Overall EoTM is pretty fun.
However there are a few items/features that i believe to be a bit too powerful and need to be re-balanced.
The Turrets: Hitting for about 5k each and with knock down, it is a pain in the kitten to run around in those area. Yes we can destroy them easily but they can just as easily repair them for little supply. They also do not require anyone to man them making them very powerful.
Airstrike: love using them but for those on the receiving end it might be a nightmare. Hitting from upwards of 2.5k aoe, a well coordinated group that synchronize the bomb would wipe group twice their size effortlessly.
Kodan Hammer: the #3 skill freezes for 3s on a 7s cd. do i need to say more?
like i stated earlier overall, its been an enjoyable experience. a bit zergy but new features are usually like that.