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Posted by: munkiman.3068

munkiman.3068

I’ve mentioned this in another thread and i’ve done a search to try to pinpoint a topic, but it seems to me the forge is supposed to kick back an item of equal or greater value. Well wouldn’t that mean if i putting a sigil’d weapon into the forge, i’d get at least a sigil’d one back? Wouldn’t that be considered equal or greater? If so, it’s not and it’s actually pretty annoying.

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Posted by: Richard Nixon.6573

Richard Nixon.6573

It gives you an item of equal RARITY or greater. As in, you put any 4 rare items in and you are guaranteed at least a rare item back. Nowhere does it say the item it spits back will be of greater value (especially since players set the prices).

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Posted by: munkiman.3068

munkiman.3068

Actually forget value… Go with rarity…. It’s more rare to get an upgraded item than it is to an non-upgraded item. Better?

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Posted by: Ethros.1453

Ethros.1453

No, you are still missing the point. Runes/sigils within the gear are irrelevant in the equation. The rarity of the item (white, blue, green, gold, orange) those are the only thing that matters in the process. You cannot however get an item better than exotic quality from the mystic forge.

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Posted by: munkiman.3068

munkiman.3068

No, you are still missing the point. Runes/sigils within the gear are irrelevant in the equation. The rarity of the item (white, blue, green, gold, orange) those are the only thing that matters in the process. You cannot however get an item better than exotic quality from the mystic forge.

That’s certainly fine that you say it’s irrelevant, I’m actually thinking it shouldn’t be. Which is why i brought it up.

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Posted by: Vol.5241

Vol.5241

No, you are still missing the point. Runes/sigils within the gear are irrelevant in the equation. The rarity of the item (white, blue, green, gold, orange) those are the only thing that matters in the process. You cannot however get an item better than exotic quality from the mystic forge.

That’s certainly fine that you say it’s irrelevant, I’m actually thinking it shouldn’t be. Which is why i brought it up.

It’s not worth the time to program such a feature since I can’t see why the majority of people using the MF would be all up in arms. Not to mention the complexity in programming such a feature

I can safely say this is the first I’ve seen someone request such a feature.

-what if you put in four different weapons with four different sigils?
-four different weapons with same sigils?
-four different sigils with four different weapons?
-And of course, then you have the problem with precursors. What if you wanted Dawn, which has the Rage sigil? Do you have to put in four greatswords with 4 rage sigils?

As you can see, it’s complicated and not worth the time fretting.

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Posted by: munkiman.3068

munkiman.3068

I think simply put, you put in 4 sigil’d weapons and get back one. Put in 1 sigil’d weapon and 4 non, you still have the chance to get one back, it doesn’t have to increase your odds. I don’t see how it would actually affect the precursors at all since sigil or not you supposedly have a chance at one.

As a quick note, the higher the level and rarity of the things you are throwing into the forge, the better your chances of getting a Legendary Precursor.

I guess it be nice to not toss 4 sigil’d weapons into the forge only to not get one back.

The only time it would get complicated would be a mix of sigil and rune’d armor, but the return on that is pretty random anyway.

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Posted by: Mozy.9608

Mozy.9608

RARITY & LEVEL are the determining factors…
per Anet in another post.