Q:
(edited by darkvise.3197)
Q:
After the silk will come to 2s per piece or before?
Anet will decide to maintain this unfair price difference between the ascendant pieces?
Anet will decide to maintain this unfair time difference between the various ascendant armor?
Just a couple of numbers of the current situation:
Silk scrap 79 c required 300 = 2 g 37s
Mithril ore 30 c required 100 = 30s
Thick Leather Section 8 c required 150 = 12s
p.s. : Plz, don’t say us that this was not predictable
(edited by darkvise.3197)
I see your math, I see your statement, but I dont see the problem even if silk hit 3s per scrap. So its alot of money…yea, imo that was the point?
Anet doesn’t admit make mistakes.
(edited by Herr der Friedhoefe.2490)
Guess now it’ll take even longer and longer than you thought to make that gear right?
Imo when it comes to cloth and leather prices are irrelevant due to how readily available the mats are in the game world.
I see your math, I see your statement, but I dont see the problem even if silk hit 3s per scrap. So its alot of money…yea, imo that was the point?
3s for a silk scrap? More than the gossamer scrap?
You’re really saying that it would be a good design choice making a t5 material worth more than a t6?
I think, and probably i’m wrong, that 50 bolts of silk would be enough.
Collect 50 Mithril ingots takes me usually 20 mins of gather (in Additions to the salvaged that i collect playing normally).
Same as above for the wood logs.
To collect 300 silk scraps, how many hour of playing are required? (without the TP).
This is the real problem! And this is the reason why the price is skyrocketing!
All this cost difference (for the ascended piece) is completely useless!
(edited by darkvise.3197)
3s for a silk scrap? More than the gossamer scrap?
You’re really saying that it would be a good design choice making a t5 material worth more than a t6?
Have you looked at the price difference between Silver and Gold Dubloons lately?
Based on the wall of silence we’re getting on that topic, it’s “working as intended”.
I’m sure this price action on silk also working as intended.
This is why I am surprised their economist dropped the ball on this one. He should have thrown the red flag way before we have gotten to even this point.
The problem was there was TONS of silk in the market, because it comes from salvaging normal 80 drops (and wvw drops), and is used for practically nothing. Sure you can transmute it to gossamer, but again THAT wasn’t really used for that much beyond basic crafting.
Flash forward to their decision to make it 3 scraps per bolt. This was a good decision, there was way too much silk, and it needed to be cut down.
However…. they then decided to make the ascended items take 100 bolts PER damask. This was driven purely by the fact the market was overloaded with silk.
Either one of those moves were fine alone, but both together put way too much of a strain on an item universally required for ALL ascended armor.
Look positive now you can sell it for good money
Silk is never going to hit 3s per scrap. The price of silk will rise from it’s measly 15c price. That was the plan, and I agree with that plan. There is no problem with the silk market.
Why are you talking about 3silver per silk scrap? It was better to sell silk at the vendors and not on the TP before. The silk price peaked at 89 copper and now begin to fall (79 copper right now). I don’t think that silk will go higher that 1 silver ever. Especially since most people salvage greens and blue for luck, the input of Silk is large and steady.
Silk is never going to hit 3s per scrap. The price of silk will rise from it’s measly 15c price. That was the plan, and I agree with that plan. There is no problem with the silk market.
It’s obvious you either did not look at the silk market lately, or are one of the people that stockpiled it by the truckload and are exploiting current situation to get rich.
There’s currently a massive disproportion between supply and demand, and not many things that can be done to alleviate that on individual level. And that situation has been created because Anet, in their move to balance the opposite earlier situation, as usuall managed to overshoot their solution by a wide margin.
This is a move to keep silk prices higher in the long run. In the short run, when everyone is still fighting to craft their Damask as soon as the timer resets, demand is going to be huge and the price soars. Check back in a month, though; the price should settle down quite a bit, as more people have completed their first armor set and there’s less of a rush to get it done.
Prices are supposed to go up during a demand spike. What’s happening is healthy.
It’s healthy right now. Time will tell if it’s still healthy months from now.
After the silk will come to 2s per piece or before?
Anet will decide to maintain this unfair price difference between the ascendant pieces?
