going on, then I WP over. If not, i just run other maps for completion.
Those that are finding it difficult to find groups in these areas, I do feel your pain as I was in that boat all of about 2 weeks ago. If you don’t have a group to go with regularly, farming I can see would be very discouraging.
What I would like to see (as another poster mentioned), making the events say a little less profitable, but making far more events profitable enough that players will travel around. Even though plinx is semi-profitable, I can only run that so many times. I’d really like it if there were many more we could jump in that ran regularly.
My suggestion for making gw2 gold fast would be to invest $10-20 dollars or so into gems and then play the gem/gold trade like the stock market. Keep a close eye on the exchange rate, because it can change in minutes.
Then, use the gold you earn from that towards upping your crafting skills. From there you can make better items to sell. That’s what I’ve been doing.