EoTM needs to be more risky.

EoTM needs to be more risky.

in The Edge of the Mists

Posted by: ajhak.9716

ajhak.9716

Personally i think there needs to be more bridges to break. Also it’s kind of difficult to time it with siege maybe there should be another way to break a bridge rather than with siege. Maybe there can be a mini event just like the mini events you do to give the oil to the airship captain the and orb to the kodan guy. I think if more of the bridges around the mao were breakable it would make it much more risky and would make the map more dynamic and interesting.

Just thought i would throw this up here to get some discussion going on what other players think.

Besides that I love the map i think it is one of the most beautiful and developed maps to date and I am really impressed with Anet on a great job they did.

EoTM needs to be more risky.

in The Edge of the Mists

Posted by: thereturnedhero.3284

thereturnedhero.3284

I wish you could cut some of the rope bridges. Then they could repair like a normal bridge. (Perhaps at a lesser supply cost)

Member of The Legacy [OBEY]
Commander on Fort Aspenwood Server

EoTM needs to be more risky.

in The Edge of the Mists

Posted by: Jocksy.3415

Jocksy.3415

most places with ropes bridges are easy to bump, thus risky… The amount and placement of destroyable bridges looks good to me – makes it strategical.

EoTM needs to be more risky.

in The Edge of the Mists

Posted by: Serval.6458

Serval.6458

We need random gusts of wind to appear on all the bridges and near appropriate edges.