My Hope For Progression...

My Hope For Progression...

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Posted by: Achrisos.1360

Achrisos.1360

Hello Fellow GW2 Players!

So back in November 2013 I stopped playing GW2 for reasons not related to the actual game. During this time I missed the bulk of the living story and many other new things that I kept hearing a voice in my head saying “LOG IN” lol. Anyways after the April 15th content patch I finally decided to come back to GW2 and one of the big things I was excited about was the new Ascended armors as I am a fan of progression and this game has a big lack of it to this point. To my BIG disappointment I saw that for the time and materials you spend on your ascended armor the only real benefit you get is the infusion slot

So this got me thinking….

What if ANet has a plan here? Still to come is Ascended Jewel crafting…

My hope is that ANet’s plan is that when Jewelcrafting comes out you will be able to craft infusions with better than +5 stat +5 agony like the ones u get from laurel/wvw merchants. My hope is that you would see infusions with like 25/15/15 on top of 5 Agony. These infusions would make up for the lack of stat increases on the actual ascended armors and also provide the +5 needed for agony.

So this is my hope, that jewel-crafting will be the next level of progression and that this comes out sooner rather than later!

Just thought id share my thoughts

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Posted by: ExTribble.7108

ExTribble.7108

My hope is that you would see infusions with like 25/15/15 on top of 5 Agony. These infusions would make up for the lack of stat increases on the actual ascended armors and also provide the +5 needed for agony.

Ascended stats are higher than exotics. Look at the wiki and compare equivalent stat combinations of exotic and ascended to see for yourself.

If infusions with such an added bonus were introduced, ascended would no longer be optional for general dungeon running to most. In six armor slots that adds up to 150/90/90 extra stats (on top of the base increase over exotics). A bit too much powercreep if you ask me. People running with exotics would now be noticeably worse, which is terribly bad because I doubt most have the ability to invest the time required to craft ascended gear.

“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated

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Posted by: Azrael.4960

Azrael.4960

Ascended infusions like that would be OP. Going with ExTribble’s numbers,

Let’s just take ascended zerk as an example.

Let’s assume a warrior fully decked out in full ascended zerk gear and running scholar runes armed with an unsigiled great sword.
Looking at damage stats.
Power: 2478
Precision: 1961 → 54% crit chance
critical damage: 213%

Running those ascended infusions that you suggested gives +6% to power, +4.3% to crit chance and +6% crit damage.

Gw2 was marketed on horizontal progression and that has kept things across the board rather stable. Someone fully decked out in ascended gear gained 5% or so in stat improvements over exotic. If Anet brings in ascended jewelry like you’re suggesting, then ascended becomes about 8% better than exotic. Definitely not the way the game should be going.

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Posted by: eithinan.9841

eithinan.9841

GW2 was sold on the idea that there was no vertical gear progression. The was one of their core development concepts.

No more Vertical progression.

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Posted by: bigmonto.4215

bigmonto.4215

The one reason why I play GW2 and no other MMO is that with GW2 I can finally say I am done with the gear grind. This is different from other MMO where every month or 2 I’ll have to regrind the latest and greatest gear.

Of course I am not truly done because I might have alt build, or alt professions, but these are more or less optional.

So yeah please no more Vertical progression