Why not decent crafting?

Why not decent crafting?

in Crafting

Posted by: Toxophile.6215

Toxophile.6215

The crafting in GW2 has so much potential. But ANet has followed the same path that pretty much every other MMO since Star Wars Galaxies by putting in a system that is, for all intents and purposes, useless once you get the Xp from leveling it.

Out of the thousands of things we can make from all 8 crafting professions, it seems as though there are maybe 40 that people actually want to use. Mostly certain food, potion, sigil/rune items.

There are several exotics that could be useful if the cost for them wasn’t exorbitant and the market upside down on the cost to make. Being help hostage to ecto’s was a horrible decision. The effort to be able to make exotics isn’t remotely worth what you can get out of making and selling them.

I guess I am just frustrated that yet another MMO has come out catering to the “I don’t want to give other players (greedy thieves) money for my gear!!” player base.

Why not decent crafting?

in Crafting

Posted by: lisamee.2408

lisamee.2408

Its a good question! In the 15+ years of online gaming, two of the most fun things to do: crafting & housing has not evolved for the better. Once developers realize this, there will be a most popular game, and someone will get rich for it