EoTM needs to be more risky.
I wish you could cut some of the rope bridges. Then they could repair like a normal bridge. (Perhaps at a lesser supply cost)
Member of The Legacy [OBEY]
Commander on Fort Aspenwood Server
Commander on Fort Aspenwood Server
most places with ropes bridges are easy to bump, thus risky… The amount and placement of destroyable bridges looks good to me – makes it strategical.
We need random gusts of wind to appear on all the bridges and near appropriate edges.