Credentials: I am 400 Leatherworking and working on 400 Huntsman. I also have 400 cooking, if that matters. I’m part of a network of crafters, and together represent all professions at 400. I’ve made most of my wealth in the past few days, and I’m currently around 40g and counting. Before that, I spent weeks learning what’s profitable in this game. It is not crafting.
So why am I (and may others) saying that crafting sucks? Here’s why:
- You can only craft one set of items per tier. There are dozens of unique looking item sets at every level tier, from drops, dungeons, and vendors. People have many different tastes. Crafting is having a restaurant that only serves a single dish, while the joint next door has a whole buffet. How do you expect to get any business? This is broken.
- The cost of crafted items are completely out of balance with drop rates. This makes crafted items much more expensive than looted items of the same stats. This wouldn’t be an issue if crafted items had something unique about them to compensate. They don’t.
- I feel like crafting is designed as a leveling gimmick, and players are meant to buy themselves experience, not make anything of value. This is why the market is filled with crafted items selling at major losses. The fact that exotic recipes are duct-taped onto the end of crafting does not justify it as a profession for making things.
I don’t know why crafting was designed this way. It’s great for leveling your character and wasting time/money. In some very small corners of the market, crafting can actually be profitable. But those minor victories do not paint over the worst attribute of crafting, and that is making something of value. This is where crafting fails horribly, and this is why crafting is broken.
Fortunately, there is an easy way to fix crafting. Here’s how:
- Give us more sets to craft. We need to be able to craft more than a singe set per tier. Allow us to discover new sets, or reverse engineer sets from dropped loot. Crafting needs more eye candy.
- Give crafted items more perks, to make up for being more expensive. I believe some crafted items have a lower level requirement for their stats, which is a start. It would be nice to craft coats with two upgrade slots, or possibly give crafted items slightly better stats than dropped ones. Even a small increase would help immensely.
- Give us pre-400 recipes that do not grant discovery or experience, so you can justify giving us better recipes. I understand the imbalance in giving recipes that are valuable in both gold and experience, so remove one and allow us to make marketable recipes at lower levels.
- Allow us to sell upgraded items. I can craft both the items and upgrades, and sell them separately. But if I want to put them together, I can’t sell them anymore? Everyone is allowed to sell dropped items with upgrades, but not crafters? That does not make any sense! Please remove this silly restriction!
- Allow us to transmute items, or upgrade items to a higher class/level, so that crafters can recycle visually appealing low level items into something useful. I don’t know if this is technically possible with your item database, but this would add such a level of depth to crafting, that other games would pale in comparison.
- Give us an auction house and trade chat. I could make an entire thread on how much of a mistake it was to not include these two things. The tradepost was designed for commodities and low value items, not high-end items. This is the reason why exotics are an incredible pain to sell at decent value, including crafted ones. I’m tired of babysitting buy orders every 5 minutes, or losing 5% on a listing fee because someone undercut me by 1 copper. There’s a much better way, we invented it a long time ago, it’s called an auction house.
- At the very least, please give us trade chat and C.O.D mail. These are very basic features and there’s absolutely no excuse for it to be missing in GW2 . I don’t want to hawk my expensive wares in map chat, but the tradepost is awful and there’s no other alternatives. Please fix this!*
I want to close this post by saying thank you to Arenanet for making such a wonderful game. There are a few things that need some more TLC from you guys, especially crafting, but overall the game is wonderful and I have enjoyed it very much. Thank you for reading!
Edit: Based on Strzalka’s advice, I changed the thread title to something less offensive. Thanks!
Edit2: Based on the moderator rules, I changed the post title again. ^^
(edited by KDragon.3208)