Q:
Legendary weapons question
It cost so much more to make a legendary because Anet designed them to be amazing cosmetic rewards which required a long sustained effort to achieve. Most of the other stuff in the game can be gotten pretty quickly, so they wanted to design something amazing for those with a long term goal.
I cant answer the second part sorry
ahh, i can’t find it right now but there was some talk of a video of someone who has both juggernaut and either twilight or sunrise. i believe it was sunrise. and somehow, he had both effects on him.
i don’t think anyone’s done the same with two one handed legendaries yet, but i hope both effects show their individual effects!
answering backwards, if you look at dungeon weapons, the cost of two-handed weapons aren’t exactly double that of one handed either.. so they might have taken that into account? the thing with the legendaries is also demand dictates the “cost” so some could be significantly higher, or a lot less, than “what was intended”
either wya, good luck! i hope to see you with both soon.
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall
huh how he get BOTH effects on him at once?!
can swap between sunrise and juggernaught and get one or the other but both at the same time?
i wanna see this video…
edit: just saw it, how the heck he keep both effects?!
anyone know?
(edited by Tammuz.7361)
edit: just saw it, how the heck he keep both effects?!
anyone know?
What kind of question is that… Just a bug
is it?
If so its a cool one and finally one they shouldnt fix, doing the work to get 2 legendaries deserves its rewards imo.
Disclaimer: I am biased, im gonna go try and do this myself
Why biased? Its 2 legendaries on a different equipment slot.
The share should be on on together equipped legendaries.
I also feel like they should lower the cost of crafting 1handers by atleast 30% so it shows some kind of relation to the badge system. (1handers are always cheaper then 2handers).
Just sayin’