Is this it?

Is this it?

in Battle for Lion’s Arch - Aftermath

Posted by: cesmode.4257

cesmode.4257

Run around Lion’s Arch killing waves of baddies collecting stuff, earning achievements, etc?
Seems identical to clockwork invasion..just zerg around killing things.

Please tell me theres more to this lovely arc of the LS…

Karma is as abundant as air, and as useless as the Kardashians.

Is this it?

in Battle for Lion’s Arch - Aftermath

Posted by: Xiahou Mao.9701

Xiahou Mao.9701

Try, I don’t know, ‘not zerging’? If you want to get the “Citizens Rescued” bar up to 1500 for the highest tier of rewards, there’s going to have to be a bare minimum of zerging involved, as they’re incredibly inefficient at clearing events in Lion’s Arch. An event results in the same number of citizens saved whether it’s 10 players facing groups of level 81 vets/elites, or 50 players facing groups of level 84 elites/champs, just that the former takes 3 minutes and the latter takes 10.

Is this it?

in Battle for Lion’s Arch - Aftermath

Posted by: Zylonite.5913

Zylonite.5913

No that is not all it….Apparently there is some kind of spider backpiece that you can craft if you level 500..

Betrayed by the gods of ANet

Is this it?

in Battle for Lion’s Arch - Aftermath

Posted by: cesmode.4257

cesmode.4257

But its still much of the same.. zerg or not, you just run around killing stuff(or saving citizens).

Very bland.

Karma is as abundant as air, and as useless as the Kardashians.

Is this it?

in Battle for Lion’s Arch - Aftermath

Posted by: Xiahou Mao.9701

Xiahou Mao.9701

Okay, so what else do you want to do? Talk to NPCs to get story info? You can do that, and there’ll even be conversations on their own that play in the refugee camps or at the rally points.

You tell me. What else were you hoping for from this update? If you were running around killing stuff/saving citizens in a private instance, would that somehow be more acceptable for you?

Is this it?

in Battle for Lion’s Arch - Aftermath

Posted by: cesmode.4257

cesmode.4257

First, I logged in saw a cinematic and got mail. Tool tip on my screen said find a director in a camp outside of LA. Well, Im in Ganderran(outside of LA), and I couldnt quite find a director. After asking in map chat what to do people said wait for the event. (so, lack of direction here for starters)

Event kicks off and we kill, we rescue, we kill some more.

What would I like with these updates? Actual improvements to the core pillars of this game:

-Open world PVE — all zones. Do not funnel us into one zone, or into one instance (lions arch has become an instance). Encourage us to play the game and complete dynamic events that launched with the game. Improve on the world bosses instead of giving them all HP and damage buffs. Tequatl is a start.

-Dungeons: — Any new perma dungeons aside from a few fractal additions and one path in TA? Any improvements to the actual ones? Have the boss mechanics changed? Only AC has been revamped, the rest are left to rot.

-WvW— WxP is a good start, seasons are a nice idea. Map was revamped. I agree with these changes. IMO, WvW is in a good place.

-sPvP— I don’t play it. But from what I hear, people think its the pits.

Overall: They need to balance out classes a bit better to encourage more build diversity and less zerker.

I want zones, dungeons, open world stuff that doesn’t foster zerging and funneling us into one or two areas. I want to play existing DEs that launched with the game in any random zone I want(and actually see other people doing them as well…I can do it on my own but any server I guest on I am alone doing this). I want personal story.

Real content, not this fluffy crap that has me wondering around for 20 minutes before I find out what to do..which is just mindlessly kill stuff that requires nothing but my #1 skill and minimal brain activity.

Karma is as abundant as air, and as useless as the Kardashians.

Is this it?

in Battle for Lion’s Arch - Aftermath

Posted by: Xiahou Mao.9701

Xiahou Mao.9701

I don’t think you really understood my question, if that’s the reply you’re going to give.

Is this it?

in Battle for Lion’s Arch - Aftermath

Posted by: DCM.3654

DCM.3654

You tell me. What else were you hoping for from this update? If you were running around killing stuff/saving citizens in a private instance, would that somehow be more acceptable for you?

Given the hype this update got, I was expecting something more than the usual ‘follow the crowd and spam 1’ content. Literally anything else other than these basic kill and escort events would have been much more enjoyable.
Say, a mission where players have to deliver antidote to poisoned civilians while others protect them from waves of enemies or searching for civilians stuck deep in the rubble, which could involve some mild puzzle elements, or how about an event where players have to activate (and defend) 3 devices in different locations on the map at the same time to stop the miasma generation. These are just some ideas that came to my mind as I was writing this post, I’m sure ANet’s creative team would have been able to come up with much better stuff than this as well.
This event is just bland, boring and very disappointing for me. Not even mentioning that the amount of content is just extremely low: I was able to finish all the achievements in 5 runs (iirc), in 2 days. After I finished my first run I was asking the same thing.. Is this it?

(edited by DCM.3654)