A New Strategy for Knights!

A New Strategy for Knights!

in Battle for Lion’s Arch - Aftermath

Posted by: EDEN.2061

EDEN.2061

So after the patch it’s become much harder to kill all 3 knights within 15 mins. It’s mostly because people don’t bother reading the patch note so they are still trying to zerg down the knights one by one.

Usually there are always like 80+(sometimes even 100+) at blue when the event start, which means about 30 to 50 people there aren’t doing any damage.

Since it’s too much work to tell clueless people to split up(and most of them basically won’t listen ). The best way now is probably just let them have blue while people who know what they are doing go straight to green and red. This way we would have only about 60 at blue and we can increase the dmg output at the other 2 knights.

This is not the best way to do the event, but until people are all aware of the combat mechanics, this is probably the way that has the highest chance to make it to Scarlet’s holo.

A New Strategy for Knights!

in Battle for Lion’s Arch - Aftermath

Posted by: SirMoogie.9263

SirMoogie.9263

We did quite well organizing on FA at the 8pm EST event, not sure how the 9PM went. People just need to learn two knew things. There is limit to the buffs the encounter will provide (indicated in the right hand event description how many synergizes are left), and if they can’t get a buff to move to the other events. It took sometime to move people around, we started with 15 slots remaining at green and then had 0 near 75%. The most difficult part of the encounter is getting people to stay if they are at blue. I was in a 9PM overflow where the blue zerg just ran right away to green. We went from needing 17 to 0 quickly and then the event scaled drastically.

The encounter just changed so I’d give it a time. Arena Net swiped the rug out from underneath quite a few people by letting them learn the “wrong way” of doing the encounter for a few days and then changing it.