Anyone else miss the token system?

Anyone else miss the token system?

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Posted by: Gasoline.2570

Gasoline.2570

You know, dungeon tokens, no matter what happens, if you finish a dungeon you get tokens you can exchange for the items from that dungeon.

Why did anet have to implement pure rng ever since living story started? Why can’t we get the system that was so beautiful and gave everyone a fair go at whatever they wanted?

GW2 has melted into the pile of all other mmos in this regard and it’s very disappointing.

The balance team is chained to SPVP, and the PVE team is all about producing carnivals

Anyone else miss the token system?

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Posted by: Psychol.5783

Psychol.5783

Tokens are still available, what are you talking about. BTW. they are kitten ing me off anyway because it only occupy my inventory space.

Anyone else miss the token system?

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Posted by: Gasoline.2570

Gasoline.2570

For all new content since january no, theyre not available in the same manner as old dungeons. It’s all RNG now.

The balance team is chained to SPVP, and the PVE team is all about producing carnivals

Anyone else miss the token system?

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Er. The dungeons are temporary that’s why.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

Anyone else miss the token system?

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Posted by: Gasoline.2570

Gasoline.2570

Doesn’t excuse not having a token system.

The balance team is chained to SPVP, and the PVE team is all about producing carnivals

Anyone else miss the token system?

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

What dungeon are you talking about though?

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

Anyone else miss the token system?

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Posted by: Gasoline.2570

Gasoline.2570

Not a dungeon, in general. All these new rewards like aether skins are behind rng crap. How bout they just implement a system where you do new content and get rewarded with tokens and when you have enough you can exchange it for an item you want – you know, like in all the old dungeons? What’s so bad about doing that.

The balance team is chained to SPVP, and the PVE team is all about producing carnivals

Anyone else miss the token system?

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Makes sense. It would bring gw2 back from a F2P game to a B2P game. The denial of access to skins and aesthetic variety by putting on the BLTC is pretty annoying. Not only do they limit access by forcing players to use real money, but they randomize it which causes more difficulty attaining things if you are just not lucky. Totally agree. With all the mini-games they’ve released, they could at least integrate a token of some sort to give you the skins.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

Anyone else miss the token system?

in Cutthroat Politics

Posted by: Gasoline.2570

Gasoline.2570

Makes sense. It would bring gw2 back from a F2P game to a B2P game. The denial of access to skins and aesthetic variety by putting on the BLTC is pretty annoying. Not only do they limit access by forcing players to use real money, but they randomize it which causes more difficulty attaining things if you are just not lucky. Totally agree. With all the mini-games they’ve released, they could at least integrate a token of some sort to give you the skins.

Yes, exactly. It worked well in the past.

The balance team is chained to SPVP, and the PVE team is all about producing carnivals

Anyone else miss the token system?

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

Not a dungeon, in general. All these new rewards like aether skins are behind rng crap. How bout they just implement a system where you do new content and get rewarded with tokens and when you have enough you can exchange it for an item you want – you know, like in all the old dungeons? What’s so bad about doing that.

I so agree with this. I also had this problem with having too many unused tokens, as some poster said, but really it’s not all that hard to manage, buy the gear with them and salvage them for ectos or such. I also got a specific exotic earring recipe from TA that uses 200 TA tokens to make, the item can then be sold on TP.

It was fun when skins are largely obtained that way. I wanted a specific look, so all i had to do was work towards it slowly and get it finally. With RNG is just stupid, especially if it’s temporary. even if it isn’t temporary, theres a likely chance (many being unlucky) that it’ll take so long to acquire that in that time you would have been able to get a similiar item several times over if it was done by the old dungeon token system.