Personal shops, good idea or not?

Personal shops, good idea or not?

in Crafting

Posted by: Galeskyring.9617

Galeskyring.9617

not sure if it would be good or not but….

As it stand while the trading market is by far better then any game i have played it lacks the means to provide to the curious shopper. So here is my idea.

Maybe arenanet could implement personal shop npc spawns? something that could be placed in world and remain there for a fixed number of days. Something you could purchase different skins for or more slots, that way players can come to it and look and see what that shop has itself instead of the endless sea of unorganized trade shop items. Sure you can narrow the field to say, consumables, exotic lvl 75 low price only. But you’d still likely get an unreal amount of listings.

If Anet did personal shops then players who wanted to make a living crafting ingame could setup shop and place items in it they wish to sell while they want to go out and play elsewhere and yet still allow players to view what their shop has to offer.

Example you want only weapons, two shops are next to each other, one is titled. “rare and pointy things” and the other next to it is called “yum yums tasty treats.” well then you know if you would look at the one that caught your eye, but you’d also have an idea by name what they were offering already so might be encouraged to shop around when you ge the urge to spend instead of just idling in one place scrolling through endless overpriced pages of items that you could care less about.

This would also help players who sold namely light heavy or medium armor types and a player was looking for souly one of those.

So what do you guys thing? a good idea Arenanet should consider or not?

P.S
this is in crafting because it would be a lot more helpful to the crafter looking for reasonably priced mats without spending a ridiculous sum on the trade shop cause the only ones there are sometimes well overpriced.

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(edited by Galeskyring.9617)

Personal shops, good idea or not?

in Crafting

Posted by: hipnotode.7134

hipnotode.7134

I am against this idea really. I think it would lead to places with already high traffic becoming overcrowded with NPCs. I also think the only people who will place such a shop would be people looking to sell items for more than on the BLTC, hopping people would buy off the shop instead of running to the BLTC-NPC to collect there purchased goods.

Personal shops, good idea or not?

in Crafting

Posted by: NoOneShotU.3479

NoOneShotU.3479

This is a feature commonly implemented in games with housing. While it does encourage repeat customers vs lowest price it doesn’t do well with economies of scale.

We’d be better off with character to character trading for people who wanted to avoid the TP. (Anet does not want us to avoid the TP and their tax)

Personal shops, good idea or not?

in Crafting

Posted by: itsabe.9128

itsabe.9128

I think there are too many players in the game to do this and it would be really inefficient. Looking for a certain item will also take forever to find. Especially if you need hundreds of a certain item, you would probably have to end up going around the whole map to find them.

Level 80 – Thief – Jade Quarry [WPAK]

Personal shops, good idea or not?

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Posted by: zerospin.8604

zerospin.8604

Personal shops are common in many FTP Asian MMOs. Those games typically do not have any other kind of market/auction house. You can click and turn your character into a shop, and go AFK while people passing by can see your wares and buy them. The main issue here is the need to leave your shop AFK while the game is running. Of course you could make the shops persist after you log out, but clearly a global market makes such solutions irrelevant. It’s like trying to compete with a global hypermarket chain.