Anet will decide to maintain this unfair time difference between the various ascendant armor?Just a couple of numbers of the current situation:
Silk scrap 79 c required 300 = 2 g 37s
Mithril ore 30 c required 100 = 30s
Thick Leather Section 8 c required 150 = 12sp.s. : Plz, don’t say us that this was not predictable
Just a correction, Anet doesn’t dictate prices. Players do. As Renn said, the changes to Silk refinement, plus the huge demand for them in Ascended crafting is what drove the prices sky high. With how Ascended weapon mats were refined, people should have known this would happen. Speculators are bleeding Gold with how much prices went up.
Imo when it comes to cloth and leather prices are irrelevant due to how readily available the mats are in the game world.
10,000 silks scrap are required for 1 light armor set, I have been accumulating for months and haven’t even got to half of this.
After the silk will come to 2s per piece or before?
Anet will decide to maintain this unfair price difference between the ascendant pieces?
Anet will decide to maintain this unfair time difference between the various ascendant armor?Just a couple of numbers of the current situation:
Silk scrap 79 c required 300 = 2 g 37s
Mithril ore 30 c required 100 = 30s
Thick Leather Section 8 c required 150 = 12sp.s. : Plz, don’t say us that this was not predictable
Just a correction, Anet doesn’t dictate prices. Players do. As Renn said, the changes to Silk refinement, plus the huge demand for them in Ascended crafting is what drove the prices sky high. With how Ascended weapon mats were refined, people should have known this would happen. Speculators are bleeding Gold with how much prices went up.
Sounds to me like anet is dictating prices, they know we want ascended armor, and they dictate the materials needed for it.
I’d rather they just cut the supply from salvage/bags in half and kept the processing numbers the same. That way you all wouldn’t think there’s this huge problem and just stick at how you don’t know how to get the materials.
Sounds to me like anet is dictating prices, they know we want ascended armor, and they dictate the materials needed for it.
No. Anet controls the requirements needed for crafting. Players control the prices. If demand is high enough, and people are willing to pay X price for an item, that’s where the price will go.
If someone doesn’t like the current prices, they should have invested early. With the millions of silk for rock bottom prices, players could have gotten a deal. But it was the investors/speculators that continued to buy up the overstock, and now they’re unloading them back for huge profits.
With a dynamic economy like this, it’s the procrastinators who suffer the most. That is, unless you’re willing to just take the time to farm for the mats yourself. In which case, prices don’t matter.
The only error is that you didn’t get silk when it was worthless for the last 3 months that we had advanced notice that Ascended armor was coming.
I’m wishing I had bought more stacks of Silk than I did. XD I didn’t expect it to go THIS high though.
On the consumer side though, if you’ll just be patient, Silk prices will more than likely fall back to a much more reasonable level in the coming months. Prices are sky-high right now because everybody is rushing to craft their Ascended armor. In a month or two, when people have done that, supply of Silk will most likely outpace demand again. (Right now it’s about balanced, so it’s unlikely to go any higher.)
I’m wishing I had bought more stacks of Silk than I did. XD I didn’t expect it to go THIS high though.
On the consumer side though, if you’ll just be patient, Silk prices will more than likely fall back to a much more reasonable level in the coming months. Prices are sky-high right now because everybody is rushing to craft their Ascended armor. In a month or two, when people have done that, supply of Silk will most likely outpace demand again. (Right now it’s about balanced, so it’s unlikely to go any higher.)
Pretty much this^^
So much overreaction on these forums about every little thing that occurs. Does anyone have any semblance of patience anymore these days?
It’s no different than Ori and Ancient wood skyrocketing to 9s and 15s respectively when Ascended weapons were released. The supply can’t keep up with demand and prices rise. Look at the prices of those mats now. Most people will craft one set of ascended armor and be done as it costs so much to make them. Slowly, as those people finish, prices will balance out and fall.
I think most people are especially critical of this because silk scraps were always so plentiful and people always expected them to be cheap. As Zaxares said, it’s only going to be expensive for the people who have to have that small stat increase this very minute. I have been selling all my Damask since day one and will continue to do so until prices level out and fall. I love logging in every day for a free 10 gold.
The difference between the 3 armour crafting is the main issue.
