newbie crafting questions
Jeweler is a decent profession. Cooking and Artificer are nice because of the buffs they can craft. Everything else is pretty useless.
You’ll need to buy mats on TP if you want to do anything serious, farming them is too slow.
Crafting gives you a lot of experience, so it’s not a bad idea to level it before you hit 80 (each craft gives you about 10 character levels if you max them).
wow thanks for the advice .. so leather working is uesless right? i can pretty much get better gear from karma points and dungeons?..so i’m leaning towards cooking and jeweler
wow thanks for the advice .. so leather working is uesless right?
I’m also a new player and just made ten leather gloves, and they are all soulbound, non-venderable, non-salvageable. All I can do is drag them and drop them one by one to destroy them. So yes that’s pretty useless.
wow thanks for the advice .. so leather working is uesless right?
I’m also a new player and just made ten leather gloves, and they are all soulbound, non-venderable, non-salvageable. All I can do is drag them and drop them one by one to destroy them. So yes that’s pretty useless.
What? That is not even possible. Nothing you craft is soulbound unless you equip it. You can salvage and sell it too.
And the other skills are not useless, it just depends on how you yourself treat them.
Plus that for most legendary weapons you will need other skills at 400 in order to craft some recipes.
Also, you can get a load of mats just simply playing the game.
Play your game and play it your way before you let anyone tell you otherwise!
(edited by SandraSolace.7682)
wow thanks for the advice .. so leather working is uesless right?
I’m also a new player and just made ten leather gloves, and they are all soulbound, non-venderable, non-salvageable. All I can do is drag them and drop them one by one to destroy them. So yes that’s pretty useless.
What? That is not even possible. Nothing you craft is soulbound unless you equip it. You can salvage and sell it too.
And the other skills are not useless, it just depends on how you yourself treat them.
Plus that for most legendary weapons you will need other skills at 400 in order to craft some recipes.
Also, you can get a load of mats just simply playing the game.Play your game and play it your way before you let anyone tell you otherwise!
would you say crafting gear is useful though? like vs dungeon, pvp gear etc..i might ditch cooking for leatherwork
Well the gear can help but it will have lower stats.
But what you craft can be used in other ways too. Like in the forge, to level up fast, some of it can make a profit on the TP.
It’s also sometimes a requirement for dailies (or the salvage one, just craft some cheap stuff and salvage it) and you get achievement points for mastering a craft.
If you only want two crafts, I would go with cooking & artificer, they are cheap to get to 400, only 4-8gold for both, +20 levels, do them with a crafting booster/ a day before WvW reset to make it cheaper/get more levels…google the crafting guides…
You can make your own food at 80th level and your own potions/oils/stones etc for your spanner/apple buffs…
(edited by Meglobob.8620)
“What? That is not even possible. Nothing you craft is soulbound unless you equip it. You can salvage and sell it too.”
Items from (some) special recipes r.
I found an account bound recipe for a Deldrimor Ring Replica (Karma merchant in Snowden Drifts).
The actual crafted Deldrimor Ring Replica was Soulbound on Acquire.
So, yeah, immediatly soulbound after crafting it.
Not 100% sure, but it may have been non-salvageable (and non-sellable cos it was soulbound already).
Starting to think its a bug, creating soulbound (on acquire) items from account bound recipes.
(edited by dagrdagaz.4913)
Items from (some) special recipes r.
Did not realise you were talking about special recipies, some of them do do that (I just learned).
But the ones you unlock by getting higher are not.
I have a newbie crafting question too. If i delete a character that has a crafting skill of 400 will i lose it from my achievements
Thanks
If you only want two crafts, I would go with cooking & artificer, they are cheap to get to 400, only 4-8gold for both, +20 levels, do them with a crafting booster/ a day before WvW reset to make it cheaper/get more levels…google the crafting guides…
You can make your own food at 80th level and your own potions/oils/stones etc for your spanner/apple buffs…
hmm but aren’t artificers for mage based classes…i rolled an engnieeer..sorry im super noob right now..just got out of rift ..are weapon/armor crafting worth it?
If you only want two crafts, I would go with cooking & artificer, they are cheap to get to 400, only 4-8gold for both, +20 levels, do them with a crafting booster/ a day before WvW reset to make it cheaper/get more levels…google the crafting guides…
You can make your own food at 80th level and your own potions/oils/stones etc for your spanner/apple buffs…
hmm but aren’t artificers for mage based classes…i rolled an engnieeer..sorry im super noob right now..just got out of rift ..are weapon/armor crafting worth it?
Crafting isn’t really designed for certain professions, unless you want to roleplay. Just because you wear leather armor doesn’t mean you should have leatherworking.
You’ll get most of your gear from TP and karma vendors, not from your crafting.
There isn’t a simple answer to those questions.
On the whole, Jeweler is by far the easiest discipline to max if you know what you should do, and 10 essentially free levels for your character is nothing to sneeze at (most of my eight characters maxed Jeweler around the 30-40 doldrums, at zero economic penalty after merching the trinkets). Copper, silver and platinum are all dirt cheap, and gold and mithril just slightly more valuable. You’ll only need 2 of each gemstone, too.
The other easy disciplines are Cook and Artificer, but only if you know what you should do. Consider checking discipline specific guides if you want to max them.
All the remaining five disciplines are exactly the same when it comes to the most efficient methods of maxing, and their critical dependency on fine crafting materials. As a rule of thumb, playing a character in a “normal” way produces about one third of the necessary materials for keeping the discipline on an equal level with the character. Thus, if you are playing your first, or even second, character through the game, you won’t get anything useful out of crafting as you level unless you’re willing to supplement your loot with stuff bought from TP.
On the reward to effort scale, it is easier to keep your character’s gear up to date as you level with stuff from karma vendors and TP than by crafting. On the other hand, the economy does not scale much with levels, so waiting until lv80 doesn’t really help much with the discipline itself, and wastes the XP from crafting. If you decide to go for a legendary at some point then you’ll need maxed crafting disciplines, but which ones those are depends on the legendary, so you should ideally have all of them maxed among your characters.
My advice would be, Leatherworker and Jeweler are a perfectly good choice for an engie. You’ll collect stuff in any case, and crafting is a way to put them to a good use. Check crafting guides to avoid wasting too much materials, and don’t be afraid of buying anything that you need but can’t craft from karma vendors (you’ll end up with more karma than you can find use for anyway).
What? That is not even possible. Nothing you craft is soulbound unless you equip it. You can salvage and sell it too.
Maybe I got the recipe from a heart quest trader. I don’t know. I think it was just a zero-skill, basic glove recipe, because I was just starting crafting. I could not do anything with them. Could not salvage. All eight or ten said soulbound.
Jeweler is good for getting money from resources you can find easily.
Chef is a bit more difficult as you have to get to journey around the world finding all the different ingredients (except you use the TP). It provides good buffs that can be really handy.
Artificer is great for potions which adds up to Chef pretty well. You can also make different types of weapons and sigills.
Leatherworker as well as tailor and armorsmith provide bags and all kinds of inventory enlargement. You can also create a majority of runes with these.
The rest is mainly for weapons and sigills only. However each features an item with a certain percent based bonus on 1-3 attributes of your character.