What is the focus of the living story?

What is the focus of the living story?

in The Edge of the Mists

Posted by: ohnoitslubu.4387

ohnoitslubu.4387

Is it designed so that an individual can feel like they are a critical part of something in the world? How does that work if it is integrated into something like a WvW environment? Why choose a new system of story(which is typically based around pve)and integrate it into a system where people can lose, hard, to other players playing from the same side of a story? How do you intend to continue to integrate a story that progresses regardless of if a person succeeds at a prior event or not? The primary story in GW2 does not allow a person to continue until they complete their story events personally, so if they living story is focused on them, how do you intend to hook them from a legitimate story/immersion angle if the story progresses whether they win or lose? For me, the story stops mattering, for any reason at all, the minute it progresses despite me losing. I don’t care to do other events, because I can get equal gear doing non-story events. How are you going to lure people into these events that your game designers say are set up to improve over-all player skill, when the rewards are so paltry?

What is the focus of the living story?

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Posted by: Lord Kuru.3685

Lord Kuru.3685

The Living Story already progresses whether you win, lose, or even choose not to participate. You are not a factor in it whatsoever.

What is the focus of the living story?

in The Edge of the Mists

Posted by: Zone.1275

Zone.1275

The living story is about how the world progresses, not your character. Believe it or not the world keeps turning whether you’re around or not.

What is the focus of the living story?

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Posted by: cheshirefox.7026

cheshirefox.7026

^ this
i think the best example of living story was dragon bash
it gave a real sense of ‘this is what tyrian festivities are like’

i can outswim a centaur!
when i’m done on an issue
i start talking in nerglish

(edited by cheshirefox.7026)

What is the focus of the living story?

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Posted by: Meglobob.8620

Meglobob.8620

What is the focus of the living story?

To sell gem store stuff every 2 weeks when everyone logs in to check the latest instalment…

Simple as that!

Nothing wrong in that at all, it beats a monthly subscription.

What is the focus of the living story?

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Posted by: Zylonite.5913

Zylonite.5913

What is the focus of the living story?

To sell gem store stuff every 2 weeks when everyone logs in to check the latest instalment…

Simple as that!

Nothing wrong in that at all, it beats a monthly subscription.

Basically this. That is why LS will be everywhere to get people interested.

There is nothing wrong with this business model since the devs gotta eat too…

Betrayed by the gods of ANet

What is the focus of the living story?

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Posted by: yanipheonu.5798

yanipheonu.5798

Classically, these type of patches are precursors to new expansions/major content releases.

I always remember the pre-Wrath of the Lich King WoW patch, where there was basically a zombie outbreak, to build up the hype for taking to fight to the enemy who had been causing so much chaos.

I THINK that’s what the current living story is going for, what with the ominous hint at something going down at the end of the Origins of Madness trailer and the fact that interviews tend to have devs taking about some big, unprecedented thing going down at the end of Living Story.

I really just withhold judgement of the current living story until I see the payoff. It’s just unfortunate that we don’t have an expansion or major patch we know this is building to. It’s just wild guesses that very well could end in disappointment.

That said, getting more backstory to the increasingly eyebrow-raising amount of power and resources she gets, and the plans she somehow gets away with is GREATLY needed. It’s getting more hard for me to defend lol.