Early feedback on the EotM map

Early feedback on the EotM map

in The Edge of the Mists

Posted by: Qaelyn.7612

Qaelyn.7612

Just spent a couple of hours there with guildies. Wanted to give more feedback than in my other thread (which I should have waited on before posting, sorry.)

First, the map is huge and gorgeous. Really nicely designed, beautiful to look at. Great NPCs and areas, and fun to run around. If I were a WvW junkie I’d infinitely prefer this over sitting around in a queue, that’s for sure!

In terms of gameplay, I was jokingly calling it a “Skyhammer hotjoin on steroids”. People come and go, and you run around killing them, and there are zillions of places to fall or get knocked off.

I don’t think this is necessarily a bad design, but I think it’s going to frustrate the same sorts of players who hate Skyhammer, and they’ll avoid it. The complaints about that map are valid IMO because of the great differences between in the ability to knock/pull and the ability to gain stability among classes.

But the biggest problem I found was that there are not enough waypoints. This is never going to be a serious “get organized” type of map, for the same reason a hotjoin is rarely a serious match – too many people who don’t know each other coming and going. So why do I have to spend over a minute navigating walkways and narrow paths to get back to the action? Make it easier for people to get back into the fight, and it will be more fun.

Also, we traversed a good chunk of the map and I never saw a single aetherblade anywhere.

Early feedback on the EotM map

in The Edge of the Mists

Posted by: style.6173

style.6173

I think interest will fall from this map once the living story achievements are completed. It is too much PvE for a WvW player and the PvE people aren’t going to like getting killed.

I think you will see a small group of people who play here continuously, but overall anet should have listened to more of the feedback from the beta testers.

Early feedback on the EotM map

in The Edge of the Mists

Posted by: Lord Kuru.3685

Lord Kuru.3685

I’m curious — what were some of the beta testers suggestions?

Early feedback on the EotM map

in The Edge of the Mists

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

the lack of way points is intended as it is to prevent large zerg forces from regrouping back quickly.

Early feedback on the EotM map

in The Edge of the Mists

Posted by: Victory.2879

Victory.2879

the lack of way points is intended as it is to prevent large zerg forces from regrouping back quickly.

Nah, it’s to bore you senseless so that you don’t enjoy the map and leave.

EoTM was supposed to be a hot join instant action sort of place- it will quickly become ‘push off’ wars where only classes with perma stability or lots of pulls and pushes go, and those that enjoy long runs back to the action (provided they can find it, don’t get jumped by stealth mesmers, and can understand three different languages).

Victory, Beings Lost On Borderlands (BLOB), SFR & Gandara (inactive)