Master Crafter . . . suggestion(s)

Master Crafter . . . suggestion(s)

in Crafting

Posted by: Bigskyn.9318

Bigskyn.9318

I finished all the trade skills the other day and have to admit I’m disappointed. With all the possible bells and whistles this game has for rewarding tasks, getting the title of ‘Master Crafter’ just falls flat. Given that the only real use for crafting seems to be for making a legendary weapon someday, shouldn’t there be something worthwhile for enduring the pain and suffering of getting all the tradeskills done?

Perhaps:
1) special recipies that are actually unique or at least exceedingly rare. wouldn’t it be nice to have something we could make that would actually sell on the trading post to make back some of the money thrown into the pit of leveling crafting? Put a long cool-down timer on it or something if needed.

2) some piece of special gear that, say, gives us a useful crafting boost of some kind . . . maybe reducing cost of crafting merchant purchases, amounts of mats used in combines, etc.

3) skins. If this end-game is about appearances, then wouldn’t it be nice to get some type of special skin to wear? Armor/weapon or even just a simple in-town fluff item (like the cooks outfit that can be bought with gems).

4) legendary boost. how about a mystic clover recipe here? it seems to be the great hurdle in legendary weapons. Why not give this to master crafters to make or even something more in the lines of the exploration pieces we get for map completion?

I’m sure there is more that could be done, but as it stands now, maxing the crafts is mightily disappointing and there is really no point to it.

Master Crafter . . . suggestion(s)

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Posted by: Bigskyn.9318

Bigskyn.9318

Another idea:
5) swapping fee: eliminate or greatly reduce the silver cost switching between crafts.

Master Crafter . . . suggestion(s)

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Posted by: Strzalka.9451

Strzalka.9451

Same thing I said in the last “Complaints about Master Crafter”

First off, congratulations. Quite an accomplishment in my opinion. Not sure how difficult it actually is, but I just don’t have the drive to do it, at least not right now.

In regards to your “issues” Don’t mean to sound mean, but it sounds like a personal problem. As a new player, the only incentive any player has for doing this, is the Master Crafter Achievement. There was never any mention of any other reason to do this, unless you count the fact that you could level from 1 to 80 by doing so.

Would it be cool if they did add something to it, sure, but you can’t be mad or upset that there isn’t any bonus, because they never said there would be.

On the plus side, being a Master Crafter allows you to craft all the Legendary components on your own, despite the extreme cost, is still a cool thought.

Would also like to add, that with only 2 crafting disciplines on my character, I have made approx 10g just this weekend from crafting. That’s 10g profit. You can make money, just takes time, patience, and a good idea of the market.

Goodluck.

Diabel Zwierze/Ranger
80’s – Necro/War/Ele/Guard

Master Crafter . . . suggestion(s)

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Posted by: Bigskyn.9318

Bigskyn.9318

Not so much a personal issue as an issue of gaming. Many of us enjoy crafting. Some of us like it more than wandering to every point of the map (exploration) killing our fellow good guys (pvp) or playing economics (TP). No, there were no promises, but I don’t think there were any with any avenue of the game.

I am not rage-quitting over the issue, just pointing out that there’s a large sucking vacuum sound at the end of this (important) phase of the game. Crafting is an important part of the game . . . correct?

I suppose that I can look up from leveling the crafts now and hopefully discern a decent way of making a profit from sales, but neither I or the folks in my (yes large) guild find your optimism. I hope I’m wrong, but make the above suggestions for improvement none-the-less.