After the silk will come to 2s per piece or before?
Anet will decide to maintain this unfair price difference between the ascendant pieces?
Anet will decide to maintain this unfair time difference between the various ascendant armor?Just a couple of numbers of the current situation:
Silk scrap 79 c required 300 = 2 g 37s
Mithril ore 30 c required 100 = 30s
Thick Leather Section 8 c required 150 = 12sp.s. : Plz, don’t say us that this was not predictable
I believe you fail to see several things going on here.
A. ANet does not dictate prices on the TP it’s player demand / supply.
B. There will be a price discrepancy dependant on player demand. Silk is in high demand, mithril not.
C. This is armor crafting and, yes, silk will be the most required item. Silk did not exist for ascended weapons. Which brings us to D. the most important point.
D. Silk was introduced to ascended crafting very recently. Crafting the ascended threads is time gated. And there is not much of the finished spools of thread on the tp yet. When it comes to both leather and mithril their ascended refinements have been on the market for quite a while and the demand for these refinements is quite stable i.e. cost = price. When it comes to bolts of damask you’ll see the price is still quite high which in turn reflects the increase in demand for silk which is the base mat of this product.
All in all this is happening as everyone else predicted. Those of us who did probably saved enough silk to last us a life time as well. Besides that I don’t see why gathering silk is so bothersome as doing regular content would net you heaps of silk in no time.
I have been selling all my Damask since day one and will continue to do so until prices level out and fall. I love logging in every day for a free 10 gold.
Hear, hear… here, here.
(edited by Chobiko.9182)
I sometimes wonder what dream world these ‘Anet does not dictate the price of stuff’ people are living in…
I sometimes wonder what dream world these ‘Anet does not dictate the price of stuff’ people are living in…
It’s arguing semantics. No they don’t “dictate” the “price”. They indirectly dictate supply and demand. Thus they play a role in the price, but ultimately they do not dictate it.
A. ANet does not dictate prices on the TP it’s player demand / supply.
bla bla bla bla
Lol, lol, lol Are you serious? Or are you trolling me?
They have chosen to put the recipe with the amount of materials required, they decide the amount of drop in the world. They have the rules of the game and can control both the demand and the supply, indirectly of course, but they did it. An example? do you think it would go up so high the price of silk if they had kept in line with the other materials the amount requested? Request halved, duplicate supply, the price is halved
Tell me great economist, are you trolling me or you have a so limited vision of things?
Or you have purchased a big amount of silk and you are scared to lose all your profits?
The solution to the OP’s problem is to champ farm and then buy the silk from the TP. That’s pretty much how Anet’s design encourages you to play.
The solution to the OP’s problem is to champ farm and then buy the silk from the TP. That’s pretty much how Anet’s design encourages you to play.
It is not a question of money, I have more than 700 gold (not many, but enough) and 15 days of autonomy of silk, I think I can directly buy the silk necessary to get me across the set even now, it’s just a matter of correctness by part of Anet, I wish I could gather the material needed to make me one piece ascended a day in the same time of the other ascended materials! It’s fairness, at this point I would like to hear from Anet the motivation of this bad choice.
ANet doesn’t dictate the price of silk the same way a driver doesn’t dictate the speed of the car. This is a true statement from a facetiously technical point of view. The driver only moves the pedal up and down to control the flow of gas, and the engine, obeying the laws of physics, dictates the speed. ANet only adjusts the sources and sinks of resources, and the player population, obeying the laws of economics, dictates the prices.
Personally, I feel rather indifferent since I was prudent enough to guarantee self-sufficiency in silk for about two months, after which the worst rush should be over already. While I agree that the 100 bolts conversion rate likely overshot the optimal solution, I don’t have any doubts that on the whole the thing is very much working as ANet intended, and thus there won’t be any apologies forthcoming.
Honestly, perhaps the only way to make Anet listen is by not crafting Ascended light gear. Anet makes all their decisions off of metrics so you have to give them numbers to show you’re refusing to craft Ascended.
well current crafting cost of damask exceed 6g and i dont think it will go down as silk price will just rise as requirements are double compare to other materials and its not so easy to harvest 300 scraps per day as it dont grow
Like i said yesterday, the Silk price peaked at 89 copper, fell to 79 copper and now go between 68 and 73 copper. Nothing is wrong with the silk price. The only problem is Light Armor recipe. For Armorsmith we need 25 Damask, for Leatherworking its 24 Damask, but for Tailoring its 36 Damask. They should rebalance the Damask/Elonian Leather numbers so its more similar to those of Armorsmith and Leatherworking.
they should half the silk requirements for damask at first place ..
