Keeper/zealot-Anet needs to do something
Not that it matters much towards your general point but you only need 500 sprockets to make the insignia, not 1250.
If you buy the mechanisms directly from the tp, you even safe 6g compared to its crafting cost per insignia.
Apart from that, i hope you realized that you not only need the recipe for the insignia, you also need a recipe for each armor piece (or the satchel/box) from the tp, if you havent learned them yet because they cant be learned by discovery and dont drop anymore.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
Thanks But you see that still proves to my point. The Zealot armor is a pretty good set. And the fact that you have to buy all the pieces makes it even harder to obtain…..
Things like this is the reason why healing classes are in short supply and only keeps build diversity down.
It needs to be re-implemented…..
Do the meta achievement for the current Living Story. With your rewards you will be able to buy a sprocket generator for your home instance.
It’s also highly likely that the Zealot recipes will return, but until then you will be at the mercy of the BLTP prices.
This doesn’t make any sense to me as the devs are supposed to be trying make the healing class useful……..
What gave you that idea….their manifesto when the game started pretty much declared Healing classes would not be needed (and I for one applaud that….not because I dislike healing classes, but I dislike being forced to NEED one).
Things like this is the reason why healing classes are in short supply and only keeps build diversity down.
Again, specialized healers are not needed by DESIGN in this game. This is evident by the lack of players complaining that Zealot armor is hard to craft. Anet should not require dedicated healers just to promote “build diversity”….. Note that there are other Healing equipment options if you just want to play that way.
Fate is just the weight of circumstances
That’s the way that lady luck dances
(edited by Brother Grimm.5176)