Trays of food problems.

Trays of food problems.

in Crafting

Posted by: PopeUrban.2578

PopeUrban.2578

I’m a Chef. I’ve got all the gear I like, and thus, I’ve moved to a personal endgame goal of mystic forging as many tray recipes as possible.

It’s fun for me.

That said, I have a few small problems with tray recipies.

1. Value
I’m fine with the cost of the tray recipies. However, for something that takes ten units to craft each time, and costs around 10+ gold, 30ish skill points, and a month’s worth of mystic coins, I feel that the five minute time limit on them is a bit short. They’d be a lot more practical to use if they lasted somewhere in the 15-30 minute range.

2. Selection
Post-release foods, and foods below a certain crafting level can’t be made in to trays. Why? Was this just an oversight? I’d like to be able to set out trays of pumpkin cookies, or ice cream, or even low level foods in starter areas.

3. Implementation
The tray model is pretty nice, but a few variant models for alternate food types would really spice these up. Lets face it: food trays are a significant investment that sits somewhere between unique model exotics and ascended gear. I’m not asking for an alternate model for every concievable food type, but having a model for fritters, one for steaks, one for pies, etc. would really make these a bit more pleasurable to work with.

4.Crafting
The mystic forge is kinda peculiar when you’re trying to get these done. You’ve got to specifically put the food in first. It’d be a tiny QoL thing if you could put the ingredients in the forge in any order to check the amounts needed to craft the tray recipe.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

(edited by PopeUrban.2578)

Trays of food problems.

in Crafting

Posted by: Screaming Cantaloupe.2308

Screaming Cantaloupe.2308

1. Yes, the cost effectiveness is pretty much the reason why there isn’t much trays being sold. The value of food buffs is low.

2. For the crafting level one, would you want a crafting level 25 tray to be made? If that particular food that worthy to be spent on? I’m pretty sure there is better variants that have a higher priority than some vegetable stock.

3. Suggest it them, see what they say about it.

4. Maybe it’s to eliminate MF mistakes?

Trays of food problems.

in Crafting

Posted by: PopeUrban.2578

PopeUrban.2578

2. For the crafting level one, would you want a crafting level 25 tray to be made? If that particular food that worthy to be spent on? I’m pretty sure there is better variants that have a higher priority than some vegetable stock.

Yeah, I actually would. Specifically because after you’ve put together the recipe they’d be excessively cheap to make. Cheap enough that when you’re running open world stuff with largish groups where food isn’t really necessary that you could just fling out trays of cheap stuff for little xp boosts. Aside from that, roleplay and event hosting purposes, cheap tray recipies would make putting on the illusion of a “spread” for your party a bit easier. Assuming they use the same models I don’t see them being an inordinate amount of development effort, so I’m wondering what the reasoning was to leave them out.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