Knights scale beyond 50 players

Knights scale beyond 50 players

in Battle for Lion’s Arch - Aftermath

Posted by: Axialbloom.8109

Axialbloom.8109

You really should have capped them at 50 players, so the massive zerg who thinks they are helping does not scale the final Knight to 150 people level…

Also you actually need to give the people at a Knight that fails the same loot as the people who were at a downed Knight. I thought that part would have been obvious…

Knights scale beyond 50 players

in Battle for Lion’s Arch - Aftermath

Posted by: zexion.5842

zexion.5842

They do not scale beyond 50 people. The reason they changed the buff to limit 50 people to do damage was because before servers would zerg the knights – and that is how they died so fast before because more then 50 peoples worth of damage was going out.

It seeming to take so long to kill the knight is just the fight itself not players overscaling it.

Knights scale beyond 50 players

in Battle for Lion’s Arch - Aftermath

Posted by: Elrey.5472

Elrey.5472

you should have 50 + 50 + 50 and when a knight falls, they should NOT go to the other knights. They just wait patiently until they finished, that way all 3 rooms can be filled with enough players to beat down the holograms.

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