Early feedback on the EotM map
I think interest will fall from this map once the living story achievements are completed. It is too much PvE for a WvW player and the PvE people aren’t going to like getting killed.
I think you will see a small group of people who play here continuously, but overall anet should have listened to more of the feedback from the beta testers.
I’m curious — what were some of the beta testers suggestions?
the lack of way points is intended as it is to prevent large zerg forces from regrouping back quickly.
the lack of way points is intended as it is to prevent large zerg forces from regrouping back quickly.
Nah, it’s to bore you senseless so that you don’t enjoy the map and leave.
EoTM was supposed to be a hot join instant action sort of place- it will quickly become ‘push off’ wars where only classes with perma stability or lots of pulls and pushes go, and those that enjoy long runs back to the action (provided they can find it, don’t get jumped by stealth mesmers, and can understand three different languages).