[Feedback] Holo Wings Animation.

[Feedback] Holo Wings Animation.

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Posted by: Kreedz.8127

Kreedz.8127

First of all, I think both the Holo Wings look great, I have a pair each for my 3 lvl 80’s.

My Feedback is on the Animation Loop for both wings, and this somewhat bleeds into my opinion on animations/particles (or lack thereof) on other back items such as this.

My biggest gripe with the Animation of the wings is that they are constantly flapping, yes yes… I know wings are made for flapping. but for some this ruins the appeal of wearing these great looking back items, as it is never-ending loop.

My suggestion would be to add an Idle animation inbetween flapping, perhaps on the same timer as character’s idle animation. For example;

Current Wings: Flap Flap Flap Flap Flap Flap
Preferred Wings: Flap Flap Flap ————————Idle——————- Flap Flap Flap

The Idle animation could be a small loop of the wings semi-collapsed, and perhaps moving slightly to simulate the heaving of a breathing chest.

This would break up the monotony of the constant flapping and would give the wings a more organic feel to them.

As an added suggestion, and this would apply to other back items, like the Decorative Jetpack; Is to have particles effects or animations added for the player’s jump animation, such as a small burst of flame or exhaust for the jetpack, and perhaps a rapid succession of flaps for the wings.

PS: The angle of the flap for the Shattered Wings seems ‘off’ somewhat?

Thanks for taking the time to read this.

Regards,
Just another Nitpicker

:)

[Feedback] Holo Wings Animation.

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Posted by: Uther Deathhand.1570

Uther Deathhand.1570

Agreed on all three. The wings might get annoying if they are constantly flapping but i think i might also get used to them there and kind of shut it out. I think it would be cool if we had effects or animations for the back pieces. And lastly yes the shattered wings do seem ‘off’.

Work for a cause, not for applause.
Live life to express, not to impress.
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[Feedback] Holo Wings Animation.

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Posted by: Chopps.5047

Chopps.5047

The shattered wings follow the motion of the dragon hologram in the sky as far as I can tell. It looks off because there is no context, right? The dragon in the sky is torquing the wings and flapping "up" whereas the rare drop wings flap as if the dragon is flying.

Personally I think the animations are fine. Stop worrying so much. :p

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

[Feedback] Holo Wings Animation.

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Posted by: Ghoulina.2976

Ghoulina.2976

The wings need a serious reworking. The placement is off (too high up, too close together) and the animation is in serious need of some help, the loop needs to feel more organic and less flap flap flap flap flap flap flap, or the shattered ones wiggle wiggle wiggle wiggle wiggle. They also seem to sit at a slight angle.

@ Chopps, it’s not like there’s any end game content to worry about other than these events, so fixing the rewards for them should be addressed

Mîs: Careful what you say. The moderators are watching, and ignorance is strength.
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[Feedback] Holo Wings Animation.

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Posted by: Sythus.2396

Sythus.2396

I agree as well. In my opinion they flap too much and need to be slowed down by a little bit.