Holograms should have a shared health pool.
in Battle for Lion’s Arch - Aftermath
Posted by: GrizzlyTank.3145
(edited by GrizzlyTank.3145)
in Battle for Lion’s Arch - Aftermath
Posted by: GrizzlyTank.3145
So that people who don’t know better and enter one of the portals with the least players on are not punished for doing so.
(edited by GrizzlyTank.3145)
in Battle for Lion’s Arch - Aftermath
Posted by: Ayrilana.1396
They can always leave and go to the correct platform. It doesn’t take long to realize you’re on the wrong one and get to the other in time.
in Battle for Lion’s Arch - Aftermath
Posted by: Naevius.3185
Wait…how could you get to a specific (different) platform?
in Battle for Lion’s Arch - Aftermath
Posted by: Ayrilana.1396
Enter the portal closest to it. I’ve only done this six times, but of those, this is how it has worked for me. Maybe I just got lucky and it worked out that way so perhaps others could offer their observations. Last night we unfortunately zerged the knights and everyone except for a handful of people were on the same platform.
in Battle for Lion’s Arch - Aftermath
Posted by: Naevius.3185
Enter the portal closest to it. I’ve only done this six times, but of those, this is how it has worked for me. Maybe I just got lucky and it worked out that way so perhaps others could offer their observations. Last night we unfortunately zerged the knights and everyone except for a handful of people were on the same platform.
Even if that works, there is nothing you can do after you get in to re-locate. But I doubt works, because we killed the Knights with a single rolling zerg, and it still got split up.
And there are multiple portals in LA away from the Knights, so it isn’t clear what platform they go to.
in Battle for Lion’s Arch - Aftermath
Posted by: Ayrilana.1396
Well then there must be a cap for a platform. You can still choose a platform and then have everyone not on it go to the teleported closest to it.
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