Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.
The stuff is still worthless. Silk has actually managed to gain some value. Something similar ought to be done to give leather a value significantly better than vendor price.
Maybe if insignia from each armor profession was made by different materials damask would be less important and leather would have more value. Instead of ascended insignia needing 3 damask, if they used 3 elonian leather or deldrimor ingots those materials would be more valuable and silk wouldnt be exploding in cost.
Why do you think I have bought a separate GW2 account just to hoard over 100g worth of leather, and counting?
:)
Leather is low because demand is low. It was available when ascended weapons came out thus producing a surplus due to it not having a use. Medium armor classes are engineer, thief, and ranger. How many players play them compared to light and heavy armor classes?
Leather is low because demand is low. It was available when ascended weapons came out thus producing a surplus due to it not having a use. Medium armor classes are engineer, thief, and ranger. How many players play them compared to light and heavy armor classes?
Mithril isn’t really worth much either. Silk … I give it another 1-3 months.
Leather is low because demand is low. It was available when ascended weapons came out thus producing a surplus due to it not having a use. Medium armor classes are engineer, thief, and ranger. How many players play them compared to light and heavy armor classes?
Err …
Next time you are in game, count the number of rangers you see …
There are probably as many of rangers playing as all 3 light armour professions combined!
Yes, the demand for leather is low cos most of the medium armour wearing professions are smart enough to realise ascended armour is not needed, is a massive waste of time and a gold sink.
Leather is low because demand is low. It was available when ascended weapons came out thus producing a surplus due to it not having a use. Medium armor classes are engineer, thief, and ranger. How many players play them compared to light and heavy armor classes?
Err …
Next time you are in game, count the number of rangers you see …
There are probably as many of rangers playing as all 3 light armour professions combined!Yes, the demand for leather is low cos most of the medium armour wearing professions are smart enough to realise ascended armour is not needed, is a massive waste of time and a gold sink.
Doubtful that there are that many rangers. In fact, I know it’s not true. Your suggestion to go in game and count all the rangers is hugely flawed. I’ll let you figure out why that is. Your suggestion that leather is low because people who play medium armored classes somehow know better than to get ascended armor is also hugely flawed.
Leather is low because demand is low. It was available when ascended weapons came out thus producing a surplus due to it not having a use. Medium armor classes are engineer, thief, and ranger. How many players play them compared to light and heavy armor classes?
Mithril isn’t really worth much either. Silk … I give it another 1-3 months.
Silk is high because of the quantity needed and that crafting ascended light armor requires so much T7 cloth. There’s also still a large demand for it.
Yes, the demand for leather is low cos most of the medium armour wearing professions are smart enough to realise ascended armour is not needed, is a massive waste of time and a gold sink.
The next vertical grind will almost certainly be infusion slot stats. Currently they offer +5 stats … expect that number to slowly rise. These stats will add up and eventually they will be necessary as this grind gets going.
Yes, the demand for leather is low cos most of the medium armour wearing professions are smart enough to realise ascended armour is not needed, is a massive waste of time and a gold sink.
The next vertical grind will almost certainly be infusion slot stats. Currently they offer +5 stats … expect that number to slowly rise. These stats will add up and eventually they will be necessary as this grind gets going.
Hmm …
If that requires a +5 stat infusion along with another 250 t6 and ectos then that would explain the upgrade extractor.
On the other hand I know for certain that those won’t be necessary for me since that is a sign to call it quits. It would make it very clear that it is not the game I bought or want and that the CDI is a sham.
The stuff is still worthless. Silk has actually managed to gain some value. Something similar ought to be done to give leather a value significantly better than vendor price.
How significantly? Because silk is seriously overpriced right now. Silk supply problem is something that should be addressed long before even getting to the leather cost.
“everything is worth what its purchaser will pay for it.” – Publilius Syrus
Prices will level to its natural state as the market corrects itself on silk and demand decreases.
The stuff is still worthless. Silk has actually managed to gain some value. Something similar ought to be done to give leather a value significantly better than vendor price.
How significantly? Because silk is seriously overpriced right now. Silk supply problem is something that should be addressed long before even getting to the leather cost.
Economics 101: Demand and Supply.
Who is to say what is or isn’t overpriced? Before ascended armor, silk scraps had no value other than what you could get from vendors. Now it has value and an actual purpose.
New crafting update(Fake) 31 Feb 2014 :
Ascended ring with +1 stat better than the present ascended
Material: old ascended Ring
15 elonian leather
250 bloodstone
etc etc etc
Leather price will sky rocket
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