[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
First I’ll say Yes Please I like this but it wasn’t apparent to me at first what they where going for.
When I first played the map I said omg where are the waypoints it takes to long to get back to the fight. Alot of people have this issue with the map. Then I saw a comment from someone who was in testing and said that waypoints and walking where brought up alot but for some reason they kept them that way. I think I figured out why.
EOTM- Is the WvW map where you truly care about dying and maybe even moreso teaming up for a small group roam. The walk is basically a more hardcore death penalty for dying and not being careful or aware of your surrounding. Even Zerg v Zerg deaths are much more important in the outcome.
I don’t feel EOTM is a casual map at all but definitely a more dangerous one with some AI thrown in and Players but this time it is AI that really is a threat not like MOA’s or Wolves in other borderlands.
EOTM is different but I like that it is different play from the regular borderlands.
Now you have 3 borderlands with similar style play and EOTM with a different style but still enjoyable for me personally.
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