Hoping for New Guild Missions
Id expect it after scarlet saga ends. Guilds have been the main thing Anet has been neglecting. I bet many guilds have fallen apart without thinks to work towards which out being forced into fallowing the LS and conflict between wvw and pve players. It has been stated there is going to be a massive content update after scarlet saga ends hopefully guild are a part of that.
Speaking of guild missions, who else would like to see completion achievements for the various guild missions?
Only in GUILD WARS 2, there is no Guild wars
Only in GUILD WARS 2, there is no Guild wars
The guilds Red, Green and Blue are in an endless struggle for domination.
What i would like are some alternate entry points to the guild mission system, so that smaller guilds would be able to get to the missions they actually could do (trek, rush), instead of those being locked out beyond bounties (which require higher numbers for succesful completion, and are the only initial source of merits).
Remember, remember, 15th of November
I would like an instanced Marionette fight as a guild mission.
Tier 3: as it is now.
Tier 2: 2 lanes which are alternately called into the arenas, only 4 arenas.
Tier 1: 1 lane, defend for 4 minutes, then be called in, only 2 arenas.
Tone down lanes so that 10 people per lane are the ideal setup and scale from there.
Or something like that. May be you could even get a guild mission out of the Triple Wurm but it would be much more difficult to tier him down.
I would like an instanced Marionette fight as a guild mission.
Tier 3: as it is now.
Tier 2: 2 lanes which are alternately called into the arenas, only 4 arenas.
Tier 1: 1 lane, defend for 4 minutes, then be called in, only 2 arenas.
Tone down lanes so that 10 people per lane are the ideal setup and scale from there.
Or something like that. May be you could even get a guild mission out of the Triple Wurm but it would be much more difficult to tier him down.
My guild had this same thought last night during our weekly missions. The Marionette (scaled down) would make an awesome guild challenge.
And I also agree with the above poster about helping smaller guilds. Ideally, I would like to see us able to choose the missions we want our guild to tackle instead of getting them randomly. Even larger guilds like mine would appreciate this – allowing us to trigger the more difficult missions (and it would allow us to actively avoid zones where LS is going on and overflows may exist – eg Lornar’s Pass this week).
I personally dont care bout the guild missions. Not only does the rewards suck cuase there is nothing of value u cant get anywhere else in the game but it also screws over guilds who like being small. I really hope they dont make it so u need to do guild missions to get a base when they are released.
I would like an instanced Marionette fight as a guild mission.
Tier 3: as it is now.
Tier 2: 2 lanes which are alternately called into the arenas, only 4 arenas.
Tier 1: 1 lane, defend for 4 minutes, then be called in, only 2 arenas.
Tone down lanes so that 10 people per lane are the ideal setup and scale from there.
Or something like that. May be you could even get a guild mission out of the Triple Wurm but it would be much more difficult to tier him down.
My guild had this same thought last night during our weekly missions. The Marionette (scaled down) would make an awesome guild challenge.
And I also agree with the above poster about helping smaller guilds. Ideally, I would like to see us able to choose the missions we want our guild to tackle instead of getting them randomly. Even larger guilds like mine would appreciate this – allowing us to trigger the more difficult missions (and it would allow us to actively avoid zones where LS is going on and overflows may exist – eg Lornar’s Pass this week).
In fact, I think there are alot of events/bosses/etc from past living story steps that would make decent guild missions – past bosses becoming bounties, events becoming challenges (helping clean up Kessex, defend Cragstead from bandits or corralling escaped devourers in The Hatchery). Would really inject life back into missions and tie them into the LS.
This is a great idea. A new type (bosses or whatever) would be a blast.
Also I think the rewards aren’t bad. Silver and guaranteed rares are great. Changes at ascended and exotics plus currency where you can buy ascended and all kinds of other stuff is very nice.