I agree that the amount of 100 silk tend to stand out as compared to the other materials, but does light armor blues and greens drop more often than other gear stuff?
If yes, that might explain why Anet wants us to use more of it: i.e. if salvaging gear results in twice the amount of cloth mats being produced as compared to mithril, leather or wood generation that might be a reason.
Just wondering…
Getting upset that 1 material to craft the BiS armor in the game cost you less than 3g?
Don’t see how that is a major issue that warrant’s anyone to admit anything.
Now the Light armor time gate disparity DOES beg a response from the Devs…..
I agree that the amount of 100 silk tend to stand out as compared to the other materials, but does light armor blues and greens drop more often than other gear stuff?
If yes, that might explain why Anet wants us to use more of it: i.e. if salvaging gear results in twice the amount of cloth mats being produced as compared to mithril, leather or wood generation that might be a reason.
Just wondering…
it does not as there is chance 50/50 that from light armor you get leather and there is like 10% chance that from med armor you get silk .. and almost no chance that from heavy you will get silk i salvaged today like 30 heavy (20rare) and no silk or gosamer scraps
best option to get silk is to go farm ore and hope for these brown scraps which drop silk after salvage .. usually 1-4 pieces .. 1 if really unlucky
IDK about you guys, but I did 5 dungeon runs and got over a stack of silk, Im sitting on 20+ stacks atm. I see no reason to QQ about to, do some dungeons and fractals. That how you "farm for silk’ yeah may take an hour, so what, it takes an hour to gather allt he wood you need to for the other recipes. IMO it is very well balanced.
(edited by Faux.1937)
ANet doesn’t dictate the price of silk the same way a driver doesn’t dictate the speed of the car. This is a true statement from a facetiously technical point of view. The driver only moves the pedal up and down to control the flow of gas, and the engine, obeying the laws of physics, dictates the speed. ANet only adjusts the sources and sinks of resources, and the player population, obeying the laws of economics, dictates the prices.
I don’t think that statement is a facetious distinction.
If someone says “Anet is setting prices for item X”, then what I have in mind is an NPC that sells and buys unlimited amounts of item X for price Y.
Or set TP pricing restrictions for item X, if you ignore possible off-TP prices.
Saying Anet dictates the price of silk is like saying the laws of physics dictate the price of real silk. True, but that’s a somewhat high-level view. I think it’s more precise to say that the high silk requirements for crafting influence price, not set it.
The simple solution is don’t pay that for it. There is currently stuff for ascended listing at 300% mark up. It’s the people paying the price because they are impatient that keeps it so high.
ANet doesn’t dictate the price of silk the same way a driver doesn’t dictate the speed of the car. This is a true statement from a facetiously technical point of view. The driver only moves the pedal up and down to control the flow of gas, and the engine, obeying the laws of physics, dictates the speed. ANet only adjusts the sources and sinks of resources, and the player population, obeying the laws of economics, dictates the prices.
I don’t think that statement is a facetious distinction.
If someone says “Anet is setting prices for item X”, then what I have in mind is an NPC that sells and buys unlimited amounts of item X for price Y.
Or set TP pricing restrictions for item X, if you ignore possible off-TP prices.
Saying Anet dictates the price of silk is like saying the laws of physics dictate the price of real silk. True, but that’s a somewhat high-level view. I think it’s more precise to say that the high silk requirements for crafting influence price, not set it.
What you’re forgetting is that anet is in charge of ALL the factors that influence the price of silk. If you are in charge of ALL the influencing factors you are effectively “setting” the price. Best example was when they introduced temporary mf recepies to increase the price of iron and other crafting mats 3-4 months after launch. Rest assured they have a target price for crafting mats, and once the current TP price moves to far from that target they can and will adjust it.
