Airship pass and multiple load screens
in Battle for Lion’s Arch - Aftermath
Posted by: Esquilax.3491
(edited by Esquilax.3491)
in Battle for Lion’s Arch - Aftermath
Posted by: Esquilax.3491
How about making the game check for the pass when logging back into the Captain’s Airship? Currently the game does the following when logging back into a character who logged out on the Airship:
Loads Airship > Kicks from Airship> Loads Gendarran > (have to use pass again) > Loads Airship
This is obviously a gigantic pain in the kitten considering how populated Gendarran Fields is right now because of the LA event, each load screen is 10+ seconds.
I am proposing the following substitute:
Loads Airship > Check inventory for pass and doesn’t kick from airship if pass is detected.
Thanks for your time.
(edited by Esquilax.3491)
You should label this as [Suggestion] in the title, or something like that. However, that could lead into unexpected bugs. As example, i don’t think the tech allows Anet to check for an specific bag item according to some coordinates or positioning. The way it’s now to use and port is the best way.
The kick is needed for those people that only have 1 use ticket but they logout inside. Nevertheless, i don’t see why someone would want to enter twice without moving to another map. I don’t see the point. If you enter, you can do everything that you need in 1 go, then you can go to another map, get materiales, whatever and then come back. For that purpose, the way it’s now is perfecet, but trying to enter twice without going to another map…? sorry, i don’t see how that could be useful.
I would rather be kicked to the last place I was standing at when I used the ship, kinda like wvw, this way you don’t have to load multiple times and you can resume your play after logging, this would also skip the checking for ticket step as suggested by the OP. In my case if I logged off at the ship is cause I was selling/storing my items, wich means I won’t need to be on the ship the next time I log
You should label this as [Suggestion] in the title, or something like that. However, that could lead into unexpected bugs. As example, i don’t think the tech allows Anet to check for an specific bag item according to some coordinates or positioning. The way it’s now to use and port is the best way.
The kick is needed for those people that only have 1 use ticket but they logout inside. Nevertheless, i don’t see why someone would want to enter twice without moving to another map. I don’t see the point. If you enter, you can do everything that you need in 1 go, then you can go to another map, get materiales, whatever and then come back. For that purpose, the way it’s now is perfecet, but trying to enter twice without going to another map…? sorry, i don’t see how that could be useful.
I think anet do have the tech as when you talk to the golem on the platform that you get kicked onto he says no pass recognised but if you have a pass you can say that you have one whereas if you dont that option is no longer there
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