Suggestion: Lodestones guaranteed from final dunegon chest

Suggestion: Lodestones guaranteed from final dunegon chest

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Posted by: Cotillion.7435

Cotillion.7435

That or purchasable for 60 dungeon tokens from the vendor.

As it stands now, they are far too scarce for what they’re used in/for.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

Maybe 60 tokens is too cheap, but I definitely agree with the sentiment here. I have something like 6000 tokens sitting in my bank that I just cannot put to good use, and something like this would do a world of good.

That said, if there is concern that this could hurt the economy, it is entirely plausible that the lodestones purchased in this manner could be account bound.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Tayledras.1604

Tayledras.1604

I would support this. If the current situation with the Charged Lodestones are any indication, a new or updated source might be desirable.

If you want peace, prepare for war.

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Posted by: Cotillion.7435

Cotillion.7435

Way too easy? No Effort?

How is ONE a run “way too easy”. How is doing a full clear of a dungeon path no effort?

Let’s say your first run of the day only, limiting you to 3 of whatever lodestone comes from that dungeon a day.

Yes there would be more supply in the market. That’s the entire point. The idea is to get rid of the 3-4g Charged Lodestones in the TP right now, because as I said, they are TOO expensive for what they are/how many you need.

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Posted by: Shamrocky.5036

Shamrocky.5036

Hopefully this will be addressed with the changes to the dungeon loot they are working on. Giving better rewards to people that do the more challenging content rather then zerg karma farm would be very welcome to me.

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Posted by: MadRage.1584

MadRage.1584

I support the idea of making lodestones purchasable from vendors.

180 tokens for 1 lodestone from the dungeon related.

Saurian Lair [RAWR]
Guildwars2 Guild on Seafarer’s Rest
http://saurianlair.com

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Posted by: Sajuuk.5706

Sajuuk.5706

I absolutely support this. The lodestone situation is just plain silly.

“Maim. Rinse. Repeat.”

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Posted by: para.9351

para.9351

I disagree. The lodestone situation is just perfectly fine.

[QTS] Cuties for Life is the cutest guild in the world. Ask for an invite. Cuties only!

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Posted by: Mada.5319

Mada.5319

I disagree. The lodestone situation is not perfectly fine.

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Posted by: LoneWolfie.1852

LoneWolfie.1852

I agree with adding on to Lodestones availability. Think about it, how can someone get a legendary item if the component is so scarce?

I.E, the first run of the day, for each explorable = 1 lodestone drop. 3 drops/day for creating a “gift of XXX”, and in 90 days, one can get them.

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Posted by: oZii.2864

oZii.2864

I undertand the idea behind this I am not saying its bad at all. It would totally tank all the lodestone markets with out a doubt. I feel to 50s range eventually closing in on 20-30s.

The first monthish the price on lodestones would go down if something like this was announced but stabilize. Then I think it would just bottom out. After say 90 like lone suggests everyone and their cat will be selling them or trying to. Also all the runes that use them would drop in price too. Essentially making them like Ancient Bones

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

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Posted by: Strongheart.5629

Strongheart.5629

I support this thread. Another viable option to get Lodestones would be great. Increase the drop chance in chests and purchasable using dungeon tokens.

StrongHeart
Norn – Warrior
Yak’s Bend

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Posted by: Promega.7628

Promega.7628

Let’s all just have legendaries tomorrow then we can be bored and complaint about the lack of things to do.