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Legendary Armor ideas
http://avsla-gw2.blogspot.com/
The day the present a legendary armor is the day the already half-beaten economy crashes.
The day the present a legendary armor is the day the already half-beaten economy crashes.
Melodramatic, and totally untrue.
There is NOTHING about a forever-best-in-slot and hopefully good looking item for the armor slots on your sheet that is any different from the forever-best-in-slot and gee-I-wish -they-were-good-looking weapons we have in the game now.
If anything we might see the “recipie Dev” get off their insane, monomanical CHARGED LOADSTONES OR NOTHING kick and see some recipies that use other t6 rares in a way worth pursuing.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
The day the present a legendary armor is the day the already half-beaten economy crashes.
Easy fix – make all of the (required to build) items i mentioned be soul/account bound. Make the actual armor itself soulbound on craft. Now you don’t have to worry about another situation where everyone is desperately pleading about drop rates / TP cost of something like lodestones. It allows them to make it take as long as they want for players to get, and at the same time give someone more of a sense of achievement than simply playing the market to earn the insane amounts of money to counteract bad luck with an RNG.
And honestly, IMHO, a “legendary armor” doesn’t need better stats than the already final tier of armor – but having an armor that has legendary effects (outside of just plain looking cool) would be a nice touch. Maybe you killed another plague-bringer or something of that sort, and now you have a slight poison-y mist around your armor that was made from its parts. Could be barely perceivable (like the particles from the Signet of Rage when in passive). Then they could simply tack on the already-existing insignias for max-tier Ori gear as stats.
I just feel that it would give a player crafter that extra sense of being this masterful crafter that they are supposed to be. You don’t really get that feeling when you have to throw stuff at a genie to magic into something better than what you can craft by normal means.
http://avsla-gw2.blogspot.com/