Anet just created extreme player capitalism

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

The Black Lion boxes will have a chance to drop scraps which can be traded for new, sellable weapon skins as of the Cutthroat Politics patch. The description also seems to indicate that future weapon skins will roll out this way. Now, as it is extremely rare to get keys through normal play this means players will have to either grind out the first few levels on a new character like crazy until they finally get a skin or go with the more likely option of buying them from the gem store.

The issue here is that we already know that a very small minority of players make regular payments to the gem-store and an even smaller sub-section of those buy keys (The general consensus among players is “death to rng!”). There will also undoubtedly be a very small amount of players willing to invest the time and effort it takes to farm that many keys though character recreation as it would take away from the main game so much and most of us have lives to get on with in-between play.

Considering the rarity of the skins, the time and effort it would take to acquire them and/or the amount of real-life money it would take, this means that the skins will undoubtedly be very expensive on the trading post. When you also factor in the demand (If that rapier is in, then it’s gonna be expensive) then this is going to have a profound effect on the trading post and in-game flow of currency. This means that those players willing to invest the time or money on black lion keys to sell the skins on the trading post will now have a huge amount of control over the currency. These players now get to control the market by investing more real-life money into it.

Welcome to Tyria. It’s like real-life, but ruled by pirates.

(edited by Lord Krilik.3692)

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Klonex.4562

Klonex.4562

i like some of the skins though i rather open anything else instead of BLC (black lion chests) so i’ll be running the events quite often. 5 keys for 450 gems… no thanks

~Krystal <3 Angela ~
~ I taught cows how to Moo! ~

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

i like some of the skins though i rather open anything else instead of BLC (black lion chests) so i’ll be running the events quite often. 5 keys for 450 gems… no thanks

Except for the next 2 weeks you have a greater chance of getting a skin. This means people will stock up now while their chances are higher and sell them later, when the event is over.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: rizzo.1079

rizzo.1079

One set of skins isn’t going to tank the economy, the SAB skins didn’t for example.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Klonex.4562

Klonex.4562

will the skins be tradeable? if so, there will be tons of people stockpiling. even if they do sell them, they won’t be worth much for quite a while.

~Krystal <3 Angela ~
~ I taught cows how to Moo! ~

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Vol.5241

Vol.5241

and this is a problem?

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

One set of skins isn’t going to tank the economy, the SAB skins didn’t for example.

It won’t be one set, it says future weapon sets will also be obtainable this way.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

and this is a problem?

Yes, player manipulation of the market causes trouble for the wider playerbase. It’s one of the reasons for cutting down RMT in an online world. They tend to inflate the prices which in turn causes grief for genuine players.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

will the skins be tradeable? if so, there will be tons of people stockpiling. even if they do sell them, they won’t be worth much for quite a while.

Yes, but as other skins will be added and obtained in this fashion the number of each skin on the trading post will thin out, increasing rarity and therefore increasing the price.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: kiba.2768

kiba.2768

and this is a problem?

Yes, player manipulation of the market causes trouble for the wider playerbase. It’s one of the reasons for cutting down RMT in an online world. They tend to inflate the prices which in turn causes grief for genuine players.

genuine players? who is to determine who is genuinely playing the game and who isn’t?

now i don’t spend copious amounts of time hanging out with evon, but does that make me any more of a genuine player than someone who does?

lol. no logic in your post.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Ursan.7846

Ursan.7846

and this is a problem?

Yes, player manipulation of the market causes trouble for the wider playerbase. It’s one of the reasons for cutting down RMT in an online world. They tend to inflate the prices which in turn causes grief for genuine players.

kitten Vol. We rich players are not “genuine” people. Ah well lets go manipulate and increase prices of Dusk just for kittens and giggles

What’s that? We can’t actually monopolize the market of one of the rarest items in the game because about a dozen of them gets traded everyday? What is this!?

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

and this is a problem?

Yes, player manipulation of the market causes trouble for the wider playerbase. It’s one of the reasons for cutting down RMT in an online world. They tend to inflate the prices which in turn causes grief for genuine players.

genuine players? who is to determine who is genuinely playing the game and who isn’t?

now i don’t spend copious amounts of time hanging out with evon, but does that make me any more of a genuine player than someone who does?

lol. no logic in your post.

I was talking about RMT. RMT aren’t genuine players, they play to earn money and make a profit off the game. They camp spawn locations and inflate auction house prices which causes grief for the actual players. The new move by Anet will counteract the efforts they have taken to prevent this activity and now will cause those who spend money on their game to control the market in the same way. THAT was my point. It was very, very clear. I’m sorry you were unable to understand it.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

and this is a problem?

