One major issue with Precursor crafting is Anet will be setting the market for the value of each precursor, based on the crafting recipes they implement.
Someone looking to craft Dusk should expect a huge grind that will take a lot of time and effort (and that’s perfectly understandable), but someone making The Bard should definitely not be subjected to the same grind since the current demand for The Bard is significantly lower than Dusk.
As of this posting The Bard is selling for 90g on the TP whereas Dusk is selling for 900g.
Nobody is sure if Anet is happy with the current precursor prices, so they may intentionally bring down the price of Dusk and other high-priced precursors, but bring up the prices of the cheaper ones like The Bard is tougher because if you make it too hard and expensive to craft The Bard, people will just buy it from the TP instead.
I think it’s important to make the crafting take a certain amount of time, just to provide a sense of accomplishment, but you can’t include too much monetary cost simply because of the huge discrepancy in price on the TP.
This is why I am suggesting the following:
1. Every Precursor should require the player to obtain all the dungeons Gifts, the Fractals Gift, and the WvW Gift. Allows for grind and a process that takes time, but involves no actual gold cost to the player.
- Gift of Ascalon and Gift of Baelfire should give you the “Gift of Flame”
– Gift of the Forgeman and Gift of Sanctuary should give you the “Gift of Ice”
– Gift of of the Nobleman, Gift of Thorns, and Gift of Knowledge should give you the “Gift of Excess”
– Gift of Zhaitan, Gift of Battle, and Gift of Ascension should give you the ’Gift of the Soldier"
* Putting all 4 of these newly created Gifts together should give you the “Gift of the Slayer”
2. Each precursor will have it’s own special Gift. ie “Gift of Dusk”, “Gift of Spark”, “Gift of The Lover”, etc. This is what allows for each precursor to cost whatever the developers want it to. Legendary crafting already has this step and precursor crafting should as well.
3a. Ascended weapon based on what you’re making. I like this idea in principle, however…. If you factor in the cost of leveling up crafting in a given discipline, it may no longer make sense. For example, The Bard can be bought from the TP for 90g. Making the ascended focus requires level 500 Artificing and it takes approximately 140g to craft Artificing from 0-500, plus then you’d still have to actually make the ascended focus. This presents a problem.
3b. Craftable exotic weapon that only needs level 400 crafting. They would have to introduce new weapons, recipes, etc for this, but it does make sense. This also lets them control the price of the precursor even further.
Once all this is done you should have to buy the necessary Precursor Crafting recipes and end up with:
1 Gift of the Slayer
1 Gift of Dusk
1 Crafted Exotic Greatsword
= Dusk
Thoughts?