Why Arena should be in promised rotations
Southsun is basically a zone without a purpose. The mini-games will get people out there, even if only a few minutes to run to them.
Unlike Southsun, Zephyr Sanctum is going to go away. It wouldn’t really make sense to have games available there when the hosts aren’t around to support them.
Well that depends Healix. The point of this subplot is to acquire a trading agreement with the Zephyrites. We’ll decide who gets to apparently, but it seems the agreement will be a fixed thing.
A piece of goodwill from them could very well be access to their aspects for recreational means.
Afaik the Sanctum Sprint is already promised by both – ant this is related to Zephyr Sanctum. So it should not be a problem if Zephyr Sanctum “goes away”.
Since it is a rotation and we have the trading agreement they probably will visit more often? (and then enabling that activities in the rotation)
Zephyr Sanctum traverses the world, only stopping to resupply and trade. I imagine it would take months, close to a year for them to loop around for another visit. The Zephyrites should be able to teach others how to harness the power of the aspects however (though it’d probably take years), so there’s always a possibility for events that don’t take place on the ship itself to still occur.
The release notes for Cutthroat Politics only lists Crab Toss and Southsun Survival as games being rotated. By the way it’s worded however, there could be more or entirely different ones. Generally however, what they list is what you get.