Yes, player manipulation of the market causes trouble for the wider playerbase. It’s one of the reasons for cutting down RMT in an online world. They tend to inflate the prices which in turn causes grief for genuine players.

kitten Vol. We rich players are not “genuine” people. Ah well lets go manipulate and increase prices of Dusk just for kittens and giggles

What’s that? We can’t actually monopolize the market of one of the rarest items in the game because about a dozen of them gets traded everyday? What is this!?

I never said Rich players weren’t genuine players, I said RMT were not genuine players. That was very clear. I also said that what this new move effectively does is give the rich players the control over the market that RMT have. They have taken many initiatives to prevent RMT, which were a large problem at launch and quickly stamped out. This new move goes against what they have already achieved.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Ursan.7846

Ursan.7846

They camp spawn locations and inflate auction house prices which causes grief for the actual players.

You overestimate the impact bots have on the economy.

https://forum-en.gw2archive.eu/forum/game/bltc/A-Corrupt-Market/first#post1571770

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Tom Gore.4035

Tom Gore.4035

Obviously ANet will need money to run and develop the game. I for one will support them by buying gems, because I like the game and I see they’re pushing out content at breakneck speed now.

One – Piken Square

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

They camp spawn locations and inflate auction house prices which causes grief for the actual players.

You overestimate the impact bots have on the economy.

https://forum-en.gw2archive.eu/forum/game/bltc/A-Corrupt-Market/first#post1571770

I was speaking in general terms about RMT, not specifically about GW2 as I was aware of the ways they combatted it. The point I have made is that A-net made great progress stamping out RMT activity and market manipulation, then turned around and handed it right to all the players willing to spend large amounts of caskittens.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: aspirine.6852

aspirine.6852

I do not see the problem? There are always people trying to get some gold, and some are pretty kitten good at it. Noone “needs” the skinns so they are only worth somethign if there is enough demand.
Let them make their money, and hope you are lucky enough to get some keys.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

Cas … h turns into caskittens, so lets pretend I said money instead.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Simplicity.7208

Simplicity.7208

Question: Wouldn’t all those people scrambling for black lion keys inflate the price of gems on the TP? If you’re really in such dire need of gold…sell gems. kitten .

Furthermore, isn’t gold’s only purpose waypoints, harvesting tools, repairs, and skins? The first three are essentially free and thus irrelevant, the last one doesn’t affect player power. So if some people want to single-handedly fund this game by trying to hoard copious amounts of gold, I say let them. I’ll still thrash their slightly more pretty kitten in PvP 9 times out of 10.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

Previously, we could earn the tickets ourselves. Sure the odds were low and it was grindy, but this was more a balance issue than anything. Everyone hated it. They said “death to RNG” and Anet made this change. The problem is, yes the skins are now trade-able, but all we did is swap everyone being on a pretty even field and having the opportunity to earn them, to those with the money being able to buy them and exploit those without for large gold sums in game. They shifted the balance of power to the real life players who can afford it. This is wrong. They should have kept the more grindy, earn your skin type rng but made the skins trade-able as their value would not have been so high, or got rid of RNG altogether for these skins.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

Question: Wouldn’t all those people scrambling for black lion keys inflate the price of gems on the TP? If you’re really in such dire need of gold…sell gems. kitten .

Furthermore, isn’t gold’s only purpose waypoints, harvesting tools, repairs, and skins? The first three are essentially free and thus irrelevant, the last one doesn’t affect player power. So if some people want to single-handedly fund this game by trying to hoard copious amounts of gold, I say let them. I’ll still thrash their slightly more pretty kitten in PvP 9 times out of 10.

And equipment. Buying exotics and whatnot.

Due to the focus on style over gear tiers the skins are exactly the thing we work for, assuming all our equipment is finally up to scratch. The problem is that to earn enough gold to buy one skin we would have to grind far more than if they were available like the previous RNG skins (for example, jade skins earn-able from drops).

This means rather than tackling the RNG issue everyone moaned about and making it more fair, they took the fact that we wanted to make them trade-able and handed the power to those with the money to spare. What they should have done is kept the same system and made those skins trade-able anyway, as their gold price wouldn’t inflate as much, or just got rid of RNG skin drops.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Simplicity.7208

Simplicity.7208

Ah yes, food, crafting mats, and equipment. Good point. Can’t believe I forgot that. Oh well, I’m still okay with this. I came from a very heavy buy-power game. So as long as we’re not doing that, I can live without an extra skin or two. And considering the fact that ArenaNet has an economist employed to monitor their virtual economy, I doubt it will become as extreme as you just said. They’ll put some ploy out to adjust the values of things, the people who hold wealth, etc etc…Remember how leather used to be worthless? Bing bang bong. Look at that, Zephyrites trade leather for Zephyr boxes. All of a sudden leather has some value again. What, did you just think that was a coincidence?

