Fixing the long run times in TEOTM

Fixing the long run times in TEOTM

in The Edge of the Mists

Posted by: Phi Is Sly.1857

Phi Is Sly.1857

In a game called aion they had wind streams like this http://www.youtube.com/watch?v=03ecXPAI5uk

What is you implemented an upgrade to camps, what allowed something similar, Maybe like a airship drop off?

Allow cannons to shoot it down.
Allow people to bail out but take falling damage.
Make them alittle bit faster than running to the point.

Fixing the long run times in TEOTM

in The Edge of the Mists

Posted by: Jocksy.3415

Jocksy.3415

Red ca transfrom in light to travel faster and stay out of danger
Blue has worm’s tunnel to be instantly teleported
Green does not have traveling speed increase, but enemies in their territory are slowed down.

Fixing the long run times in TEOTM

in The Edge of the Mists

Posted by: ghost.3208

ghost.3208

Yeah at first the map looked like a hazzle to run from point to point, but it’s actually really small compared to the other WvW maps. At least with all the fighting going on yesterday there were battles everywhere.

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