Anet in your example is the laws of physics, religion, work ethic, efficiency, weather, divine interventions, etc. all clumped together in one entity. Minor difference.
TL:DR: Anet is 100% in control of silk price development.
TL:DR: Anet is 100% in control of silk price development.
Anet controls the supply and the requirements for crafting. Players control the price we ask on the TP.
Example: If I wanted to drop the price of my Silk, I could do that right away. My choice, not Anet’s.
Like i said yesterday, the Silk price peaked at 89 copper, fell to 79 copper and now go between 68 and 73 copper. .
73 copper is 73 gold for a complete set of light armor just for the silk portion. Not exactly satisfactory IMHO.
^^ You missed his point completely … the price is going to go down. It’s only expensive if you choose to buy your mats to make your armor ASAP.
^^ You missed his point completely … the price is going to go down. It’s only expensive if you choose to buy your mats to make your armor ASAP.
Gathering 10,000 silk scraps would take an insane amount of time. Like I’ve said before I’ve been accumulating them for months ever since it became obvious that ascended armor was coming and what the requirement were likely to be and I haven’t got even half of that.
Breaking the formula for every other ascended crafting and making it 100 over 50 is the problem. It is inexcusably arbitrary on their part and it needs to be adjusted asap. They fixed the problem when they went to 3 from 2, a step when players like me who had already refined to bolts, got a free 50% boost on stockpiles. I will end up buying some because I was predicting 50 bolts per like a rational person would expect. Doubling the cost of the recipe stresses the reasonable amount a player will get in the 24 hour window they have to refine. 150 scraps is doable for an active player, the ones likely to make ascended, but 300 isn’t without buying. Seriously, does anyone at anet have a legitimate reason why you broke format for damask?
(edited by Mister Stygian.2135)
It was fail economics on Anet’s part.
TL:DR: Anet is 100% in control of silk price development.
Anet controls the supply and the requirements for crafting. Players control the price we ask on the TP.
Example: If I wanted to drop the price of my Silk, I could do that right away. My choice, not Anet’s.
You as an individual w/o supply relevant to the overall supply will not have a bearing on the market price, which is what most ppl are talking about here.
Market price not individual price.
What will have bearing on market price is if Anet were to decrease amount needed for recipes (alter demand) or increase amounts from salvages, either increase incentive to salvage like they did with the luck addition or flat out increase the silk per salvage (alter supply).
ex) You set a price for your silk. Then Anet alters either supply or demand, maybe both. Then the market price will fluctuate regardless of your price based the changes Anet made.
silke price is fine – it is an t5 mat and have to cost more than his vendor value
now it is in line and arenanet should do same with leather – the ASC item should cost 100 leather too
there is no problem for normal playing people to get this silk or leather – only people who fear now to lose their profit on crafting cheap rares for ectos or things like this whine now
TL:DR: Anet is 100% in control of silk price development.
Anet controls the supply and the requirements for crafting. Players control the price we ask on the TP.
Example: If I wanted to drop the price of my Silk, I could do that right away. My choice, not Anet’s.
You as an individual w/o supply relevant to the overall supply will not have a bearing on the market price, which is what most ppl are talking about here.
Market price not individual price.
What will have bearing on market price is if Anet were to decrease amount needed for recipes (alter demand) or increase amounts from salvages, either increase incentive to salvage like they did with the luck addition or flat out increase the silk per salvage (alter supply).
ex) You set a price for your silk. Then Anet alters either supply or demand, maybe both. Then the market price will fluctuate regardless of your price based the changes Anet made.
This. This is not about snapshots of silk price. Yes if you dump 100-900,000 of Silk you will affect the current market price. You will run out of silk eventually (silk which you likely purchased at 8 copper per silk. at least I did). Once the stocks run out you won’t be able to affect the market price any longer.
The only things that affect market price over a longer period of time are:
a.) supply (controlled by anet)
b.) demand (controlled by anet)
c.) short term shortages/over-supply (player controlled but in a market this size you will run out of cash fast)
Am I saying the price is unjustified? I really don’t care, I work with what I got. Anet might very well reduce crafting costs in 1-2 months once silk stocks have run out and the price remains stable at a level they are happy with. Also demand will likely drop once more people finish their ascended armor pieces.
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