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Tom Gore.4035

Tom Gore.4035

Well to be fair you can also get a full set of exotic armor with Karma. Also, decking your character in full exotics is not going to cost you much. Ascended on the other hand…

One – Piken Square

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

Well to be fair you can also get a full set of exotic armor with Karma. Also, decking your character in full exotics is not going to cost you much. Ascended on the other hand…

I tend to use laurels for ascended but of course those that use additional resources will take some gold to acquire (globs of ectoplasm). The new achievement chests have actually made them more acquirable though which is nice.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

Ah yes, food, crafting mats, and equipment. Good point. Can’t believe I forgot that. Oh well, I’m still okay with this. I came from a very heavy buy-power game. So as long as we’re not doing that, I can live without an extra skin or two. And considering the fact that ArenaNet has an economist employed to monitor their virtual economy, I doubt it will become as extreme as you just said. They’ll put some ploy out to adjust the values of things, the people who hold wealth, etc etc…Remember how leather used to be worthless? Bing bang bong. Look at that, Zephyrites trade leather for Zephyr boxes. All of a sudden leather has some value again. What, did you just think that was a coincidence?

It’s a good point about the leather, except in this instance there is no other method unless they change it again. The keys must be purchased or earned through a really long-winded and repetitive method of recreating characters. Leather can be hunted, salvaged, bought with gold etc. I am hoping they make adjustments to this as it’s actually made the RNG complaints worse.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Simplicity.7208

Simplicity.7208

https://www.guildwars2.com/en/news/john-smith-on-the-guild-wars-2-virtual-economy/

You’re worried over nothing. When the kitten hits the fan, something will be done to remedy the situation. You don’t hire an economist unless you’re serious about not kittening up the economy. If you want to continue to make mountains out of molehills, be my guest. But that’s all I have to say on the matter.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Lord Krilik.3692

Lord Krilik.3692

https://www.guildwars2.com/en/news/john-smith-on-the-guild-wars-2-virtual-economy/

You’re worried over nothing. When the kitten hits the fan, something will be done to remedy the situation. You don’t hire an economist unless you’re serious about not kittening up the economy. If you want to continue to make mountains out of molehills, be my guest. But that’s all I have to say on the matter.

Well that certainly took a nose-dive. I thought you and I were having a pleasant discussion over that matter until now. Whatever. I did say I hope they take another look at this, and pointed out that I am aware they have made some excellent efforts to counteract poor balance and economy issues in the past.

We should all do well to remember that they have been trying everything they can to squeeze more money out of us in this manner though. I just wish they would realize it isn’t necessary. The players love the game so much already that they don’t need to be lured into compulsive lotteries; they are more than happy to spend on luxury items when they are available.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Hell Avenger.7021

Hell Avenger.7021

$1 dollar per key LOL. i do buy gems. full expanded inventory space for 3 characters + bank slots + 3 additional character slot worth of gems. BUT 1 dollar per key, ya right, I ain’t stupid enough to throw money away at that kind of drop rate.

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: JackSlate.8450

JackSlate.8450

“Er mah god ppl are using Skins to make Money! Anet pls fix this so casuals can get skins too!”
Hahaha

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Brother Grimm.5176

Brother Grimm.5176

Any item that does not actually effect your stats should be FAIR game and requires no regulation.

How these items are “generated” can be regulated to control their “rarity” within the game world.

ALL vanity items should not be easily available to everyone (at least not at first).

Now in this particular instance it is worrying that these new skins are “buy” items with an unknown price tag…..but you can’t blame Anet for wanting to make money.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Hell Avenger.7021

Hell Avenger.7021

Any item that does not actually effect your stats should be FAIR game and requires no regulation.

How these items are “generated” can be regulated to control their “rarity” within the game world.

ALL vanity items should not be easily available to everyone (at least not at first).

Now in this particular instance it is worrying that these new skins are “buy” items with an unknown price tag…..but you can’t blame Anet for wanting to make money.

Let’s be honest. This is a virtual casino, and the house always win. Win everything actually, since it is a digital item hahah

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: Vol.5241

Vol.5241

and this is a problem?

Yes, player manipulation of the market causes trouble for the wider playerbase. It’s one of the reasons for cutting down RMT in an online world. They tend to inflate the prices which in turn causes grief for genuine players.

kitten Vol. We rich players are not “genuine” people. Ah well lets go manipulate and increase prices of Dusk just for kittens and giggles

What’s that? We can’t actually monopolize the market of one of the rarest items in the game because about a dozen of them gets traded everyday? What is this!?

what did I do? ;/

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

Anet just created extreme player capitalism

in Cutthroat Politics

Posted by: DarksunG.9537

DarksunG.9537

You’re saying all this like it’s a bad thing. Giving players something worth while to sell is one of the main things we’ve been missing in this game.