How do you keep crafting without it being a chore?

How do you keep crafting without it being a chore?

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Posted by: SideStep.1347

SideStep.1347

Ive stopped crafting altogether.

The problem becomes at higher lvls of crafting when the only way to get exp to lvl up is to get Fine Crafting materials but in other to get those you have to get them a la old fashion way. Killing something over and over until you get a certain number of them. Farming for hours on end in certain areas becomes a must. And I dislike farming.

Other way is to buy from the TP, then again you need to farm gold to buy the necessary large amount of Fine Crafting Materials needed to craft to gain exp.

Crafting becomes interesting at the beginning but when demands for Fine Crafting Materials becomes higher, it doesnt go par with your character lvl, then you have to backtrack to farm low lvl Fine Crafting Materials to raise your crafting lvl to start crafting weapons, armors, etc. that goes with your character lvl.

I think the problem that makes crafting disciplines such a chore is the rarity of the Fine Crafting Materials and how much(in quantity) you need to gain exp when crafting. I dislike farming hours on hours.

How do you GW players keep crafting interesting without letting this hurdle detriment the experience?

How do you keep crafting without it being a chore?

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Posted by: Yukishiro.8792

Yukishiro.8792

Are you not using discoveries or something? I really don’t find it’s a problem. You might have to buy like 15-20 silver worth of fine crafting mats per tier but that still adds up to only about 1-1.5g total to get to 400.

How do you keep crafting without it being a chore?

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Posted by: Zaxares.5419

Zaxares.5419

The trick is to use Discoveries, as Yukishiro said. This is easiest on Chef, because there’s a ton of different food recipes all requiring different ingredients at each tier, and you can easily craft one of each type and reach the next tier easily. But most of the other disciplines also have other items you can use to squeeze out Discovery XP. Artificers have potions, Jewelers have jewels (combining gemstones with filigrees), armor disciplines have bags and runes, and weapon disciplines have sigils and consumables.

Another trick is to skip the Fine materials completely and just buy the insignias/inscriptions directly. There is usually a glut of insignias/inscriptions on the TP, and it’s much cheaper to buy these rather than the materials required to make these insignias/inscriptions. For example, to gain a lot of crafting XP for Armorsmith, buy one of each insignia, then buy the components for a cheap armor piece (e.g. helms are usually quite cheap), and craft all 6 or 7 different variants of that helm for a huge chunk of crafting + Discovery XP.

How do you keep crafting without it being a chore?

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Posted by: kaffaljidhma.1496

kaffaljidhma.1496

also some fine mats are really cheap compared to others, so you can just buy them in bulk to breeze past some crafting thresholds while still getting experience for crafting weapon mods.

How do you keep crafting without it being a chore?

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Posted by: Daulnay.4971

Daulnay.4971

Besides discoveries, some products make money. Analyze the TP entries to figure out which ones will make you money, and craft up on those. (And it’s not always the most expensive stuff. Sometimes the fine materials needed for something are very inexpensive, so the ‘less expensive’ variant of (for example) an axe will make you a profit while the more expensive one will not.